Destiny 2

Destiny 2

View Stats:
TropicFuzz Apr 17, 2022 @ 11:47pm
DLC Sharing ability
*RAGING*

Just a tad bit frustrated, my purchased dlc is now scattered across three different platforms, rather than have them purchased and use able on the three platforms, PC/Steam/Xbox, we've went and made it annoying for you personally. Bungie decides what platform you should own a certain dlc on and ignoring the place you bought it first of all. My original DLC, the pre ordered dlc is now stuck on steam because in the past I shared my xbox account to my steam account. Now, I've wanted to jump back into the game, I'm now unable to fluidly play the game the way I would've expected. Having all prior dlc and only having to purchase, 30th anniversary and Witch Queen, I thought i'd be ready to destroy my foes once again.
Will this issue be fixed on a personal case basis, cause it sure needs to be, I don't want my dlc completely scattered and unusable. Please, make a proper fix for this issue, I would love to play all the dlc on one platform, since yall make us choose only one to play on, how about you let us choose where we'd like our dlc to be usable? LOL. >.<

*RAGING*
< >
Showing 1-10 of 10 comments
trukr Apr 17, 2022 @ 11:54pm 
Raging isn't going to help or change a thing. Each platform you get a DLC on gets a cut, so those platforms you didn't buy it on are not exactly exited to let you use what they didn't get a cut of. The only reason a season pass is cross platform is that it is treated as currency and not content.
Originally posted by trukr:
Raging isn't going to help or change a thing. Each platform you get a DLC on gets a cut, so those platforms you didn't buy it on are not exactly exited to let you use what they didn't get a cut of. The only reason a season pass is cross platform is that it is treated as currency and not content.

This argument is half true.
Yes, while the platform DOES get a cut it is entirely up to Bungie if they want to allow a license to be cross platform and it is not a platform choice.

This is why so many developers are able to have a license purchased else where unlock access to it some where else. The work around Ive seen goes one of two ways, if they developed system to such a degree that they cant just unlock access on the linked account they issue another license to the account making it seem like one license. The other is seeing the license on the account and simply unlocking the content for them.

I dont know why so many people have defended bungie with this argument when we have examples of developers doing exactly that.

To give you an example, Valve gave a free license of Portal 2 on PC to people who owned Portal 2 on PS3 if they linked their PSN accounts. In order to do that all they needed was a method to link the license a method Bungie has since it connects all accounts.

I dont know of any rules or laws preventing a developer from giving users free licenses.

EDIT:
Before this goes down a rabbit hole of why didn't PS3 get a free copy of Portal 2 if they owned it on Steam, because there was no method to link Steam to PS without owning the game to begin with. There is a reason we have Windows titles that are linked with Steam that can be accessed via Xbox and there is a reason why we have licenses from Steam that cross over to Origin, Uplay, etc etc. It is a developer choice overall. So if a developer created a system where a copy of their game is linked in multiple platforms it is entirely possible for the developer to make a purchase of a license unlock content on another platform, its literally been done before. The problem is that it is a loss of revenue if they do it so there is no incentive other than to blame the platform which a ton of developers do, luckily I don't recall Bungie blaming anyone and just stating you will need to repurchase them.
Last edited by (N☆G) Jackal ★JJ★; Apr 18, 2022 @ 1:15am
trukr Apr 18, 2022 @ 1:42am 
Originally posted by (N☆G) Jackal ★JJ★:
Originally posted by trukr:
Raging isn't going to help or change a thing. Each platform you get a DLC on gets a cut, so those platforms you didn't buy it on are not exactly exited to let you use what they didn't get a cut of. The only reason a season pass is cross platform is that it is treated as currency and not content.

This argument is half true.
Yes, while the platform DOES get a cut it is entirely up to Bungie if they want to allow a license to be cross platform and it is not a platform choice.

This, I will need some evidence on. Sony and Microsoft sell consoles at a lose, because they make their money from games. So I find it a tad hard to believe that Sony or Microsoft let's game developers just hand out access to content on their platform. Sony, Microsoft, Valve, Epic can decide a game can't be on their platform.

Originally posted by (N☆G) Jackal ★JJ★:
This is why so many developers are able to have a license purchased else where unlock access to it some where else. The work around Ive seen goes one of two ways, if they developed system to such a degree that they cant just unlock access on the linked account they issue another license to the account making it seem like one license. The other is seeing the license on the account and simply unlocking the content for them.

I can see this happening when there is an agreement between companies.

Originally posted by (N☆G) Jackal ★JJ★:
I dont know why so many people have defended bungie with this argument when we have examples of developers doing exactly that.

I don't see this as defending Bungie, as far as I know they have no say in it. They don't own any of the platforms.

Originally posted by (N☆G) Jackal ★JJ★:
To give you an example, Valve gave a free license of Portal 2 on PC to people who owned Portal 2 on PS3 if they linked their PSN accounts. In order to do that all they needed was a method to link the license a method Bungie has since it connects all accounts.

That's a Valve game, steam is a Valve platform, so they can decide to hand out a license on their platform to those who bought their game on another platform, it's their game so they got what Sony didn't get from the sale.

Originally posted by (N☆G) Jackal ★JJ★:
I dont know of any rules or laws preventing a developer from giving users free licenses.

I suspect there actually is, but I don't know for sure one way or the other.

Originally posted by (N☆G) Jackal ★JJ★:
EDIT:
Before this goes down a rabbit hole of why didn't PS3 get a free copy of Portal 2 if they owned it on Steam, because there was no method to link Steam to PS without owning the game to begin with.

No, it's because for the other way Valve is the developer and publisher and they own Steam, so it's their choice, they don't on Play Station, Sony does so it's not Valve's choice.

Originally posted by (N☆G) Jackal ★JJ★:
There is a reason we have Windows titles that are linked with Steam that can be accessed via Xbox and there is a reason why we have licenses from Steam that cross over to Origin, Uplay, etc etc. It is a developer choice overall. So if a developer created a system where a copy of their game is linked in multiple platforms it is entirely possible for the developer to make a purchase of a license unlock content on another platform, its literally been done before. The problem is that it is a loss of revenue if they do it so there is no incentive other than to blame the platform which a ton of developers do, luckily I don't recall Bungie blaming anyone and just stating you will need to repurchase them.

If you have a Microsoft title, Microsoft has the choice.

I have games I bought on Steam, that I have to also log in to Origin to play. Origin gets a cut when you buy it on Steam, it's their title.
Originally posted by trukr:
Originally posted by (N☆G) Jackal ★JJ★:

This argument is half true.
Yes, while the platform DOES get a cut it is entirely up to Bungie if they want to allow a license to be cross platform and it is not a platform choice.

This, I will need some evidence on. Sony and Microsoft sell consoles at a lose, because they make their money from games. So I find it a tad hard to believe that Sony or Microsoft let's game developers just hand out access to content on their platform. Sony, Microsoft, Valve, Epic can decide a game can't be on their platform.

Originally posted by (N☆G) Jackal ★JJ★:
This is why so many developers are able to have a license purchased else where unlock access to it some where else. The work around Ive seen goes one of two ways, if they developed system to such a degree that they cant just unlock access on the linked account they issue another license to the account making it seem like one license. The other is seeing the license on the account and simply unlocking the content for them.

I can see this happening when there is an agreement between companies.

Originally posted by (N☆G) Jackal ★JJ★:
I dont know why so many people have defended bungie with this argument when we have examples of developers doing exactly that.

I don't see this as defending Bungie, as far as I know they have no say in it. They don't own any of the platforms.

Originally posted by (N☆G) Jackal ★JJ★:
To give you an example, Valve gave a free license of Portal 2 on PC to people who owned Portal 2 on PS3 if they linked their PSN accounts. In order to do that all they needed was a method to link the license a method Bungie has since it connects all accounts.

That's a Valve game, steam is a Valve platform, so they can decide to hand out a license on their platform to those who bought their game on another platform, it's their game so they got what Sony didn't get from the sale.

Originally posted by (N☆G) Jackal ★JJ★:
I dont know of any rules or laws preventing a developer from giving users free licenses.

I suspect there actually is, but I don't know for sure one way or the other.

Originally posted by (N☆G) Jackal ★JJ★:
EDIT:
Before this goes down a rabbit hole of why didn't PS3 get a free copy of Portal 2 if they owned it on Steam, because there was no method to link Steam to PS without owning the game to begin with.

No, it's because for the other way Valve is the developer and publisher and they own Steam, so it's their choice, they don't on Play Station, Sony does so it's not Valve's choice.

Originally posted by (N☆G) Jackal ★JJ★:
There is a reason we have Windows titles that are linked with Steam that can be accessed via Xbox and there is a reason why we have licenses from Steam that cross over to Origin, Uplay, etc etc. It is a developer choice overall. So if a developer created a system where a copy of their game is linked in multiple platforms it is entirely possible for the developer to make a purchase of a license unlock content on another platform, its literally been done before. The problem is that it is a loss of revenue if they do it so there is no incentive other than to blame the platform which a ton of developers do, luckily I don't recall Bungie blaming anyone and just stating you will need to repurchase them.

If you have a Microsoft title, Microsoft has the choice.

I have games I bought on Steam, that I have to also log in to Origin to play. Origin gets a cut when you buy it on Steam, it's their title.

Trurk, we've been through this before and you refused to accept things that I supplied as evidence. You even argued that Destiny 2 wasn't free to play and that was a waste of everyones time even after I linked you the store page on Steam where it flat out says Free to Play. That is more than a clear sign that no answer other than what you have in your head is going to be correct.

I'm not doing it again.
I gave you examples, you didn't like them and scapegoated.
I'll give you one more finite example of DLCs being transferable and then I'm done.
Rocket League.
Content bought on one platform will transfer to the other in Rocket League.

Your stance is that Bungie can't do it.
Which means there is an agreement or law preventing them, that is for YOU to prove. If it exist you'll be able to find it, if it doesn't well then all of the examples I've given you are just that much more validated.
Last edited by (N☆G) Jackal ★JJ★; Apr 18, 2022 @ 2:37am
trukr Apr 18, 2022 @ 2:49am 
Originally posted by (N☆G) Jackal ★JJ★:

Trurk, we've been through this before and you refused to accept things that I supplied as evidence. You even argued that Destiny 2 wasn't free to play and that was a waste of everyones time even after I linked you the store page on Steam where it flat out says Free to Play. That is more than a clear sign that no answer other than what you have in your head is going to be correct.

I'm not doing it again.
I gave you examples, you didn't like them and scapegoated.
I'll give you one more finite example of DLCs being transferable and then I'm done.
Rocket League.
Content bought on one platform will transfer to the other in Rocket League.

Your stance is that Bungie can't do it.
Which means there is an agreement or law preventing them, that is for YOU to prove. If it exist you'll be able to find it, if it doesn't well then all of the examples I've given you are just that much more validated.

When did I say Destiny 2 isn't free to play? All of it isn't free, but it's a free to play game, I don't recall ever saying it wasn't.

Rocket League is a free to play game, maybe they treat the content you buy like season passes on Destiny 2 are treated.

No, it's not up to me to prove they can't, you're the one who stepped in and said they can, so it's on YOU to show evidence, you made the claim.

You've given no evidence that I didn't counter, you made claims. You said that Valve gave PS3 users the PC version of Portal 2 on Steam, but as I pointed out, Portal 2 is a Valve title, Valve owns Steam, so your argument there is invalid. The reason it didn't work the other way is Valve doesn't own Play Station, Sony does.
Originally posted by Urpsyne:
The content you mention in Rocket League, is that bought through the xbox/psn store, or the via the game?

Content bought in game in Destiny is also cross platform, Seasons, Eververse.

Are there any games I can buy on the Xbox store, and then play on Playstation?

Rocket League use to have actual DLC packs that you can purchase outside of the in-game store and they were directly attached to the account.

As for Xbox store and Playstation. None that I am aware of.
Xbox/Windows and Steam have some and with GeForce Now your steam library can be played on Xbox.

As stated also Origins and Steam, Steam and Uplay etc etc.

My argument isn't to prove that there are a ton of developers that allow it, my argument was to prove that a developer CAN actually setup a license to unlock across multiple platforms if there is a system in place that connects a game from every platform.

If the argument however is if they would then that is a completely different argument. There really is no incentive to allow people to buy DLC from one platform and then use that license to unlock content else where.
Last edited by (N☆G) Jackal ★JJ★; Apr 18, 2022 @ 5:24am
Cross-save games are so rare that I actually own most of them, and I can't think of any that have cross-save expansion purchases shared.
HugoTaHell Apr 18, 2022 @ 8:21am 
lol at all this arguing (not from OP) because the OP bought Witch Queen on steam instead of on xbox where they have all the other stuff. It is not Bungies fault . If you don't like platform licensing, blame Sony, Microsoft and DMCA laws passed over 20 years ago.
R A Z E R Apr 18, 2022 @ 8:26am 
Personally, i find it a bit discouraging that anyone who plays Destiny on multiple platforms has to re-buy every dlc again because they are exclusive to the platform their on (DlC on xbox for xbox, playstation for playstation and pc for pc).. I mean, i get why developers/companies are doing this. If you want to play a game on their platform, you will have to buy dlc on their platform for it. But it can be expensive for anyone who plays multi-platform and doesn't have the cash laying around to buy everything there is on everything.

Again, i understand the way it currently is but i also understand that it can throw players off. And video games are indeed more on the expensive side of life (Depending on how you spend your money on them, you can either play games in a cheap way or a really expensive way).

But then again, there are also people on the planet who buy GTA 5 and skyrim over and over and over again for all the platforms they have access to.

The only way i can see for this to change is that valve/sony and microsoft will sign a agreement/contract with each other, until then.. Ehh... It will remain this way.
Last edited by R A Z E R; Apr 18, 2022 @ 8:27am
Livid Apr 18, 2022 @ 9:39am 
Don't worry there's an easy fix. Select the DLC you're missing, click on "buy", pay and there you go, DLC no longer missing.

̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\з= ( ▀ ͜͞ʖ▀) =ε/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿ ̿̿ This message has been approved by Bungo ̿̿ ̿̿ ̿̿ ̿'̿'\̵͇̿̿\з= ( ▀ ͜͞ʖ▀) =ε/̵͇̿̿/’̿’̿ ̿ ̿̿ ̿̿ ̿̿
< >
Showing 1-10 of 10 comments
Per page: 1530 50

Date Posted: Apr 17, 2022 @ 11:47pm
Posts: 10