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depends on what you consider "artificial difficulty" i dont think making content not a literal walk in the park is artificially inflating anything but your perceived skill level. this strike already gives you the same loot any other strike would, the only difference being you get it faster cause every section is easy. buffing it to the level of the other strikes in the playlist would not make it need to have increased or better drops. thats what nightfalls are for.
EDIT: I hope Warden of Nothing gets a redux too. Especially if Bungie decides to finally bring back Warden's Law alongside it.