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Thats the most cruel thing ive ever seen in a "game". I guess they have to reclassify the product description for destiny as a personal torture routine.
You need like 1-2 hours at best to do solo run, it's not that hard.
I'm not even sure I want to bother with spire, the five million HP bosses seem more of a slog to work through than a challenge.
It doesn't.
They do. Previous dungeons were patched to require one full one with no disconnects or assistance. At one point in the past you could load the final checkpoint indefinitely in Pit and Prophecy and as long as in that session you didn't die or have help you could literally flawless the boss ONLY and have it count. If you died you could just return to orbit and relaunch the checkpoint and try again.
It is still bad treatment for players, honestly if we do a perfect run and DC at 99% due to a server error/throttling or whatever, that is just cruel. Honestly this tells me a lot more about a company than anything else they communicate, at the end of the day, it is mental abuse of their own customers. Some of this content literally have the complexity of Quake 2,.. so I dont really know why it is such an overinflated "bigdeal" that people have fun, get loot and generally have a good time.
The entire premise of signing up for an online game is to have a good time, but the only common theme with Bungie is how to make players suffer, suffer to disconnects, suffer to rng, suffer to random physics, and of course the so called "mechanics=instakilling cheapshots" of the early 80s lol...