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My least favorite aspect of the game for sure. Still worth playing though (in my opinion).
Try the Hunter triple jump, it's probably the most flexible and straightforward. The Titan jump isn't bad either.
Warlock jumping is weird, and is the main reason I seldom play the class.
Momentum takes some getting used to, but it's part of the game. An important part. Some of the raids have platforming segments.
I think what I'm trying to say is mad cuz bad?
And as a Warlock you have to hit space twice really fast to get some height
Other that that: stop noobing
Then play Hunter, that is what they have.
Landings can be slippery, but cancelling the jump, or aiming down sights will bring you to the floor pretty fast.
I keep thinking of the platforming sections of Titanfall 2, where you needed to double-jump, wall-run, wall-jump, and hope that you had enough momentum at the end to make the 150-m-odd distance to the next bit of ground.