Destiny 2

Destiny 2

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Digital 11 mar, 2024 @ 18:15
What Armour would pair well with Celestial Nighthawk/Golden Gun build?
I'm using the Celestial Nighthawk/Golden Gun Solar Hunter build that generates my Super in 30 seconds or less, It's a fantastic build and I'm having so much fun clearing out enemies and absolutely waxing tough bosses.

My current armour though doesn't necessarily have the stats to maximise the upkeep of the build and has stats tailoured more towards grenade generation and mobility.

I'm just struggling to find decent armour and stat rolls that are enough to swap to, the last time I switched up my armour was Season of the Deep, I'm still wearing the Scuba Suit!
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N33MA 11 mar, 2024 @ 18:21 
I mean it would probably depend on what you want to do with the build. If your only objective is to generate super as fast as possible then with the combination of ashes to assets or Dynamo on the helmet you can use your grenade / dodge to generate super. If you go down that route then the best would be to maximize mobility and discipline since it allows you to use those cooldowns as much as possible.

Personally I would just get balanced mobility and recovery with high resilience for a more balanced set up and then focus on generating super with the ashes to assets mod so that you can double dip with gunfire gamble and your normal grenade which then means you should maximize discipline.
Digital 11 mar, 2024 @ 18:31 
https://youtu.be/JrwxS1LJEs8?si=aAtgspAxhWmZv-xx

Found this build and am using that, seems to really less on discipline and more on getting those precision hits to keep generating that super. Outside of getting Vex, I've been running Sunshot and sometimes the Lance, or my Ammit depending on the situation, so far though Sunshot has been putting the work in, but now it's just down to getting those stats rolling for the armour.
Youraye 11 mar, 2024 @ 18:32 
resilience discipline put the rest to mobility, if you want class ability faster put on singeing, get faster nades with focusing strike, dont forget knock em down and torches, healing nade + empyrean + solar weapon for infinite restoration
Senast ändrad av Youraye; 11 mar, 2024 @ 21:13
DCR 11 mar, 2024 @ 19:36 
resilience, disciplline, recovery. aim for 30 or 40 mobility, with surge mods, you can up it to 70, and keep still double solar surges. 40 int, 30 str. thats what i run on cn anyway, with 100res/100nade/80recovery. Works very well. If need this can be changed to triple 100's. Triple Time dilation, so you have uptime for damage basically through most area travels. There's also room for charged up in my build, so , about a minute or so uptime for surges/mobility. Artifice if u can get it is probably the best, but stat allocation is still important.
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Datum skrivet: 11 mar, 2024 @ 18:15
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