Destiny 2

Destiny 2

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How is this an MMO?
No trading when defeating a boss no market/economy and only 16 players max on a map so how is this a mmo?
Publicado originalmente por R A Z E R:
To me it's just a looter shooter with MMO type of elements.
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Mostrando 1-13 de 13 comentarios
Tasso 8 ENE 2021 a las 15:31 
Not every mmo has trading and extremely large instances.
toot 8 ENE 2021 a las 18:39 
its false marketing hype. sadly d2 is a shell of a game with massive potential but too busy catering to whales and fanboys
Awkwurdd 8 ENE 2021 a las 18:48 
It isn't. devs seem like they have no idea what they are doing right now
Thanks goodness it has no market. That is what killed Team Fortress 2 for example. But wished there could someway to trade between players. Like giving away god roll armor.
Shikikan 8 ENE 2021 a las 19:52 
How to kill the game, adding trading.
George Cantstandya 8 ENE 2021 a las 20:03 
Publicado originalmente por 「Triss」:
How to kill the game, adding trading.

Then they shouldn't market it as an mmo then. also Borderlands 1 had trading it saves time and doesn't artificially inflate hrs of playing
Última edición por George Cantstandya; 8 ENE 2021 a las 20:05
siftycat 8 ENE 2021 a las 22:17 
Looter shooter. Not by design, by design it’s actually an MMO but it’s morphed into a looter shooter because at one point the core were demanding more and more gear at higher light. So now it’s a looter shooter and the watershed for it being a looter shooter rather than an MMO is sunsetting gear.
Derpimus 9 ENE 2021 a las 2:31 
There are tons of topics like this, and the fact is that it does technically qualify as an MMO. Is it also a looter shooter? Why yes, it's almost like a game can be more than one thing!
The thing that people are actually upset about is instancing, which splits the players into smaller chunks throughout the world but doesn't really disqualify it from having the title of MMO. Does instancing kinda suck? Sure, sometimes.

Destiny 2 has become a game with major worldwide events that effect the entire in-game world. Be it raids unlocking based on player progression as a whole, events like the Dawning where the entire playerbase contributes to gain a reward, or hidden puzzles that the entire community works together to solve where every player has access to the reward after.
trukr 9 ENE 2021 a las 6:10 
Publicado originalmente por Rai:
it is essentially a series of peer-to-peer "bubbles" connected together in a shared world. Ie, playing on the same server. So, even if instances aren't very large, the servers themselves do accomodate large numbers of players at once who are all experiencing the same world and can possibly come across one another randomly.

Server, is not hardware, those "bubbles" are the servers. You can not randomly happen across players in another instance "bubble". When was the last time in Destiny 2 that you took part in a 50 player RAID? People will stretch and bend definitions to make things what they want, that isn't going to make it real. It's an instanced online looter shooter. I can only imagine the insanity at the tower if it were not instanced.

Reaper 9 ENE 2021 a las 11:16 
Publicado originalmente por Rai:
MMO Definition (Oxford): MMO
noun
noun: MMO; plural noun: MMOs

"an online video game which can be played by a very large number of people simultaneously."

Yeah, that sounds like Destiny 2 to me.

Here another definition (Wikipedia):A massively multiplayer online game (MMOG, or more commonly, MMO) is an online game with large numbers of players, often hundreds or thousands, on the same server.

https://cdn.mos.cms.futurecdn.net/DpG6jfZojFsHHQGQD5tiQH-970-80.jpg

Here's a pic of Destiny 2's server set up. It's overly complicated, as the devs themselves have admitted, but it is essentially a series of peer-to-peer "bubbles" connected together in a shared world. Ie, playing on the same server. So, even if instances aren't very large, the servers themselves do accomodate large numbers of players at once who are all experiencing the same world and can possibly come across one another randomly.

It may not fit the traditional bill of an MMO, where you spend 90% of your time auto-attacking goblins, but it's a lot harder to definitively prove that Destiny isn't an MMO than it would be to prove that it is. Because it certainly fits the definition.
Not this terrible argument again. People who say this crap are so delusional because by their logic, every single multiplayer game is an mmo.
trading would make this game worse IMO
El autor de este hilo ha indicado que este mensaje responde al tema original.
R A Z E R 9 ENE 2021 a las 14:18 
To me it's just a looter shooter with MMO type of elements.
trukr 9 ENE 2021 a las 20:48 
Publicado originalmente por Rai:
Publicado originalmente por trukr:

Server, is not hardware, those "bubbles" are the servers. You can not randomly happen across players in another instance "bubble". When was the last time in Destiny 2 that you took part in a 50 player RAID? People will stretch and bend definitions to make things what they want, that isn't going to make it real. It's an instanced online looter shooter. I can only imagine the insanity at the tower if it were not instanced.
Uh, yeah you do randomly happen across other players. It mostly happens in strikes, dungeons, story missions, adventures, and other activities that start off in the same instance as people just patrolling the area.

I never said every single instance of every single gametype is open to the point where you could come across other players. The picture sums it up pretty well, I think.

Yeah I mean you'd be hard pressed to prove this game isn't an MMO. It does have a shared server, a large number of people playing concurrently in a shared world. It may not fit your definition of an MMO, but it's good enough for the actual people who developed the game.

You go on believing that, but it's not. You do happen on people, the 20 in your instance. Luke Smith, not "actual people who developed" is the one that came up with that, being a WOW fan he looks to be trying to make this an MMO. It was never called that until he did it. Even then, a developer saying something is no proof that it's true. MMOs have things like 50 player RAIDS, Destiny 2 has 6 player raids, 6 players is not massively multiplayer. Multiplayer online is not the same as MMO. Anyway, I think it's about time to stop talking to the wall, good day.
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Publicado el: 8 ENE 2021 a las 14:21
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