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Is Beyond Light the next expansion getting Vaulted?
Heard from my gf that Beyond Light is now free to keep for PS Plus users over PlayStation, so naturally I'm tempted to buy the expansion on Steam so we can play the campaign together. (She play from PS, I play from PC)

HOWEVER, with Lightfall coming soon, it raised my suspicion; an expansion became free (for PS Plus at least) few weeks before another major expansion release?

Is it worth buying now? Or is it not? Worry if i buy now and then it'll just get Vaulted in weeks when Lightfall hits.
Publicado originalmente por The One They Call Dante:
Hi there!

Please review the below information from the Lightfall Recap article.

NO MORE EXPANSION SUNSETTING

It was always tough having to say goodbye to previous campaigns when they moved into the Destiny Content Vault. Even if you didn’t play them often yourselves, it made it more difficult to get your friends caught up on what happened with the major yearly beats in Destiny 2.

Seasonal content will continue to stay throughout the current expansion year and then move to the Destiny Content Vault when a new Expansion launches.
Source: Bungie Article[www.bungie.net]
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Mostrando 1-15 de 17 comentarios
Tinkerballa__ 16 FEB 2023 a las 7:10 
From what i remember, they aren't vaulting anymore campaign story dlc's, just the seasonal content is getting vaulted every year. Beyond light has the stasis subclass so i would definitely get it.
Verios44 16 FEB 2023 a las 7:10 
Perhaps you should read Bungie's official vaulting articles.

No DLC content will be baulted again. ONLY content leaving is seasonal. Aka Season of risen, haunted, plunder, and seraph and related items associated with those.
trukr 16 FEB 2023 a las 7:40 
When was the last time they vaulted something without telling us well in advance? Less than two weeks until Lightfall and not a peep. Add that to the fact they said they are not vaulting any more expansions and it look like they will not be vaulting it. Shadowkeep is older, why not expect it to go if you think one will?
Jazzy B 16 FEB 2023 a las 7:57 
I don't think so now. The EDZ and Dreaming City might get a big much needed overhaul but that's it
Un moderador de este foro ha indicado que este mensaje responde al tema original.
Hi there!

Please review the below information from the Lightfall Recap article.

NO MORE EXPANSION SUNSETTING

It was always tough having to say goodbye to previous campaigns when they moved into the Destiny Content Vault. Even if you didn’t play them often yourselves, it made it more difficult to get your friends caught up on what happened with the major yearly beats in Destiny 2.

Seasonal content will continue to stay throughout the current expansion year and then move to the Destiny Content Vault when a new Expansion launches.
Source: Bungie Article[www.bungie.net]
Livid 16 FEB 2023 a las 8:32 
So the install size, that made you delete the first 3 years of the game in the first place, will not grow anymore from now on?
trukr 16 FEB 2023 a las 16:46 
Publicado originalmente por Livid:
So the install size, that made you delete the first 3 years of the game in the first place, will not grow anymore from now on?

So, you're still stuck on that false story? When a developer says something is too large to manage, that's not install size, it's project size. They made large changes to the engine for Beyond Light that broke the game, so they lobbed off what they couldn't fix in time and were still like three months late. It was still buggy when Beyond Light released.

Also, the first three years? Forsaken was year two, and it's not all gone, it was year one content that was vaulted when Beyond Light released.
Livid 17 FEB 2023 a las 0:53 
In case of destiny, it was install size. And if the changes for beyond light had broken the game Forsaken would've broke too.

As for the first three years, i meant the stuff from the first three years that was also F2P. Should've been more precise right there.
Nakos 17 FEB 2023 a las 1:01 
Publicado originalmente por Livid:
In case of destiny, it was install size. And if the changes for beyond light had broken the game Forsaken would've broke too.

Install size (on older consoles, which make up a huge percentage of Destiny 2 hardware (or at least did at the time of Beyond Light)) was an issue. That was NOT the only issue.

The in-house developer tools were functionally obsolete and the game's size had become too unwieldily to work with.

Publicado originalmente por Bungie:
  • Destiny 2 is too large to efficiently update and maintain.
  • The size and complexity of the game are also contributing to more bugs and less innovation.

https://www.bungie.net/en/Explore/Detail/News/49189
Livid 17 FEB 2023 a las 1:04 
Yes, install size is the only concretized argument.
Nakos 17 FEB 2023 a las 1:13 
Publicado originalmente por Livid:
Yes, install size is the only concretized argument.

There were lots of reasons why they vaulted the content.

What it all boils down to however, is that it was the lesser of two evils. It was the path forward that kept the company financially viable, and kept new content flowing (which the majority of the player base wants more than they want the older content).

If you want to ignore all that, well... you do you. But you're incorrect.
Livid 17 FEB 2023 a las 1:18 
There was one comprehensible and non-interpretable reason why they vaulted the content.

If you want to ignore that, well... you do you. But you might end up flinging speculations.
Nakos 17 FEB 2023 a las 1:32 
I'm not flinging speculations. I'm passing on what Bungie said, with source material quoted.

Bungie's in-house game engine and development tools are based on an engine that's over 25 years old. Reports I've heard said it took an entire day to load a zone into the dev tool they were using at the time prior to Beyond Light.

https://bungie.fandom.com/wiki/Tiger_Engine
Livid 17 FEB 2023 a las 1:40 
Supposedly "passing on" information, quoting supposed "source material" + underpinning it with links to unofficial sources = Pure speculation
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Publicado el: 16 FEB 2023 a las 7:07
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