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That would explain why bows do it so well, though.
* Anti-barrier is always active
* Unstoppable needs you to aim *without shooting* until the perk activates (gun will get a red glow). You get one shot, then have to keep aiming until it activates again.
* Overload requires you to hold down the trigger. After a few seconds of non-stop shooting, you will start firing overload rounds.
They really need to actually specify more than 'aim down the sights', lol.
I didn't know that about overload rounds. Not that it mattered, since being in an smg means you hold down the trigger anyways :P
I never said I was in a strike. I was having problems with unstoppables in SUNDIAL.