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Do you use apps like DS4Windows? They might conflict with Steam.
1. Go back to Controller Layout for D2, click on the gear icon and disable Steam Input. Test in game. Enable Steam Input if it didn't help.
2. Check General controller settings. Steam > Settings > Controller. Unmark everything, restart PC if needed. Test in game.
3. Enable the configuration(s) for your controller only in general controller settings. Restart if needed. Test in game.
Literally only guns seem to not respond, I have to mash the trigger hard and then after a second it might fire. Weapons like the Bow, Glaive, Sword all respond just fine. When I use a Hand Cannon the hammer just moves and that's it. I bought my computer 2(?) years ago now.
I updated the game recently and then it started. I have a Lenovo Legion: i7 @2.6ghz, 16GB, RTX 2060.
I appreciate you all helping me with this also. I can keep messing with the settings.
Have you just for fun, tried it ONLY with a mouse and see if the inputs work?
Sometimes the controls for mouse and controller conflict and you'll get cross-input which causes a lot of issues if both are plugged in
Have you checked the trigger locks aren't engaged?
I am literally an idiot. It was the trigger lock. Was wondering what those were for.
Thank you all so much for dealing with my senior moment.
The master race of keyboard and mouse beckons!
Trigger lock? can someone explain why this is a good idea? lmfao
For starters it's worth noting that the name is somewhat misleading as they don't completely lock the triggers but rather determine how far the button can be depressed. This has a number of possible uses ranging from some games having different actions performed at different pull positions (say aiming down sights at half pull before firing at full pull) to emulating a digital input (on or off) rathe than an analogue input (further pull for more speed in a racing game)..
Even if it isn't a feature you have a use for personally some extra flexibility isn't typically a bad thing. That said I've personally found the trigger locks on that particular model of controller to be a serious weak point in the design as the internal mechanisms can snap with even the slightest shock to the controller. Other controllers, such as those by 8BitDo avoid this by setting the trigger pull zones through additional software which in addition to avoiding that particular instance of hardware failure also allows you increased customisability.