Destiny 2

Destiny 2

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Papi_Teflon Oct 20, 2021 @ 5:26pm
Legendary Shattered Realm
I am having a serious hard time getting through Ruins of Wrath solo as a Hunter. My Warlock and Titan are no where near my Hunter's level and to get them to the desired level for me will take months before I get a chance to complete the Shattered Loner Triumph and by that time, the season will likely be over and done with. To any Hunter players out there can you provide any tips and tricks to help me get through this nightmare of a challenge?

This has been my current and best loadout so far...

Hunter: LL- 1324 + 22 Artifact = 1346
Void Subclass using "Way of the Trapper"

Weapons:- Lonesome Sidearm w/ Major spec + Graverobber + Swashbuckler
- Wolftone Draw w/ Dragonfly + Spec & Shoot to Loot
- Lament Sword

Armor: - Insight Rover Mask w/ Mobility Stat + Sword Ammo Finder + Lucent Blade Mod
- Holdfast Grips w/ Mobility Stat + Sidearm Loader + Unstoppable Mod + Powerful
Friends Mod for increase Mobility Stat
- The Sixth Coyote Exotic w/ Mobility Stat + Void Resist + Concussive Dampener +
Shield break Charge
- Insight Rover Boots w/ Mobility Stat + Recuperation + Innervation + Supercharge
- Moonfang - X7 Cloak w/ Resilience Stat + Utility Kickstart (x2) + High Energy Fire.

Current Stats:

Mobility = 100
Resilience = 66
Recovery = 49
Discipline = 45
Intellect = 46
Strength = 50

** Update: I managed to finally complete the Legend Shattered Realm Solo. It just took a little time, patience, and a lot of hiding around to get it done. {{NOTE: Wiping out majority of adds in the final stage of the activity is key to surviving the encounter as I was impatient the first multiple runs to want to get it done quickly}} The loadout mentioned in OP is optimal and doable for anyone wanting to do this run with the Hunter Character so I will leave this discussion board up for anyone that needs it. Feel free to give your input as well for any other players wanting to do with run with a different character / loadout.**
Last edited by Papi_Teflon; Oct 20, 2021 @ 6:48pm
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Showing 1-3 of 3 comments
fwwm Oct 20, 2021 @ 5:34pm 
this realm is pretty easy to sit back and outrange your enemies, all 3 of the becons have fairly open areas with cover at the back that you can safely hang back at.

I ran Witherhoard, Shadow Price for barriers and arc knights and Corsairs Wrath for unstoppables and the solar wizards. I did it on Shadebinder Warlock, but if I was playing on Hunter, I'd be tempted to try bottom tree Goldie with Celestial.

For the first beacon, just stau behind the the first raised area, enemies won't come down there usually and you can pick off all the wizards and ogre at safe range.

For the second beacon, jump across the area from the beacon for the first 50% then for the second half of the enemies, jump back across and up the little cliffside, where the wizards first spawn, no enemies will go up there and again, you can pick them off at range.

For the final beacon, hang around at the bottom of the steps from where you first come into the room, spam witherhoard, when you have super, kill the Wizard for the buff, then super the boss, and retreat back to the steps, repeat until dead. as long as you play patiently, this one is pretty easy imo
Last edited by fwwm; Oct 20, 2021 @ 5:34pm
Papi_Teflon Oct 20, 2021 @ 6:41pm 
Originally posted by hemddd:
this realm is pretty easy to sit back and outrange your enemies, all 3 of the becons have fairly open areas with cover at the back that you can safely hang back at.

I ran Witherhoard, Shadow Price for barriers and arc knights and Corsairs Wrath for unstoppables and the solar wizards. I did it on Shadebinder Warlock, but if I was playing on Hunter, I'd be tempted to try bottom tree Goldie with Celestial.

For the first beacon, just stau behind the the first raised area, enemies won't come down there usually and you can pick off all the wizards and ogre at safe range.

For the second beacon, jump across the area from the beacon for the first 50% then for the second half of the enemies, jump back across and up the little cliffside, where the wizards first spawn, no enemies will go up there and again, you can pick them off at range.

For the final beacon, hang around at the bottom of the steps from where you first come into the room, spam witherhoard, when you have super, kill the Wizard for the buff, then super the boss, and retreat back to the steps, repeat until dead. as long as you play patiently, this one is pretty easy imo

I unfortunately don't have Witherhoard and to be honest. I'm pretty limited as to what I have exotic-wise for weapons. But I finally managed to beat it solo with the loadout I mentioned above.
Chariot Oct 20, 2021 @ 7:17pm 
I'd easily take Omnioculus over sixth coyote, It's upsides are just way too good to overlook.

Toss a grenade and have enemies sit in it for two smokebombs, Resist while invisible, It's gotten me out of some tough spots in higher end content, as you basically get 2x the duration of invisibility, or 3x if you dodge for it.
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Date Posted: Oct 20, 2021 @ 5:26pm
Posts: 3