Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Dares is fun and a blast but its pretty basic feeling and the transistions from one part to another was fun at first but now just annoying.
Menagerie had so many different games and mixed and matched how it connected the rooms too. Id like to see it constantly be random every instance instead of fixed weekly like Dares legend is also.
Id really like another Tribute Hall too. Those statues and such were a blast to chase after.
If it indeed does than cool, it's a pretty decent activity.
I honestly think they are really different. Dares is the same 2 areas with a change to the 3rd thats 1 of 3 other rooms.
The activities are also a lot less.
Menagerie though, had tons of multiple different rooms altogether and more activities. I just feel like Dares is just a step down overall I feel, I mean its still fun and amazing dont get me wrong. I just prefer menagerie as it offered more with its connected tribute hall.
To be fair, menagerie was the same rooms over and over with the same activities on a rotation.
it would be better than menagerie if you could focus weapons and masterwork like you could in menagerie, that why it's remembered as one of the most loved activities, fun gameplay but you could farm for the exact weapon you want. Dares is great gameplay wise, but the rewards at the end are underwhelming imo
No it isn't, the dungeon is paid, Dares is free.