Destiny 2

Destiny 2

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GBZara May 21, 2024 @ 7:16pm
Zero Hour was always tough even back when it wasn't sunset
Don't even get me started on Legend. So if any of y'all are having issues with the mission know that it's been like that for. That was the whole point of those secret exotic missions. As time goes on, the playerbase will get better at it. Keep at it, you can do it! I am so happy that a whole new batch of Guardians finally get to freak out over jumping puzzles, pressure pads and that maze:steamhappy:
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Showing 1-15 of 24 comments
Eriana May 21, 2024 @ 7:27pm 
Originally posted by GBZara:
Don't even get me started on Legend. So if any of y'all are having issues with the mission know that it's been like that for. That was the whole point of those secret exotic missions. As time goes on, the playerbase will get better at it. Keep at it, you can do it! I am so happy that a whole new batch of Guardians finally get to freak out over jumping puzzles, pressure pads and that maze:steamhappy:
No it must be easy for me everything in this game must be handed to me on a sliver platter
trukr May 21, 2024 @ 9:31pm 
Originally posted by Vivi:
Originally posted by GBZara:
Don't even get me started on Legend. So if any of y'all are having issues with the mission know that it's been like that for. That was the whole point of those secret exotic missions. As time goes on, the playerbase will get better at it. Keep at it, you can do it! I am so happy that a whole new batch of Guardians finally get to freak out over jumping puzzles, pressure pads and that maze:steamhappy:
No it must be easy for me everything in this game must be handed to me on a sliver platter

Not good enough, I insist on it being served on gold platter with a velvet pillow, Royal Purple pillow. LOL
TooHigh2Die May 21, 2024 @ 10:56pm 
I was excited for the mission until I heard it was timed.... wtf is that elitist BS.

I can understand on a legend lost sector but a long ass mission with puzzles.

As a solo player I was instantly put off and I have not tried it
Eriana May 21, 2024 @ 11:42pm 
Originally posted by TooHigh2Die:
I was excited for the mission until I heard it was timed.... wtf is that elitist BS.

I can understand on a legend lost sector but a long ass mission with puzzles.

As a solo player I was instantly put off and I have not tried it
Legend Lost Sectors aren't timed and normal is only on a 40 minute timer which can be done at 20 minutes left on the clock and legend is on a 20 minute with can be done with 5 minutes
DCR May 22, 2024 @ 12:34am 
Think of it more as an loadout exercise, in either abilities or guns.
What's going to work, what could potentially work.
Same thing with the jumping part, how can i get thru there faster, etc.

Tbh, mountaintop the new version, and strand grapple makes this quite easy. It was way slower before. You had to really push for every second before.
What really new is the briggs, not the tanks. So if you find a fast way to clear those, your getting somewhere.

Any super that you can just instantly push into its face on the first brigg, so at least you get the crit spot up (or just flat kill it alltogether) will work great for first part. There is a hole in the "ceiling" before you get to the first brigg, so you can throw arc super, or nova bomb or whatever, then clear normal ads to get new super back and rinse repeat.

The most efficent, and in several ways the fastest clear i've seen so far is sunbracers on warlock,. lots of adds so you can get the nade back again, nuke anything with more nades.
Add to that warlock has dashing, bonus of sword skating, known super skate mechanics, if your comfortable on warlock - this was made for you. So many utilities for the maze and everything.
DCR May 22, 2024 @ 2:19am 
Originally posted by N/A:
Murder has always been bad, even when people stopped murdering one another.

Don't even get me started on homicide. So if any of y'all are having issues with getting murdered just know people have always been murdered so you should just deal with it. That's the whole point of murder. As time goes on, people will get murdered less. Keep trying not to get murdered, you can do it! I am so happy that a whole new generation of people get to frak out about being murdered ;)

^ You still sound silly.

Call a doctor.
GBZara May 22, 2024 @ 3:11am 
Originally posted by N/A:
Murder has always been bad, even when people stopped murdering one another.

Don't even get me started on homicide. So if any of y'all are having issues with getting murdered just know people have always been murdered so you should just deal with it. That's the whole point of murder. As time goes on, people will get murdered less. Keep trying not to get murdered, you can do it! I am so happy that a whole new generation of people get to frak out about being murdered ;)

^ You still sound silly.
Hey man no need for that, I've been humbled by Zero Hour Legend plenty too. I'm suffering just like everyone else.
GBZara May 22, 2024 @ 3:11am 
Originally posted by TooHigh2Die:
I was excited for the mission until I heard it was timed.... wtf is that elitist BS.

I can understand on a legend lost sector but a long ass mission with puzzles.

As a solo player I was instantly put off and I have not tried it
Some players think timed modes are too much, man do i feel old.
FilthyPeasant May 22, 2024 @ 1:28pm 
iirc the original was both the normal and legendary versions combined and you only had 20 minuets to do the whole thing. It could be worse.
Eradrazil May 22, 2024 @ 2:00pm 
Originally posted by FilthyPeasant:
iirc the original was both the normal and legendary versions combined and you only had 20 minuets to do the whole thing. It could be worse.
Somewhat incorrect. The old Outbreak mission still had difficulty levels, though it was Normal/Heroic back then instead of Normal/Legend. Both difficulties had the same 20-minute timer however, unlike the reprised version which is 40/20.
DCR May 22, 2024 @ 2:06pm 
Originally posted by N/A:
Anyway the time limit isn't the problem, it's how they have they have done the numbers. There are reasons the game is hemorrhaging players.

The reason why they're potentially losing players over all has nothing to do with an exotic mission. From the runs i've done with randoms, people are :
Over excited to get the job done!!!
Literally can't wait to get started, sword skating off the first second and just RUNNING!

It's fun to see that. The joy players have.

Sure, it's a mission that requires to have put some braincells to work on what do bring to the mission, abilities, weapons, and there's a few ways to run it faster, but it's not hard to learn what to do. :
#1 move forward
#2 destroy enemies so you can continue with #1 until last encounter
#3 kill boss and enemies in last encounter for loot within time frame.

There is no : Where in the fk is that switch out of the dozen, and what order to i need to do these 12 switches, and who is going to this and that, why isnt this guy responding on voice, who in the fk forgot lament or whatever.

It's all just GO GO GO. I agree the time limit is a bit weird, 20:39 or so, but it seems to work well for people, certainly solo experienced raid players get it done, so team of 3 who never done any raiding over many seasons should be just fine. And im proof of that.

If the game is losing players of anything it would be more that game engine has never received major updates to netcode, pvp map pool should have been at least 5-6 times bigger then it is, same for gambit. That they just gave 3 pvp maps now is tbh too little to late imo. Because the map pool has been at a standstill for years on end.
(gambit got nothing, infact extremely nerfed and content removal some season ago, stuff like that pisses people off who actually enjoyed it.)

They could fix fps issues with damage scaling, but also make movement even across frametime, it is actually possible to sword skate pass walls if you know the location of the wall behind it, if you simply have low enough fps, the communication game server never sees you crash the wall, it skips you. Stuff like is the actual problem of the game, because people take advantage of it. And as it's said "if it's in the game it's allowed".

So many cheeses in the game it's an entire movement mechanic of itself. That's not out there as developer provided info to casual players. That's a problem because it's dividing the player base unnecessarily so. And this is easily fixable, better HUD tips, actually useful information pop ups instead of reminding me that i can now buy yet another T-shirt because i completed this and that triumph. That's the nonsense in the game. It's not focused on the actual quality and balanced throughout.

In short, it's not a common ground base of development for the players from the developer side.
There's a lot of issues with the game, but an exotic mission, that gives you one of the best dps for primaries in kinetic slot, thats not an issue.
milk May 22, 2024 @ 2:27pm 
Originally posted by TooHigh2Die:
I was excited for the mission until I heard it was timed.... wtf is that elitist BS.

I can understand on a legend lost sector but a long ass mission with puzzles.

As a solo player I was instantly put off and I have not tried it
d2 is the only game where people will call something "elitist" if it requires any thought planning or practice
Iratus Draco May 22, 2024 @ 3:53pm 
Hmm, we had around 12 minutes left when we finished. Haven't tried Legend yet.
DCR May 22, 2024 @ 4:08pm 
Originally posted by Iratus Draco:
Hmm, we had around 12 minutes left when we finished. Haven't tried Legend yet.

That's terrible, i did some puzzles in a normal run to double check i didnt miss an intrinsic, made coffee, went to the toilet, had a phone call, and still had 14 minutes left. And i walked the whole way. No skating.
You need to be at about 20 minutes left in normal for legendary. Or there abouts.

If you pass the first tank at the latest of about 16:30 left on the clock, 17+ preferrably, you should be good.
`digitaL.braVo May 22, 2024 @ 4:39pm 
Originally posted by TooHigh2Die:
I was excited for the mission until I heard it was timed.... wtf is that elitist BS.

I can understand on a legend lost sector but a long ass mission with puzzles.

As a solo player I was instantly put off and I have not tried it
skill issue
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Date Posted: May 21, 2024 @ 7:16pm
Posts: 24