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Killing faster is not a problem in a premade group. But when you are doing some bounties or trying to max a catalyst it becomes a struggle to get kills.
Yes, when the seasonal mods were not favoring the previously mentioned pinnacles, we drop for example Recluse. But we never really dropped Mountaintop. No, not every weapon should hit 20% usage, but those that do are a problem. And this sunsetting removes a lot of those, especially Mountaintop.
Having no void MG at all is a genuine hole in the loot table. But precision hand cannons? We got at least 3 options. Kinetic shotguns? 3 options. Cannot comment on scouts, its a weapon type i dislike. But bows? Over the past few seasons we had access to a bow from valentines, bow from IB, bow last season. Bow in both Last Wish and Garden. And now we got a new bow in Beyond Light. Personally i am using Trinity Ghoul in most of my loadouts if i am farming, if i drop it, i have an Accrued Redemption instead, i really like bows. And there are good exotic options, for example Leviathan's Breath consistently finds its way into our nightfall fights because it messes up unstoppables.
Im not sure we have the same understanding of "options". In my book option is if i can pick at least one weapon type for a slot. Having say 8 precision hand cannons means i got 7 im hardly using or dismantle upon receiving. Warframe is a good example where there are tons of weapons and 90% is not used. Even though everything works there because weapons are that overpowered.
Also, I hate PvP in general and Gambit too but a little bit less. I don't care about PvP balance since I don't play it and I just want a huge variety of guns to play with(and Bungie is pissing me off by sunsetting guns that I like).
That's a perspective from a point of view of a person who wants to like the game and does not do PvP whatsoever.
Escape Velocity.
If someone likes using the same few weapons who cares? Let them? How does it affect you lol
That's not variety. Variety is having multiple options for each possible weapon/archetype/element permutation available.
Accrued Redemption, Whispering Slab, and Biting Winds are all kinetic. The Vow you mentioned was sunset. There is no void bow.
Scout rifles? No arc or solar.
SMGs? No void.
Start narrowing down the categories by looking at archetypes, and you'll find more holes. When I mentioned precision hand cannons, I was referring to the lack of a solar option. Kinetic shotguns are also missing a representative.
And do mind that some of the "available" options can no longer be acquired, thanks to the seasonal model. So the existing pool can be even smaller, depending on which seasons you played.
"Options" is a plural word. Not singular. If you can pick one weapon for a slot, you have one option. If each precision hand cannon does something different, like Seventh Seraph spawning Warmind Cells, Service Revolver being able to roll Rapid Hit/Swashbuckler, and a few others to cover different elements, they are not interchangeable and each have a niche.
Personally, I don't consider an energy weapon to be interchangeable with a kinetic one. And I don't consider a rapid-fire frame to be interchangeable with a high-impact type. There is a huge difference in the behaviour of a precision fusion rifle and the new aggressive type. It goes beyond simply having *a* hand cannon or two to use. There should be at least 12 - one of each element, and in each archetype - and ideally 24, so that you can choose one with your preferred perks after filtering through the type of weapon you prefer.
Because as I said above, variety is having multiple options for each possible weapon/archetype/element permutation available.
Though instead of just using what ever armour dropped, I burnt through my reserves to put the armour and weapons to higher power levels on the climb to 1200...
I do have a very solid Gnawing Hunger though, thing's a beast in PVE and PVP despite having a PVP focused roll. Sadly missing a decent legendary HMG, kinetic sniper (ran with a Tranquility with a non god roll, very solid though) since I haven't gotten a Long Shadow that's a good roll yet. And miss using the Vanguard ritual HMG and the Season of the Undying HMG.
What I do like is the fact I can now buy the ritual weapons, for obscene prices, though they need to add in raid weapons and armour for the sunset ones so we can complete our collections.