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Skyward Jul 4, 2024 @ 1:38am
Overload Sword not working on Champs
Before you ask, yes I have the relic mod activated but its still not stunning overload champs. Is anyone else having the same issue?
Updated: Im only have the issue with the Kells, not the Minotaurs. Also Im being told that swords are busted and not working as intended versus this unit can anyone confirm?
Last edited by Skyward; Jul 4, 2024 @ 6:02am
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Showing 1-15 of 16 comments
EckyThump Jul 4, 2024 @ 1:43am 
Are you using The Lament perhaps? It is anti-Barrier so can't gain the effect of Overload Sword.
Last edited by EckyThump; Jul 4, 2024 @ 1:44am
Skyward Jul 4, 2024 @ 1:46am 
Originally posted by EckyThump:
Are you using The Lament perhaps?
No its just a normal legendary sword. I'm using light attacks and when I hit the overload champ it does nothing, and the champ just teleports constantly.
EckyThump Jul 4, 2024 @ 1:50am 
Ah weird. Overloads have always been temperamental unfortunately.
Which activity was it in, specifically?

Second thought, were you Radiant at the time?
Last edited by EckyThump; Jul 4, 2024 @ 1:51am
Horn Jul 4, 2024 @ 1:50am 
Do you hit it just once or multiple times? The mod says you need consecutive hits.
Jesse Jul 4, 2024 @ 1:58am 
Originally posted by EckyThump:
Ah weird. Overloads have always been temperamental unfortunately.
Which activity was it in, specifically?

Second thought, were you Radiant at the time?
afaik, radiant wont overwrite any champion mods on the artifact.
Theblaze Jul 4, 2024 @ 2:09am 
I tried to stun an overload with a sword (ergo sum and heavy sword) on the current lost sector on the cosmodrome and it seems to be working for me, allthough I rather use something else to stun overloads when some of them porting around 24/7 with no cooldown whatsoever (fallen overloads specifically).

But yeah as mentioned above and the artifact description, you have to hit multiple times to stun them.
Prostate Puncher Jul 4, 2024 @ 3:23am 
Overload sword is awful. You need to land multiple hits for the overload function to activate, and with Overloads teleporting, you'll probably whiff and fail to build up the function.

Just use something else.
Doctor Proteus Jul 4, 2024 @ 4:40am 
Originally posted by Skyward:
Originally posted by EckyThump:
Are you using The Lament perhaps?
No its just a normal legendary sword. I'm using light attacks and when I hit the overload champ it does nothing, and the champ just teleports constantly.
Is this an actual teleport ability the Champion has? Or do you mean the glitch-teleport which isn't supposed to be happening? Been seeing this a lot lately since TFS hit. Mainly Enemies are glitch-teleporting to the location the game has told them to move towards, like an objective.
Theblaze Jul 4, 2024 @ 4:58am 
Originally posted by Doctor Proteus:
[... ] Is this an actual teleport ability the Champion has? Or do you mean the glitch-teleport which isn't supposed to be happening? Been seeing this a lot lately since TFS hit. Mainly Enemies are glitch-teleporting to the location the game has told them to move towards, like an objective.

The fallen overload captain has such ability. One of them is in the current lost sector on the cosmodrome, starter area.
https://www.destinypedia.com/Overload_Captain

Enemies glitch-porting around wasn't since TFS, it was pretty much always a thing.
Last edited by Theblaze; Jul 4, 2024 @ 4:59am
Skyward Jul 4, 2024 @ 5:56am 
Originally posted by EckyThump:
Ah weird. Overloads have always been temperamental unfortunately.
Which activity was it in, specifically?

Second thought, were you Radiant at the time?
Its the Kell inside the lost sector, he blink teleports constantly and when I finally hit him with my sword he doesn't stop or get stunned, he just keeps teleporting away while attacking.
Skyward Jul 4, 2024 @ 5:57am 
Originally posted by Doctor Proteus:
Originally posted by Skyward:
No its just a normal legendary sword. I'm using light attacks and when I hit the overload champ it does nothing, and the champ just teleports constantly.
Is this an actual teleport ability the Champion has? Or do you mean the glitch-teleport which isn't supposed to be happening? Been seeing this a lot lately since TFS hit. Mainly Enemies are glitch-teleporting to the location the game has told them to move towards, like an objective.
I don't have the same issues with the overload minotaurs, just the Kells that constantly blink away while simultaneously attacking.
Skyward Jul 4, 2024 @ 5:58am 
Originally posted by Prostate Puncher:
Overload sword is awful. You need to land multiple hits for the overload function to activate, and with Overloads teleporting, you'll probably whiff and fail to build up the function.

Just use something else.
Ok the swords are just broken and dont work as intended then?
=RaggA= Jul 4, 2024 @ 6:54am 
Originally posted by Skyward:
Ok the swords are just broken and dont work as intended then?

No, they work as intended. It's just as was stated above, swords are probably the worst option to pick vs overloads. Like I haven't even selected the 'overload sword' mod on my artefact as pretty much every other method for stunning overloads is better than trying to get into melee with them.
Skyward Jul 4, 2024 @ 9:31am 
Originally posted by Smokey:
Originally posted by =RaggA=:

No, they work as intended. It's just as was stated above, swords are probably the worst option to pick vs overloads. Like I haven't even selected the 'overload sword' mod on my artefact as pretty much every other method for stunning overloads is better than trying to get into melee with them.

Worst...Right. It takes me like 3 hits to stun them with sword.
Try it with the overload Kell. I notice the minotaurs stun with relative ease in comparison.
Skyward Jul 4, 2024 @ 9:32am 
Originally posted by =RaggA=:
Originally posted by Skyward:
Ok the swords are just broken and dont work as intended then?

No, they work as intended. It's just as was stated above, swords are probably the worst option to pick vs overloads. Like I haven't even selected the 'overload sword' mod on my artefact as pretty much every other method for stunning overloads is better than trying to get into melee with them.
How can it be working as intended when its so inconsistent?
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Date Posted: Jul 4, 2024 @ 1:38am
Posts: 16