Destiny 2
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Nerfing Stasis was "Wrong"...
after all the pvp wasn't about skill and balance in the first place it was about builds-> abilities and what guns and armor U use and that what made this game "special", so Nerfing weapons and abilities only make this game become "slowly" like other and "better" pvp shooter games and then there will not be a good reason to play this game(pvp). so (bungie) be smart and don't do that again.
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Visualizzazione di 16-30 commenti su 48
Messaggio originale di Hex:
Messaggio originale di DabMan:
I think you're missing the point, Stasis has longer CD's because it can slow and freeze, not be ridiculously strong.

Nobody gives a ♥♥♥♥ about PvP.
Given how you went into a PvP thread and contributed, you do. Also, bold of you to have edited in that I genuinely care about my KD/A, I play for the loot.
Ultima modifica da DabMan; 4 giu 2021, ore 5:37
Messaggio originale di Hex:
Messaggio originale di Mister__Wiggles:
I mean, Destiny PvP whether you want to admit it or not was just full of stasis and shotguns. Stasis was hit with a well needed nerf and special weapons seem to be next in line.

Those changes do not change where destiny sits in the PvP spectrum, its still one of the worst PvP experiences i've ever had. Destiny is primary a PvE game and because of that PvP will never get the attention that it needs.

As for the changes, haven't played around with them yet but nothing seems extreme just a blanket nerf to everything to bring it in line with the other subclasses, no issue there.

Why don't you people get it?

STASIS WAS NEVER SUPPOSED TO BE IN LINE WITH THE OTHER SUB-CLASSES. THE WHOLE POINT OF STASIS WAS TO BE STRONGER WITH LONGER COOLDOWNS.

NOW THE WHOLE POINT OF STASIS IS GONE AND IT LITERALLY SERVES NO PURPOSE WHATSOEVER, THE MAIN POINT OF THE EXPANSION IS GONE.

Stasis cooldowns were never longer than regular abilities considering you had several methods of spamming said abilities with various builds, while those abilities simply werent worth spamming on light subclasses. Also the "stronger ability with higher cooldown thing" is the concept behind the most hated weapons/abilities in every game, because it lets noobs get a cheap kill with no effort. However, in destiny, other abilities arent even something that can net you a kill, you wont be able to get an light ability kill in a game unless you absolutely focus on it and get lucky.

This is the nerf stasis needed, because its builds were far more potent than any light based build (aside from chaos reach spam which got nerfed even sooner). Also, saying it "never should have been in line with other subclasses" implies you thought it was supposed to be a paid advantage and now you are mad its not.
thats not what either of those 2 things are.

At no point did i make a comparison that can be considered "false" (unless youd like to argue it is)

And the second part should show you how stupid your premise is and what it compares to, its not a personal attack.

Or are you going to say im gaslighting you instead?
the "whole point of stasis" was not to be stronger than the light subclasses, the point of stasis in pvp was to act as a direct counter to aggressive playstyles, to counter "shotgun apes and pogo hunters" and in pve was to be a crowd control class.

these are Bungie's own words, a couple of days ago several key members of Bungie's sandbox and weapon development teams were in a livestreamed interview (here if you want to watch https://www.twitch.tv/videos/1044023202) and talked about Stasis, PVP, Special Weapons etc

"Design Goals for Stasis:
"We wanted something to counter the unbridled aggression in the PvP sandbox."

"For PvE, it was to give yourself room. Freezing Champions to give yourself a breather was definitely a great use-case. Like in the Glassway."

"But for PvP, it was to counter the shotgun apes and pogo hunters"

"In playtests, we thought, 'Why would I ever want to freeze a dude instead of 1HKOing him'? So that kept haunting us, and I think we just kept turning it up and up until we...probably regretted it."

"And we kinda knew, out of the gate, that we'd have to nerf it a bit. A quote I remember is one of the developers saying we'd have to hit this three or four times."

"We anticipated players who picked Stasis to be a defensive role, an aggressive shutdown role."

"I can't answer much without getting shot, you know, I can't leak anything, but I definitely think we learned. When it's rough in PvP, we eat it too. We took a big bowl of that ♥♥♥♥ and we definitely learned from this experience. We weren't taking those hunter Withering Blades to the face in Trials, and then just saying, yeah, we nailed it. We will certainly learn from this. I mean, Kevin is definitely always in PvP."

Messaggio originale di luxon001:
thats not what either of those 2 things are.

At no point did i make a comparison that can be considered "false" (unless youd like to argue it is)

And the second part should show you how stupid your premise is and what it compares to, its not a personal attack.

Or are you going to say im gaslighting you instead?

I don't PvP so why would I be mad about it not being a paid advantage?

I
DO
NOT
CARE
ABOUT
CRUCIBLE

Why should a game that's 95% PvE be balanced around PvP that like 100 people actually even care about?

They even removed SBMM because sweats couldn't find games, BECAUSE NONE CARES ABOUT IT ENOUGH TO PLAY IT SERIOUSLY
Ultima modifica da Hex; 4 giu 2021, ore 6:00
Messaggio originale di Hex:
Messaggio originale di luxon001:
thats not what either of those 2 things are.

At no point did i make a comparison that can be considered "false" (unless youd like to argue it is)

And the second part should show you how stupid your premise is and what it compares to, its not a personal attack.

Or are you going to say im gaslighting you instead?

I don't PvP so why would I be mad about it not being a paid advantage?

I
DO
NOT
CARE
ABOUT
CRUCIBLE

well whether you care or not, Bungie don't really want to have separate sandboxes, it's not part of their design philosophy and it's not something you should expect going forwards. from Kevin Yanes, Sandbox lead (from the interview I posted above):

"We're not talking about separate sandboxes. There is a VERY key thing in Destiny, that your guardian is your guardian everywhere. Your guardian is the same guardian and is the same power in all places."
Messaggio originale di hemddd:
Messaggio originale di Hex:

I don't PvP so why would I be mad about it not being a paid advantage?

I
DO
NOT
CARE
ABOUT
CRUCIBLE

well whether you care or not, Bungie don't really want to have separate sandboxes, it's not part of their design philosophy and it's not something you should expect going forwards. from Kevin Yanes, Sandbox lead (from the interview I posted above):

"We're not talking about separate sandboxes. There is a VERY key thing in Destiny, that your guardian is your guardian everywhere. Your guardian is the same guardian and is the same power in all places."

That was not the point at all. It was a response to you asserting I'm somehow mad about the PvP nerf, I'm not, neither am I really about the PvE nerfs either.

What I *AM* mad about, is the fact that Stasis is worthless in PvE now so it's back to Forsaken era builds and Exotics, so WTF was the point of Stasis in the first place?

Give me ONE good reason to use it over GG+Celestial or Rig+Tether or Flux+Arc. ONE.
Ultima modifica da Hex; 4 giu 2021, ore 6:12
Messaggio originale di Hex:
Messaggio originale di luxon001:
thats not what either of those 2 things are.

At no point did i make a comparison that can be considered "false" (unless youd like to argue it is)

And the second part should show you how stupid your premise is and what it compares to, its not a personal attack.

Or are you going to say im gaslighting you instead?

I don't PvP so why would I be mad about it not being a paid advantage?

I
DO
NOT
CARE
ABOUT
CRUCIBLE

Why should a game that's 95% PvE be balanced around PvP that like 100 people actually even care about?

They even removed SBMM because sweats couldn't find games, BECAUSE NONE CARES ABOUT IT ENOUGH TO PLAY IT SERIOUSLY
If you don't care why are you complaining in a PvP thread?
Messaggio originale di Hex:
Messaggio originale di hemddd:

well whether you care or not, Bungie don't really want to have separate sandboxes, it's not part of their design philosophy and it's not something you should expect going forwards. from Kevin Yanes, Sandbox lead (from the interview I posted above):

"We're not talking about separate sandboxes. There is a VERY key thing in Destiny, that your guardian is your guardian everywhere. Your guardian is the same guardian and is the same power in all places."

That was not the point at all. It was a response to you asserting I'm somehow mad about the PvP nerf, I'm not, neither am I really about the PvE nerfs either.

What I *AM* mad about, is the fact that Stasis is worthless in PvE now so it's back to Forsaken era builds and Exotics, so WTF was the point of Stasis in the first place?

Give me ONE good reason to use it over GG+Celestial or Rig+Tether or Flux+Arc. ONE.
You can freeze enemies. That is your reason.
You will never have balances in PVE/PVP there are separate sand boxes in different instances, your only pretending they are naturally as designed children from the Race of Children. They are simulated separated sandboxes, so you playing as Guardian will simulate playing PVP or PVE and you may not realise the mechanic's in the back ground when done fairly accurate.
Messaggio originale di Hex:
Messaggio originale di hemddd:

well whether you care or not, Bungie don't really want to have separate sandboxes, it's not part of their design philosophy and it's not something you should expect going forwards. from Kevin Yanes, Sandbox lead (from the interview I posted above):

"We're not talking about separate sandboxes. There is a VERY key thing in Destiny, that your guardian is your guardian everywhere. Your guardian is the same guardian and is the same power in all places."

That was not the point at all. It was a response to you asserting I'm somehow mad about the PvP nerf, I'm not, neither am I really about the PvE nerfs either.

What I *AM* mad about, is the fact that Stasis is worthless in PvE now so it's back to Forsaken era builds and Exotics, so WTF was the point of Stasis in the first place?

Give me ONE good reason to use it over GG+Celestial or Rig+Tether or Flux+Arc. ONE.

I didn't say you were mad about the pvp nerfs, that was someone else, keep up.

why do I need to give you a reason to use stasis over other light sub classes? I don't really care lol. my point is you're arguing about how one part of the game shouldn't be balanced based off of the other, and the answer to that is, it's never gonna happen, and is not part of Bungie's design philosophy.

all of those subclasses you mentioned were already better in pve than stasis pre-nerfs when BL came out anyway, so not much has changed tbh
Messaggio originale di DabMan:
Messaggio originale di Hex:

I don't PvP so why would I be mad about it not being a paid advantage?

I
DO
NOT
CARE
ABOUT
CRUCIBLE

Why should a game that's 95% PvE be balanced around PvP that like 100 people actually even care about?

They even removed SBMM because sweats couldn't find games, BECAUSE NONE CARES ABOUT IT ENOUGH TO PLAY IT SERIOUSLY
If you don't care why are you complaining in a PvP thread?

Because PvP is the reason it got nerfed to ♥♥♥♥?!?!?
Messaggio originale di Hex:
Messaggio originale di DabMan:
If you don't care why are you complaining in a PvP thread?

Because PvP is the reason it got nerfed to ♥♥♥♥?!?!?
That's not a good reason. Your reason comes down to "I'm going to complain about PvE in a PvP thread."
Ultima modifica da DabMan; 4 giu 2021, ore 6:28
Messaggio originale di hemddd:
Messaggio originale di Hex:

That was not the point at all. It was a response to you asserting I'm somehow mad about the PvP nerf, I'm not, neither am I really about the PvE nerfs either.

What I *AM* mad about, is the fact that Stasis is worthless in PvE now so it's back to Forsaken era builds and Exotics, so WTF was the point of Stasis in the first place?

Give me ONE good reason to use it over GG+Celestial or Rig+Tether or Flux+Arc. ONE.

I didn't say you were mad about the pvp nerfs, that was someone else, keep up.

why do I need to give you a reason to use stasis over other light sub classes? I don't really care lol. my point is you're arguing about how one part of the game shouldn't be balanced based off of the other, and the answer to that is, it's never gonna happen, and is not part of Bungie's design philosophy.

all of those subclasses you mentioned were already better in pve than stasis pre-nerfs when BL came out anyway, so not much has changed tbh

I know, but Stasis is even worse now. Before, it had it's uses and decent damage. Now it's just 100% pointless. It does nothing Tether on a tiny CD with Rig won't do.

So here's the point you all seem to be missing, intentionally.

Why is it even in the game? It serves 0 purpose now for PvE. For PvP? What does reducing the freeze duration matter? 1.5s is the same as a year when TTK is .8, you're still gonna die. Every. Single. Time.
Ultima modifica da Hex; 4 giu 2021, ore 6:32
Messaggio originale di Hex:
Messaggio originale di hemddd:

I didn't say you were mad about the pvp nerfs, that was someone else, keep up.

why do I need to give you a reason to use stasis over other light sub classes? I don't really care lol. my point is you're arguing about how one part of the game shouldn't be balanced based off of the other, and the answer to that is, it's never gonna happen, and is not part of Bungie's design philosophy.

all of those subclasses you mentioned were already better in pve than stasis pre-nerfs when BL came out anyway, so not much has changed tbh

I know, but Stasis is even worse now. Before, it had it's uses and decent damage. Now it's just 100% pointless. It does nothing Tether on a tiny CD with Rig won't do.

So here's the point you all seem to be missing, intentionally.

Why is it even in the game? It serves 0 purpose now.
Crowd Control. Always has been, always will be. That's literally what it does.
Ultima modifica da DabMan; 4 giu 2021, ore 6:34
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Data di pubblicazione: 4 giu 2021, ore 1:33
Messaggi: 48