Destiny 2

Destiny 2

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Kylito Aug 5, 2023 @ 6:39pm
"They Killed Gambit"
Bungie announced a map and 2 new enemies types for Gambit. That is literally more content than it has seen in YEARS. I get that more was expected but hey, we might see some more in the showcase :steamhappy:

Gambit fans (me) get more than usual, Gambit haters' dream comes true, and Bungie gets to stop caring about said Gambit haters whining constantly. Truly a win all around. Showcase event hype is real.
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Showing 31-45 of 76 comments
Horn Aug 6, 2023 @ 8:04am 
Originally posted by Kylito:
Except in the same DLC we got a shorter campaign
That's not entirely true. The missions were shorter, but there were more of them, if not as many. And, needless to say, the campaign as a whole was of higher quality. It wasn't the cringe-inducing embarrassment that the Lightfall campaign was.
Originally posted by Kylito:
only 1 dungeon
Which is more than 0 new dungeons in Lightfall. Dungeon key is a separate product for 20 dolars, half the cost of Forsaken or Lightfall
Originally posted by Kylito:
no battlegrounds which are basically strikes
Which is the same amount as in Lightfall. The season content is not part of the expansion. For example if a person buys Lightfall now, they won't get battlegrounds from season 20, they will get Deep Dives and everything else from season 21. That's why Lightfall costs 50 dollars, and not 40.
Originally posted by Kylito:
we have gotten at least 1 PvP map a year
And none of them were new maps. Even Dusjunction, to my surprise, turned out to be not a new map at all, but just a reskin of the "Frontier" map from Destiny 1. I don't know why you wrote that, it only proves my point more.
Originally posted by Kylito:
Tangled Shore was barren and had nothing to do, so considering it to be a full second destination is misleading.
You lost me at that point. We've reached a level of excuses never seen before. Imagine if Lightfall had two locations, one dedicated purely to story and new strikes, and the other to endgame. Yeah, that would make the game worse for everyone.
Originally posted by Kylito:
You cherrypick out Forsaken, the largest D2 DLC ever,
and compared it to Lightfall, the most expensive DLC ever. And Lightfall lost.
Last edited by Horn; Aug 6, 2023 @ 8:09am
Kylito Aug 6, 2023 @ 8:21am 
Originally posted by Horn:
Originally posted by Kylito:
Except in the same DLC we got a shorter campaign
That's not entirely true. The missions were shorter, but there were more of them, if not as many. And, needless to say, the campaign as a whole was of higher quality. It wasn't the cringe-inducing embarrassment that the Lightfall campaign was.
Originally posted by Kylito:
only 1 dungeon
Which is more than 0 new dungeons in Lightfall. Dungeon key is a separate product for 20 dolars, half the cost of Forsaken or Lightfall
Originally posted by Kylito:
no battlegrounds which are basically strikes
Which is the same amount as in Lightfall. The season content is not part of the expansion. For example if a person buys Lightfall now, they won't get battlegrounds from season 20, they will get Deep Dives and everything else from season 21. That's why Lightfall costs 50 dollars, and not 40.
Originally posted by Kylito:
we have gotten at least 1 PvP map a year
And none of them were new maps. Even Dusjunction, to my surprise, turned out to be not a new map at all, but just a reskin of the "Frontier" map from Destiny 1. I don't know why you wrote that, it only proves my point more.
Originally posted by Kylito:
Tangled Shore was barren and had nothing to do, so considering it to be a full second destination is misleading.
You lost me at that point. We've reached a level of excuses never seen before. Imagine if Lightfall had two locations, one dedicated purely to story and new strikes, and the other to endgame. Yeah, that would make the game worse for everyone.
Originally posted by Kylito:
You cherrypick out Forsaken, the largest D2 DLC ever,
and compared it to Lightfall, the most expensive DLC ever. And Lightfall lost.

Forsaken had 5 main missions, and 6 adventures. Lightfall had 8 missions.

Sure, if you don't count the dungeons in content pool, then yeah, Forsaken wins there. Shattered Throne is still irrelevant though.

If you buy Witch Queen you get access to the Battlegrounds from S16 and S19. All 6 of them. Same deal with BL and eventually LF when the S20 BGs get put into the strike pool.

Frontier is similar to Disjunction in a lot of ways, but it is NOT a reskin. It's arguable that it is a "remake" but even then.

Forsaken gets lauded for having 2 destinations, when 1 of those becomes useless after the main campaign. If Forsaken has 2 destinations then Lightfall or BL or WQ has 1.5 purely based on content amounts. Just adding context.

Forsaken: $40
Lightfall: $40 + $10 season.

And thanks to steam sales LF got cut in price quicker than Forsaken did and Activision's constant reluctance to cut prices.
Emurinus Aug 6, 2023 @ 7:37pm 
Originally posted by Kylito:
Bungie announced a map and 2 new enemies types for Gambit. That is literally more content than it has seen in YEARS. I get that more was expected but hey, we might see some more in the showcase :steamhappy:

Gambit fans (me) get more than usual, Gambit haters' dream comes true, and Bungie gets to stop caring about said Gambit haters whining constantly. Truly a win all around. Showcase event hype is real.
The map is just a previously removed map from Season 6, and doesn't look to have been changed at all, so it's literally just old content. The Shadow Legion and Lucent Hive would be nice replacements to the current Hive/Cabal, though I wonder if Hive Guardians and Tormentors will now be appearing in Gambit. If not, then it's not much of a change other than more overshield nonsense. And moths. *shudders*

Beyond that, the only win is that Bungie has actively acknowledged that Gambit lacks genuine content.
Illusive Soul Aug 6, 2023 @ 8:17pm 
Originally posted by Kylito:
There is no "best class", never has been, never will be.
the best lies of the year,and i know you are Warlock Main.
Last edited by Illusive Soul; Aug 6, 2023 @ 8:22pm
Kylito Aug 6, 2023 @ 8:21pm 
Originally posted by The Punchable KaaBii:
Originally posted by Kylito:
There is no "best class", never has been, never will be.
the best lies of the year.

There isn't. Maybe, MAYBE, in PvP there is an argument for a "best class" but in PvE they all have various strengths and therefore equal. For every Wellskate there is a bonk hammer, for every Assassin's Cowl there is a Synthoceps.
Lenmaister Aug 7, 2023 @ 5:20am 
My main "problem" with Gambit is lack of new content and that some catalysts require that you kill guardians in gambit. That just sucks the fun out of it.
But this is not just a Gambit "problem".

Other than that Gambit is fun now and then.
Napalmpresso Aug 7, 2023 @ 5:46am 
Originally posted by Horn:
Originally posted by Kylito:

More maps than before. We are still getting more Gambit content than ever since Joker's Wild.
But that's less maps than before. In Jokers Wild, we had six maps. Now it's 4. Sometime in a FS year it'll be 5.

Jesus, the amount of copium. Have some self-respect. Bungie literally told you that despite the fact that you are paying 100 dollars every year, despite the fact that they were bought by Sony for crazy amount of money, despite the eververse store that is constantly being updated, despite the paid dungeons, paid event cards, they STILL don't have enough resources to make content for their game. And you're still okay with that, still willing to defend them? What kind of mindset is this?


This. It's not like they separated Gambit for those who pay and for those who don't. And even calling D2 a free-to-play is a complete joke. It's not. The content you can access without paying for it makes for a demo. Nothing more. Just the way it was back in D1 - except you were straight up told that you're playing just that. How is anything supposed to be any better if so many players just go for the lowest bar and are happy that it's there?
Verios44 Aug 7, 2023 @ 6:41am 
Originally posted by Lenmaister:
My main "problem" with Gambit is lack of new content and that some catalysts require that you kill guardians in gambit. That just sucks the fun out of it.
But this is not just a Gambit "problem".

Other than that Gambit is fun now and then.

I thought none needed gambit. I know a few are crucible locked tho.
lockwoodx Aug 7, 2023 @ 7:35am 
Alright alright alright!
Kylito Aug 7, 2023 @ 3:08pm 
Originally posted by Verios44:
Originally posted by Lenmaister:
My main "problem" with Gambit is lack of new content and that some catalysts require that you kill guardians in gambit. That just sucks the fun out of it.
But this is not just a Gambit "problem".

Other than that Gambit is fun now and then.

I thought none needed gambit. I know a few are crucible locked tho.

None do to my knowledge as well. OP either misread something or is onto nothing.
Lenmaister Aug 12, 2023 @ 9:04am 
" To get the Tommy’s Matchbook Catalyst players will need to complete the quest A Good Match. A Good Match is offered by Banshee-44 and challenges the player to accomplish three things:

Kill 100 Guardians with an Auto Rifle.
Get 200 Multikills against any enemy with an Auto Rifle.
Earn 200 Points"

So Gambit or the Crucible. I misremembered.
Dante Ironclaw Aug 12, 2023 @ 9:56am 
unless they re-implement the gambit prime roles/sets and bring back Reckoning, its still going to be a bit meh
captclaw Aug 12, 2023 @ 10:39am 
So for a very long time Bungie didn't care about gambit, people go "meh, nothing is being done about gambit why bother playing when it's just the same old". So bungie says that there is very little engagement in gambit and thus no point in doing anything new.
N33MA Aug 12, 2023 @ 11:00am 
Originally posted by captclaw:
So for a very long time Bungie didn't care about gambit, people go "meh, nothing is being done about gambit why bother playing when it's just the same old". So bungie says that there is very little engagement in gambit and thus no point in doing anything new.
I mean to be more precise they said that when they reworked the entire gamemode to make the game less stacked towards the invaders (so a pretty big sink in dev time) and no one played the game mode anyway.

I think people want to push this content narrative because its more convenient more than anything. No one played during Gambit Labs. No one played after the re-work. People complained for years that they don't like playing gambit and despite all the reworks that sentiment remains, and yet they still want more content for a mode they actively avoid as if that would make them finally enjoy playing gambit.
Last edited by N33MA; Aug 12, 2023 @ 11:09am
Kylito Aug 12, 2023 @ 11:04am 
Originally posted by captclaw:
So for a very long time Bungie didn't care about gambit, people go "meh, nothing is being done about gambit why bother playing when it's just the same old". So bungie says that there is very little engagement in gambit and thus no point in doing anything new.

Just wrong. With WQ there was a full Gambit overhaul, and still no engagement, not to mention the many other Gambit changes over the years. "for a very long time Bungie didn't care about gambit" is just wrong. They tried many times to change it, people still didn't like it, so they are well within their rights to give up on it. Not much reason to keep burning energy and dev time on something that people don't like even after many changes.
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Date Posted: Aug 5, 2023 @ 6:39pm
Posts: 76