Destiny 2

Destiny 2

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QVAiT Jun 1, 2023 @ 8:56am
damn what have they done to hunter St0mp-EE5
feels like im wearing an anchor strapped to my legs.. trying to run,slide and jump.. feels like ♥♥♥♥ bungie!

REVERT.

:steamfacepalm:
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Showing 1-15 of 24 comments
KABO Jun 1, 2023 @ 9:05am 
hunter: sadge
Nani Jun 1, 2023 @ 9:35am 
It was a boring exotic that was way too strong that killed build diversity with hunters due to its strength. Good riddance.
trukr Jun 1, 2023 @ 9:51am 
I haven't used them in a long time, no idea how they are now.
Originally posted by Nani:
It was a boring exotic that was way too strong that killed build diversity with hunters due to its strength. Good riddance.
Instead of making hunter class mobile by default or making other exotics more appealing they just destroy single most useful exotic for hunters. PvP reasons? Understandable, but why touch it in PvE. Now each time i use dodge i become slow as a dumptruck, thanks bungie for ruining my fun with a game.
trukr Jun 1, 2023 @ 10:14am 
Originally posted by ^0.SAS.^4HunterCat:
Originally posted by Nani:
It was a boring exotic that was way too strong that killed build diversity with hunters due to its strength. Good riddance.
Instead of making hunter class mobile by default or making other exotics more appealing they just destroy single most useful exotic for hunters. PvP reasons? Understandable, but why touch it in PvE. Now each time i use dodge i become slow as a dumptruck, thanks bungie for ruining my fun with a game.

Build better? I use Shards of Galanor, my dodge is fine, but I have points in mobility.
Last edited by trukr; Jun 1, 2023 @ 10:14am
DanVanDam Jun 1, 2023 @ 10:39am 
Originally posted by ^0.SAS.^4HunterCat:
Originally posted by Nani:
It was a boring exotic that was way too strong that killed build diversity with hunters due to its strength. Good riddance.
Instead of making hunter class mobile by default or making other exotics more appealing they just destroy single most useful exotic for hunters. PvP reasons? Understandable, but why touch it in PvE. Now each time i use dodge i become slow as a dumptruck, thanks bungie for ruining my fun with a game.
Because the clowns who test sandbox do not know how to make two instances for PVP/PVE content and fused them together. I still say Exotics should not exist in PVP content period, and a set of gear/armor should only be a thing in pvp where as you rank, you earn them. But the idea from COD would make to much sense, and to many shouts of foul would be heard. lol. One of the only valid ideas cod ever produced was its ranking system for gear.
Originally posted by trukr:
Build better? I use Shards of Galanor, my dodge is fine, but I have points in mobility.
Right let me just make all of my armor have 25 mobility stats, oh wait i need to do the gambleeeeee oh nooooooo and not ruin the 100 resistance meta oh noooooo
I have 70-80~ mobility and i still feel slow and only with weapon frames that give me speed i feel fine.
Shards of galanor kinda trash btw, only better one i can think of is Orpheus rig but it works only on a single subclass just like shards.
Think of all titans crying about Shield Bash, Seismic Strike and Hammer Strike using 15% melee enegry on use now. Its the same.
Mr. Figgles Jun 1, 2023 @ 12:46pm 
Originally posted by ^0.SAS.^4HunterCat:
Originally posted by Nani:
It was a boring exotic that was way too strong that killed build diversity with hunters due to its strength. Good riddance.
Instead of making hunter class mobile by default or making other exotics more appealing they just destroy single most useful exotic for hunters. PvP reasons? Understandable, but why touch it in PvE. Now each time i use dodge i become slow as a dumptruck, thanks bungie for ruining my fun with a game.

Because hunters deserve better mobility compared to the other two classes just by default?

I think the stompees nerf wasn't justified, but this is completely ♥♥♥♥♥♥♥ crazy if you think hunters deserve those mobility buffs by DEFAULT
Originally posted by Mr. Figgles:
Because hunters deserve better mobility compared to the other two classes just by default?
Id take a fast dash titans can do over slow ass dodge animation any day, or accelerated flight instead of jumps. If hunter exists only to deal alpha damage once in 7-9min and revive party under invisibility, then ok.
Originally posted by Mr. Figgles:
but this is completely ♥♥♥♥♥♥♥ crazy if you think hunters deserve those mobility buffs by DEFAULT
then why the f titans and warlocks outpace hunters on basis with their abilites? a class that depends on mobility gets outclassed by others and relies on a single exotic so it can actually keep up with no issue. Maybe not as powerfull buff as stompies give but something should be done. Guardian games showed me that in pvp hunters underperform against titans or warlocks by a mile and hunters mobility was a part of that problem. Imagne situation when you cant outrun a titan with a shotgun, and you cant outshoot him because he has overshield.
Last edited by ^0[.SAS.]^4HunterCat; Jun 1, 2023 @ 1:28pm
Ghostwalker71 Jun 1, 2023 @ 1:41pm 
Hunters have been getting the hate since season two when they broke the dodge mechanic which was the only real option hunters had to mitigate incoming damage. titans have shield, warlock have rift, hunters used to have dodge to break enemy targeting but instead enemies track and shoot the hunter through the entire dodge and often kill before the animation completes. but have no fear bungie will screw more things up as time permits. Bungie makes things broke seems to be their motto for a while now.
Moon Helldiver Jun 1, 2023 @ 1:51pm 
Originally posted by Ol'Chum:
Imagine still coping by playing hunter lol
imagine being the less mobile class, despite the class is called hunter and are supposed to be fast and dodgy.
Plata0Plomo Jun 1, 2023 @ 2:05pm 
hunters is the class more appealing that is why Bungie nerf it to the ground to make the other classes more atractive

the only thing that hunters had after years of nerfs was the "fast high altitude assault" and the dodge to heal with wormhusk and now there is just the second one

so sad how the movility or agile focused class is the slower of the three and now even the jump not worth half of the match unless you dont use your class hability thing that i not dot because the dodge is garbaje on the past the dodge had the function of disengage from enemy aim assist today is completely worthless

and the doge of the past was worthless against experienced mouse players but now is worthless even against training wheels devices(controllers) users
Last edited by Plata0Plomo; Jun 1, 2023 @ 2:10pm
Snow Miser Jun 1, 2023 @ 2:13pm 
Stomp's nerf is 100% deserved and needed, I think bungie was on point with that one.

However, as most people have pointed out here, Hunters aren't really the "mobile" class any longer. As an example look at Arc Staff & Revenant Hunter, both of those supers take days to cast and are easily put down before they can take effect. Not to mention how every class can easily obtain the amplified effect, making them just as if not faster than the majority of hunters. Pretty much the only reason I have for playing hunter is the jumps, and hunter void for PvE.
Kylito Jun 1, 2023 @ 2:21pm 
Originally posted by ^0.SAS.^4HunterCat:
Originally posted by Nani:
It was a boring exotic that was way too strong that killed build diversity with hunters due to its strength. Good riddance.
Instead of making hunter class mobile by default or making other exotics more appealing they just destroy single most useful exotic for hunters. PvP reasons? Understandable, but why touch it in PvE. Now each time i use dodge i become slow as a dumptruck, thanks bungie for ruining my fun with a game.

Stompees are terrible for PvE, the only reason I could see for using them is speedrunning/jumping puzzles but for those purposes the nerf didn't do anything.
trukr Jun 1, 2023 @ 5:15pm 
Originally posted by ^0.SAS.^4HunterCat:
Originally posted by trukr:
Build better? I use Shards of Galanor, my dodge is fine, but I have points in mobility.
Right let me just make all of my armor have 25 mobility stats, oh wait i need to do the gambleeeeee oh nooooooo and not ruin the 100 resistance meta oh noooooo
I have 70-80~ mobility and i still feel slow and only with weapon frames that give me speed i feel fine.
Shards of galanor kinda trash btw, only better one i can think of is Orpheus rig but it works only on a single subclass just like shards.
Think of all titans crying about Shield Bash, Seismic Strike and Hammer Strike using 15% melee enegry on use now. Its the same.

So, you use the same exotic on all subclasses?

I get 50% of my super for using it, I build it back by doing solar damage, gets my super back fairly fast. My blades do more damage. Sorry, it's not trash.
https://steamcommunity.com/sharedfiles/filedetails/?id=2983730507

This one could use some better rolls, will find better rolls at some point.
https://steamcommunity.com/sharedfiles/filedetails/?id=2983730510
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Date Posted: Jun 1, 2023 @ 8:56am
Posts: 24