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120's arent as good as they were a few seasons ago. You can still make them work on longer range maps, but typically you'll want to stick to 140's. Adept Fatebringer or Palindrome are probably the "best" currently.
The new omolon one that drops from crucible is also pretty good. Has a lot of generally good rolls. Cantata is another one that people are hyping up, but thats a world drop so good luck getting that.
I'd check out Light.gg and just look thru all the 140 handcannons. See what ones have some perks you'd like.
However obtaining adept palindrome is another story, its a Grand Master reward and your looking for a very targeted roll. Small bore, ricochet rounds, quick draw, range finder, range master work. These perks in tandem give it more range, stability, handling then any other hand cannon in the game currently.
Their are 2 other options that are more obtainable & have more ease of use because they have higher base aim assist. Time Lost Fatebringer & Eyas Luna.
~Time lost fate bringer has a lower ceiling before damage drop off but can still remain lethal at 34-35m of range via the explosive payload perk, this is because explosive damage is not subject to damage drop off. Source: Master Vault of Glass, raid.
~Eyas Luna has a higher ceiling before range drop off then Time Lost Fatebringer via the range finder perk as well as the highest aim assist of all non-sunset handcannons in the game(it can obtain 100 aim assist). Source: Grasp of Avarice, dungeon.
For PvE Time Lost Fatebringer with explosive payload and frenzy is hands down the best with no competition like how adept palindrome is the uncontested champion of PvP handcannons.
Hope that helps and good luck out their guardian.