Destiny 2

Destiny 2

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HazMat Jul 10, 2023 @ 6:08pm
Spending glimmer on what?
I'm glimmer capped, don't have season pass, don't craft. On what can i spend glimmer, besides picking up quests in tower?
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Showing 1-11 of 11 comments
Snow Miser Jul 10, 2023 @ 6:10pm 
Weapons & Armor. Bounties. And Subclass Items.

All weapon purchases from a vendor require glimmer, as do all Armor purchases I believe. Correct me if I'm wrong. Focusing engrams requires a small to a TON of glimmer depending on what you're focusing. I don't believe there is a glimmer to shard trade offered by Rahoul. Bounties require glimmer, especially the extra ones you can buy from vendors.

Other than that, glimmer is pretty much useless. #RemoveGlimmer
Last edited by Snow Miser; Jul 10, 2023 @ 6:13pm
Jagdtiger Jul 10, 2023 @ 7:17pm 
Buy the aspects. grenades and fragments for every class, just in case. Once that's done, just don't. You generate glimmer faster than you can burn it, so everyone is perma capped no matter what. If it bothers you so much to float glimmer, you can also buy raid banners at an atrocious price, but those will eventually fill your inventory
Last edited by Jagdtiger; Jul 10, 2023 @ 7:18pm
Kylito Jul 10, 2023 @ 7:25pm 
Originally posted by Old Trapper:
Weapons & Armor. Bounties. And Subclass Items.

All weapon purchases from a vendor require glimmer, as do all Armor purchases I believe. Correct me if I'm wrong. Focusing engrams requires a small to a TON of glimmer depending on what you're focusing. I don't believe there is a glimmer to shard trade offered by Rahoul. Bounties require glimmer, especially the extra ones you can buy from vendors.

Other than that, glimmer is pretty much useless. #RemoveGlimmer

Please never remove glimmer. I don't want shards to become the lowest value resource, too many things need them as is.
Jagdtiger Jul 10, 2023 @ 7:27pm 
Originally posted by Kylito:
Originally posted by Old Trapper:
Weapons & Armor. Bounties. And Subclass Items.

All weapon purchases from a vendor require glimmer, as do all Armor purchases I believe. Correct me if I'm wrong. Focusing engrams requires a small to a TON of glimmer depending on what you're focusing. I don't believe there is a glimmer to shard trade offered by Rahoul. Bounties require glimmer, especially the extra ones you can buy from vendors.

Other than that, glimmer is pretty much useless. #RemoveGlimmer

Please never remove glimmer. I don't want shards to become the lowest value resource, too many things need them as is.

The idea of removing glimmer would be to make everything that requires only glimmer free, and remove it from the costs of everything else
Kylito Jul 10, 2023 @ 7:31pm 
Originally posted by Jagdtiger:
Originally posted by Kylito:

Please never remove glimmer. I don't want shards to become the lowest value resource, too many things need them as is.

The idea of removing glimmer would be to make everything that requires only glimmer free, and remove it from the costs of everything else

Making stuff have no cost (aside from mods/shaders) would be dumb, and that's why they don't do it. There would be no reason not to just grab every single bounty everywhere at all times, and certain material exchanges would become a LOT better.
Last edited by Kylito; Jul 10, 2023 @ 7:31pm
Snow Miser Jul 10, 2023 @ 8:07pm 
Originally posted by Kylito:
Making stuff have no cost (aside from mods/shaders) would be dumb, and that's why they don't do it. There would be no reason not to just grab every single bounty everywhere at all times, and certain material exchanges would become a LOT better.
Truly, a gatekeeper.

Bounties cost almost nothing, Shards are used for almost everything making glimmer just an add on, and why the hell are subclasses locked behind 6 max stacks of glimmer? Why can't we just play the quest and unlock the entire subclass instead of having to back and fourth between Rahoul and Ikora?

The whole point of shards is for them to be a low-value resource. Scrap that, THEY ARE a low value resource. We have high values like prisms & golf balls. Glimmer is the Destiny Equivalent to Pennies in America.
Last edited by Snow Miser; Jul 10, 2023 @ 8:29pm
Kylito Jul 10, 2023 @ 9:15pm 
Originally posted by Old Trapper:
Originally posted by Kylito:
Making stuff have no cost (aside from mods/shaders) would be dumb, and that's why they don't do it. There would be no reason not to just grab every single bounty everywhere at all times, and certain material exchanges would become a LOT better.
Truly, a gatekeeper.

Bounties cost almost nothing, Shards are used for almost everything making glimmer just an add on, and why the hell are subclasses locked behind 6 max stacks of glimmer? Why can't we just play the quest and unlock the entire subclass instead of having to back and fourth between Rahoul and Ikora?

The whole point of shards is for them to be a low-value resource. Scrap that, THEY ARE a low value resource. We have high values like prisms & golf balls. Glimmer is the Destiny Equivalent to Pennies in America.

Bounties cost nothing unless you go in and buy every single bounty from every vendor, (which costs roughly 16K glimmer per vendor) something that you could do if they were free. Every player would begin every play session by grabbing every bounty in the game.

Making things that you have to buy only once cost nothing would defeat the purpose of having resources in the game, the more likely route would be the replacement of glimmer-only costs with shard-only costs.

Shards are, and should be, the SECOND lowest value resource. If glimmer is pennies and shards are quarters, then the removal of glimmer would make shards become pennies. In-game economies and real-life economies are NOT the same.
󠁳⁧⁧SayDen Jul 10, 2023 @ 9:49pm 
spend your glimmer on some B!tches.:eaglegag:
SenseiDecay Jul 10, 2023 @ 9:57pm 
Raid banners
Snow Miser Jul 10, 2023 @ 10:05pm 
Originally posted by Kylito:
Bounties cost nothing unless you go in and buy every single bounty from every vendor, (which costs roughly 16K glimmer per vendor) something that you could do if they were free. Every player would begin every play session by grabbing every bounty in the game.

Making things that you have to buy only once cost nothing would defeat the purpose of having resources in the game, the more likely route would be the replacement of glimmer-only costs with shard-only costs.

Shards are, and should be, the SECOND lowest value resource. If glimmer is pennies and shards are quarters, then the removal of glimmer would make shards become pennies. In-game economies and real-life economies are NOT the same.
If bounties cost nothing, why aren't they free? Obviously if they're so cheap... that means they're failing the entire objective of having them be bought. For the people who are heavily into this game, yeah sure they'd go crazy for it. But I don't think casual players would bother going to 10 different destinations to get, at best, a decent amount of XP. Something that can be replicated by completing one of the challenges. Hell, I don't pick up bounties half the time because I'm not that invested in grinding XP. Its more about getting pinnacles and trying to infuse my gear because of the wonderful light level system.

Originally posted by Kylito:
Making things that you have to buy only once cost nothing would defeat the purpose of having resources in the game, the more likely route would be the replacement of glimmer-only costs with shard-only costs.
I objectively don't understand this one bit. You're saying, that by making Subclasses free makes every resource in the game worthless? What? How does this even connect? I genuinely need clarification for what you're implying here. Most costs involving glimmer, already involve shards. What are the glimmer only purchases that don't involve shards? Bounties & subclasses. Thats it to my knowledge. Weapons, Armor, Exotics, focusing engrams, or focusing golf balls & prisms are all shard related costs; Where glimmer, yet again, adds absolutely nothing besides making items more expensive, and in turn having the player grind or pay for more materials.

I think its appropriate to make the comparison between Glimmer & American Pennies. Both are unnoticeable, worthless units of currency in an economic system. Both hold the lowest amount of value as a currency. And both serve as a something completely unremarkable, held onto for not reason whatsoever. Which the exception of glimmer, which is held onto because "its too easy to get" or "removing it would (somehow) make resources useless" despite resources being the wrong word to use there.

Try this on for size, what is a pro of having glimmer?
Does it increase the value of items?
Does it offer the player new ways, or forms to exchange currency for items?
Does it hold significant value for a player to activity WANT (highlight that) to grind it?
If your answer is no to all of these, then you sir... have a useless currency.

Its late. Have a good night.
Last edited by Snow Miser; Jul 10, 2023 @ 10:08pm
RYZEN Jul 11, 2023 @ 5:35am 
convert glimmer into enhancement cores.
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Date Posted: Jul 10, 2023 @ 6:08pm
Posts: 11