Instale o Steam
iniciar sessão
|
idioma
简体中文 (Chinês simplificado)
繁體中文 (Chinês tradicional)
日本語 (Japonês)
한국어 (Coreano)
ไทย (Tailandês)
Български (Búlgaro)
Čeština (Tcheco)
Dansk (Dinamarquês)
Deutsch (Alemão)
English (Inglês)
Español-España (Espanhol — Espanha)
Español-Latinoamérica (Espanhol — América Latina)
Ελληνικά (Grego)
Français (Francês)
Italiano (Italiano)
Bahasa Indonesia (Indonésio)
Magyar (Húngaro)
Nederlands (Holandês)
Norsk (Norueguês)
Polski (Polonês)
Português (Portugal)
Română (Romeno)
Русский (Russo)
Suomi (Finlandês)
Svenska (Sueco)
Türkçe (Turco)
Tiếng Việt (Vietnamita)
Українська (Ucraniano)
Relatar um problema com a tradução
I think they worded it wrong. You don't get Catalysts, you get 4 Perks for doing the 4 missions called "should you accept".
These perks can be applied to your weapon when you reshape your Revision Zero.
I got it all 4 in one run, which is why it confused me. What confused me more is I thought it is 4 separate catalysts you can apply to your weapon like other Exotics when it was not. It was just perks.
Void Warlock helped me out and Solar Warlock with the Starfire Protocol Armor. Xur sells it at the moment, although not the best in stats, you will want a better one in the future. But atleast you can have a infinite Solar Grenade build with the Armor aswell as infinite Rifts.
Honestly Pulse Rifles is not my jam. I hate the constant clicking to fire 4 or 2 rounds each time.
I am more of a Bow user. But I did want to do the Quest and get all that is needed.