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We continue to work hard to make PvP as fun and fair as possible for every Destiny player. Many changes are in already, and a lot more are coming with Update 7.3.5. We will also keep refining the Crucible with Update 7.3.6 in the near future.
Next week, we are encouraging Primary ammo fights, altering the weapon sandbox, and helping players better understand why they win or fail with the changes. Check out the 2/15 TWID[www.bungie.net] for more details on that. We’re also making several tweaks to lobby balancing and matchmaking as well as launching a new game mode called Collision, all of which you can read about in the 2/22 TWID[www.bungie.net].
https://www.bungie.net/7/en/News/article/this-week-in-destiny-02-29-24
1. A data-driven explanation of Fireteam Matchmaking (FTMM).
2. FTMM has replaced Freelance (now live).
3. Upcoming FTMM adjustments (mid-Season).
4. Loose Skill-based Matchmaking (SBMM) settings are changing (mid-Season).
1. Competitive matchmaking and skill rating explained.
2. Future skill, ranking, and matchmaking system adjustments.
3. Upcoming Competitive rewards (mid-Season and beyond).
4. Quality-of-life improvements (mid-Season and beyond).
https://www.bungie.net/7/en/News/article/lightfall-crucible-update