Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Along with the fact that you can indeed use it with mantle of battle harmony, Firefly kills will proc it and give the respective super energy or damage bonus to the gun aswell, Even when it's a non-matching element, As long as you have solar equipped and get proxy kill with firefly.
Soo many good combos on this scout.
and memes
vorpal on primaries is a complete waste of a perk slot, why are you doing dps with a primary lol
yes, but why would you use primaries on champions when special and heavy weapons exist. who's plinking away at champs in GM's with vorpal auto rifles lol?
sure if you enjoy spending 30+ minutes running fallen saber or insight terminus etc, go ahead lol. most people I run with know how to use special/heavy and manage their ammo properly.
20% more damage to majors and up is a wasted perk btw, you heard it first
sorry no one who is half decent at the game is running vorpal on primaries or using legendary primaries to 'dps'
I personally find explosive payload far more useful than vorpal on scouts, especially ones you will take into maater/GM level content.
Thats why my preferred roll for Doom is
Fluted/flared/one for all/expl payload
Its origin trait is also insane at filling the mag to dumb numbers.