Destiny 2

Destiny 2

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BrownDiapers Jun 19, 2021 @ 5:11pm
my fatebringer roll
sharing the pictures of the roll for anyone who is interested im very happy about this

https://imgur.com/a/gbSDHjW
Last edited by BrownDiapers; Jun 19, 2021 @ 5:20pm
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Showing 1-10 of 10 comments
Snow Miser Jun 19, 2021 @ 5:29pm 
Very nice, however I don't really understand why Explosive Rounds are a top tier choice, seems like you're better off with Killing Wind or Rewind Rounds (even though Rewind is... iffy).
BrownDiapers Jun 19, 2021 @ 5:31pm 
Originally posted by Snow Miser:
Very nice, however I don't really understand why Explosive Rounds are a top tier choice, seems like you're better off with Killing Wind or Rewind Rounds (even though Rewind is... iffy).
because it is all time passive dmg increase and aoe. and what i care about most here is the perk combination, not only the expload, i love how smooth this feels and has huge range you can see the stats on right bottom corner
Last edited by BrownDiapers; Jun 19, 2021 @ 5:35pm
BrownDiapers Jun 19, 2021 @ 5:37pm 
Originally posted by Snow Miser:
Very nice, however I don't really understand why Explosive Rounds are a top tier choice, seems like you're better off with Killing Wind or Rewind Rounds (even though Rewind is... iffy).
and opening shot is my favorite perk ;) it makes weapons so much more trusty
Last edited by BrownDiapers; Jun 19, 2021 @ 5:42pm
fwwm Jun 19, 2021 @ 6:04pm 
Originally posted by Snow Miser:
Very nice, however I don't really understand why Explosive Rounds are a top tier choice, seems like you're better off with Killing Wind or Rewind Rounds (even though Rewind is... iffy).

explosive damage doesn't suffer damage fall off over range, it also causes more flinch, and will disrupt overload champs in 2 shots instead of 3
DabMan Jun 19, 2021 @ 6:27pm 
Originally posted by Snow Miser:
Very nice, however I don't really understand why Explosive Rounds are a top tier choice, seems like you're better off with Killing Wind or Rewind Rounds (even though Rewind is... iffy).
Explosive Payload increases flinch and helps with damage falloff.
ZeroKelvin Jun 19, 2021 @ 7:53pm 
This is the most genuinely friendly Steam forums post I've seen in a long time.
Snow Miser Jun 19, 2021 @ 8:15pm 
Alright, so I have... 2 Fatebringer rolls that I like

1). Full Bore + Tactical Mag + Rewind Rounds + Opening Shot + Range Mstw

2). My favorite, Full bore + Tactical Mag + Killing wind + Firefly + reload mstw

Something about firefly... I just love it!
Mister Wiggles Jun 19, 2021 @ 10:13pm 
I mean, if you're needing this for PvP then just wait until July when the palindrome is back in GM nightfalls. Pali is just better across the board, fatebringer was and always has been a PvE handcannon.
Pizzarugi Jun 20, 2021 @ 12:46am 
Originally posted by Mister__Wiggles:
I mean, if you're needing this for PvP then just wait until July when the palindrome is back in GM nightfalls. Pali is just better across the board, fatebringer was and always has been a PvE handcannon.
Why GM nightfalls specifically? Can't you farm it in normal nightfalls? Or is it the adept version you're after? If it's the adept, why is that better? Looking at light.gg, the weapon stats and mods between both types are exactly the same. Am I missing something?

And are you sure Fatebringer is best for PvE? Explosive Payload is great for PvE and PvP, plus it can roll Kill Clip alongside it which is also good for both, but it also has Tunnel Vision and Opening Shot for PvP. All Palindrome's got is Rangefinder and Rampage in one column, and Killing Wind in the other.
Last edited by Pizzarugi; Jun 20, 2021 @ 12:55am
Mister Wiggles Jun 20, 2021 @ 3:21am 
Originally posted by Pizzarugi:
Originally posted by Mister__Wiggles:
I mean, if you're needing this for PvP then just wait until July when the palindrome is back in GM nightfalls. Pali is just better across the board, fatebringer was and always has been a PvE handcannon.
Why GM nightfalls specifically? Can't you farm it in normal nightfalls? Or is it the adept version you're after? If it's the adept, why is that better? Looking at light.gg, the weapon stats and mods between both types are exactly the same. Am I missing something?

And are you sure Fatebringer is best for PvE? Explosive Payload is great for PvE and PvP, plus it can roll Kill Clip alongside it which is also good for both, but it also has Tunnel Vision and Opening Shot for PvP. All Palindrome's got is Rangefinder and Rampage in one column, and Killing Wind in the other.

Adept Pali will get a bump to all stats on masterwork and you get access to adept mods. So you can run Adept Icarus or adept range or what ever you fancy really.

As for Fatebringer being the best PvE handcannon, like don't get me wrong its a decent PvP option if you get the right rolls for it but its beaten out by Palindrome in every aspect, even t he normal palindrome beats out fatebringer. Fatebringer is also kinetic so it does 10% more damage than an energy handcannon with the same rate of fire (only applies to PvE).

Now this could all change when we get the master version of VoG which will have the time lost weapons that people think may be like the adept weapons from GM's. If that is the case then it might be worth comparing them again.

Saying all this though, GM nightfalls are easier to farm than raids as you need half the people and when master VoG comes i'd imagine it wont be easy so again, GM's are the easier alternative.

End of the day though, its what feels best for you but if you're going on stats and the numbers then Pali for PvP and Fatebringer for PvE. Rewind rounds and firefly has made me actually use handcannons in PvE again (since the shadowkeep changes).

EDIT: With kill clip in respect to fatebringer, kill clip is great for most stuff but its pretty poor in the harder end game PvE things. Hence why Frenzy or firefly are usually the go to in that slot for Fatebringer in PvE. Kill clip for sure does serve a purpose in PvP though, that with Tunnel Vision is quite a good roll on paper.
Last edited by Mister Wiggles; Jun 20, 2021 @ 3:30am
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Date Posted: Jun 19, 2021 @ 5:11pm
Posts: 10