Destiny 2

Destiny 2

View Stats:
Chrypsis Jun 21, 2023 @ 10:16am
Dungeon key + Season Pass is diabolical
Having to pay for both to play all of the seasons content is wild
< >
Showing 1-15 of 25 comments
76561198088409502 Jun 21, 2023 @ 10:23am 
wow them splitting from activision must sure be beneficial
AloofHermit37 (Banned) Jun 21, 2023 @ 10:24am 
buying the deluxe edition fixes that
Plata0Plomo Jun 21, 2023 @ 10:42am 
i miss activision and vicarious visions those where the golden years of destiny now is just pay more to recieve less (and PVP and Gambit are literally abandoned) of that less content almost half being unvaulted weapons reskined or the missions being on locations of the vaulted content

remember when bungie said years ago that the eververse is what funded the dungeons and was fault of activision that forced them to add the eververse ? that was a lie now they earn more money than ever from the eververse and charge the people 20 dollars per dungeon

this game have the agresive monetization of a expensive F2P without being a F2P even now the destiny content creators are opening their eyes after years of this slowly becoming worse since the split from activision-shadowkeep year
Last edited by Plata0Plomo; Jun 21, 2023 @ 10:45am
Plata0Plomo Jun 21, 2023 @ 10:44am 
you are funding marathon not destiny 2 this game currently have just a skeleton crew working on it the mayority of people on Bungie are working on marathon and other projects but they charge even more money than before when 2 studios worked on this game not just less than half from one
The_OG_Chad Jun 21, 2023 @ 12:10pm 
Not only did they charge for a full game without Dungeons, but then I bought season pass...That means I should get ALL CONTENT IN THAT SEASON....Nope couldn't get cool red and black shader even with full event tickets because I needed "Premium Event Ticket"....So every season is basically 4 layers deep of paywall. It used to be 1 DLC.
I still cannot believe companies haven't figured out while they will make bank in the short term with these practices, they will kill the playerbase.
Look at the most respected Gaming companies with die hard fanbases and it always starts with them being very upfront, transparent and apparently love the game more than they love money.
CD Project Red because Witcher literally sold 1 Game, gave tons of free DLC and skins and the game was 100% complete. Even after the game was selling they had amazing support and were still upgrading systems. DLC was huge and almost like adding a new game. Great storyline and writing and immersion...Then Cyberpunk became like the new companies attitude and they blew all that work and brand building so next game will lose 50% of what it could have.
Bungie is the worst offender to me. They didnt just make 1 bad mistake like Cyberpunk. They begged us to stay during COOS because we are all they cared about and Destiny was there passion....Obviously they decided right there to blame activision, buy time and develop 2 new games so they could sell to the next company. I guarantee there was a email in company saying from now on ALL DEV HOURS needed to be priortized by monetization and play time retention. Not to put anything back into the game that was not already partially built or able to make money or player time. They decided to reskin and copy paste everything, once every 6 months add new perks, or nerf perks on guns so we need to regrind them. [Foundry perks arent for us but to regrind with no work] Red border systems changed every few months so no old deepsight raid weapons can work now. Also now old red borders only uprdaded through new Premium currency.
Xp was throttled so you cant gain to much daily, Only allowing weekly drops on endgame stuff.

Powers 2.0 and 3.0 made all the seals clap, but what was it really from the companies side? They took 25 abilities and removed 5 didnt add anything new and now allowed you to mix them a bit....So basically more copy paste.
Strand and Stasis were leaked 3 years ago and were partially made at D2 launch.
Strand was poison on thorn and Astio but it made the consoles lag with full raid teams all doing DOT so many numbers and calcs, so they went with spider man,,,But look close and they recycled so much stuff again.

They lead us on while we paid for marathon, which wouldnbt have been as bad if they didnt beg us to come back and asked if they had a small skin shop to pay for the developement....Instead the entire game is rotten with P2Win and they now chop tons of content then readd it as premium.

All the new seasonal weapons are old reskins I paid for in the first DLC
Kylito Jun 21, 2023 @ 12:41pm 
Originally posted by The_OG_Chad:
Not only did they charge for a full game without Dungeons, but then I bought season pass...That means I should get ALL CONTENT IN THAT SEASON....Nope couldn't get cool red and black shader even with full event tickets because I needed "Premium Event Ticket"....So every season is basically 4 layers deep of paywall. It used to be 1 DLC.
I still cannot believe companies haven't figured out while they will make bank in the short term with these practices, they will kill the playerbase.
Look at the most respected Gaming companies with die hard fanbases and it always starts with them being very upfront, transparent and apparently love the game more than they love money.
CD Project Red because Witcher literally sold 1 Game, gave tons of free DLC and skins and the game was 100% complete. Even after the game was selling they had amazing support and were still upgrading systems. DLC was huge and almost like adding a new game. Great storyline and writing and immersion...Then Cyberpunk became like the new companies attitude and they blew all that work and brand building so next game will lose 50% of what it could have.
Bungie is the worst offender to me. They didnt just make 1 bad mistake like Cyberpunk. They begged us to stay during COOS because we are all they cared about and Destiny was there passion....Obviously they decided right there to blame activision, buy time and develop 2 new games so they could sell to the next company. I guarantee there was a email in company saying from now on ALL DEV HOURS needed to be priortized by monetization and play time retention. Not to put anything back into the game that was not already partially built or able to make money or player time. They decided to reskin and copy paste everything, once every 6 months add new perks, or nerf perks on guns so we need to regrind them. [Foundry perks arent for us but to regrind with no work] Red border systems changed every few months so no old deepsight raid weapons can work now. Also now old red borders only uprdaded through new Premium currency.
Xp was throttled so you cant gain to much daily, Only allowing weekly drops on endgame stuff.

Powers 2.0 and 3.0 made all the seals clap, but what was it really from the companies side? They took 25 abilities and removed 5 didnt add anything new and now allowed you to mix them a bit....So basically more copy paste.
Strand and Stasis were leaked 3 years ago and were partially made at D2 launch.
Strand was poison on thorn and Astio but it made the consoles lag with full raid teams all doing DOT so many numbers and calcs, so they went with spider man,,,But look close and they recycled so much stuff again.

They lead us on while we paid for marathon, which wouldnbt have been as bad if they didnt beg us to come back and asked if they had a small skin shop to pay for the developement....Instead the entire game is rotten with P2Win and they now chop tons of content then readd it as premium.

All the new seasonal weapons are old reskins I paid for in the first DLC

The event tickets are cosmetics. Since when has a Destiny DLC ALSO included all the cosmetics? Also with the "didn't add anything new" bit for the 3.0 subclasses, yes they did. Several new abilities, aspects, and affects were added for the old subclasses.
Kylito Jun 21, 2023 @ 12:43pm 
Originally posted by Volk:
i miss activision and vicarious visions those where the golden years of destiny now is just pay more to recieve less (and PVP and Gambit are literally abandoned) of that less content almost half being unvaulted weapons reskined or the missions being on locations of the vaulted content

remember when bungie said years ago that the eververse is what funded the dungeons and was fault of activision that forced them to add the eververse ? that was a lie now they earn more money than ever from the eververse and charge the people 20 dollars per dungeon

this game have the agresive monetization of a expensive F2P without being a F2P even now the destiny content creators are opening their eyes after years of this slowly becoming worse since the split from activision-shadowkeep year

"Pay more to recieve less" is a bad thing to say in this context, the dungeon pass has led to paying more for more stuff. We used to get MAYBE 1 dungeon a year with MAYBE an exotic and no new weapons, and now we get 2 a year with a new set of weapons and armor with an exotic. I think that paying for WAYYYY better dungeons is worth it because before the dungeon key system, dungeons were very forgettable and now they are sometimes on par with raids in terms of the loot.
ChaozMatt Jun 22, 2023 @ 12:46am 
annual pass ¯\_(ツ)_/¯
Prostate Puncher Jun 22, 2023 @ 1:12am 
Bungie are a studio that pay people at all levels fairly, run a studio that cares for said staff, and all the rest of it. That ♥♥♥♥ is expensive. Game prices have also rarely changed for a long ass time.

The amount of hours you get out of this game is a pittance compared to the cost.

Stop being a baby.
trukr Jun 22, 2023 @ 3:56am 
Dungeons are NOT seasonal content, they stay. So, they don't come with the season passes.
We get two dungeons per year when we used to maybe get one.
The dungeons are better, with better loot.
Doing the above is not free, they could have raised the expansion price, they didn't, it includes a season pass. Or, they could sell the dungeon key separate so those who want to do the dungeons can and those who don't aren't forced to pay a higher price for something they're not going to use.
Even if you pay the full price for the expansion plus annual pass, it breaks down to something like $8.34/month. I paid $60.00 for games in the early 90's that MIGHT have 30 hours of game play, that works out to about $130.00 now.
Maxine Jun 22, 2023 @ 4:17am 
Originally posted by trukr:
Dungeons are NOT seasonal content, they stay. So, they don't come with the season passes.
We get two dungeons per year when we used to maybe get one.
The dungeons are better, with better loot.
Doing the above is not free, they could have raised the expansion price, they didn't, it includes a season pass. Or, they could sell the dungeon key separate so those who want to do the dungeons can and those who don't aren't forced to pay a higher price for something they're not going to use.
Even if you pay the full price for the expansion plus annual pass, it breaks down to something like $8.34/month. I paid $60.00 for games in the early 90's that MIGHT have 30 hours of game play, that works out to about $130.00 now.

They should be since marketing shows them as part of the content. Prophecy was free and they set expectations just to kill it with 30th, also they raised expansion prices from 39.99$ to 49.99$
https://steamdb.info/app/1656330/
https://steamdb.info/app/1945340/
https://steamdb.info/app/1314563/

so not only expansions are more expensive but also the content that should be inside season passes because they are themed around it are not included.
Hazard Jun 22, 2023 @ 5:21am 
Originally posted by trukr:
Dungeons are NOT seasonal content, they stay. So, they don't come with the season passes.
We get two dungeons per year when we used to maybe get one.
The dungeons are better, with better loot.
Doing the above is not free, they could have raised the expansion price, they didn't, it includes a season pass. Or, they could sell the dungeon key separate so those who want to do the dungeons can and those who don't aren't forced to pay a higher price for something they're not going to use.
Even if you pay the full price for the expansion plus annual pass, it breaks down to something like $8.34/month. I paid $60.00 for games in the early 90's that MIGHT have 30 hours of game play, that works out to about $130.00 now.

And this ladies and gentlement is why Bungie will never stop fleecing you with shady / scummy and confusing DLC prices ... cos no matter how bad it gets there will still be ppl defending it
76561198088409502 Jun 22, 2023 @ 5:23am 
Originally posted by Hazard:
Originally posted by trukr:
Dungeons are NOT seasonal content, they stay. So, they don't come with the season passes.
We get two dungeons per year when we used to maybe get one.
The dungeons are better, with better loot.
Doing the above is not free, they could have raised the expansion price, they didn't, it includes a season pass. Or, they could sell the dungeon key separate so those who want to do the dungeons can and those who don't aren't forced to pay a higher price for something they're not going to use.
Even if you pay the full price for the expansion plus annual pass, it breaks down to something like $8.34/month. I paid $60.00 for games in the early 90's that MIGHT have 30 hours of game play, that works out to about $130.00 now.

And this ladies and gentlement is why Bungie will never stop fleecing you with shady / scummy and confusing DLC prices ... cos no matter how bad it gets there will still be ppl defending it
they dont wannna admit they are being robbed
trukr Jun 22, 2023 @ 6:28pm 
Originally posted by Max:
Originally posted by trukr:
Dungeons are NOT seasonal content, they stay. So, they don't come with the season passes.
We get two dungeons per year when we used to maybe get one.
The dungeons are better, with better loot.
Doing the above is not free, they could have raised the expansion price, they didn't, it includes a season pass. Or, they could sell the dungeon key separate so those who want to do the dungeons can and those who don't aren't forced to pay a higher price for something they're not going to use.
Even if you pay the full price for the expansion plus annual pass, it breaks down to something like $8.34/month. I paid $60.00 for games in the early 90's that MIGHT have 30 hours of game play, that works out to about $130.00 now.

They should be since marketing shows them as part of the content. Prophecy was free and they set expectations just to kill it with 30th, also they raised expansion prices from 39.99$ to 49.99$
https://steamdb.info/app/1656330/
https://steamdb.info/app/1945340/
https://steamdb.info/app/1314563/

so not only expansions are more expensive but also the content that should be inside season passes because they are themed around it are not included.

Lightfall base includes a season pass, that's $10.00, plus $39.99 is $49.99, so where is this increase?
trukr Jun 22, 2023 @ 6:29pm 
Originally posted by Hazard:
Originally posted by trukr:
Dungeons are NOT seasonal content, they stay. So, they don't come with the season passes.
We get two dungeons per year when we used to maybe get one.
The dungeons are better, with better loot.
Doing the above is not free, they could have raised the expansion price, they didn't, it includes a season pass. Or, they could sell the dungeon key separate so those who want to do the dungeons can and those who don't aren't forced to pay a higher price for something they're not going to use.
Even if you pay the full price for the expansion plus annual pass, it breaks down to something like $8.34/month. I paid $60.00 for games in the early 90's that MIGHT have 30 hours of game play, that works out to about $130.00 now.

And this ladies and gentlement is why Bungie will never stop fleecing you with shady / scummy and confusing DLC prices ... cos no matter how bad it gets there will still be ppl defending it

Then how about you point out with facts where I was wrong.
< >
Showing 1-15 of 25 comments
Per page: 1530 50

Date Posted: Jun 21, 2023 @ 10:16am
Posts: 25