Destiny 2

Destiny 2

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lolschrauber Nov 23, 2020 @ 12:31pm
Mask of Bakris
Wow. I'm speechless.

Double my dodge cooldown for a slightly fancier dodge and a 10% damage buff for arc weapons. That's like Aeon Swift levels of terrible.

Who designed this?
Last edited by lolschrauber; Nov 23, 2020 @ 12:32pm
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Showing 1-15 of 29 comments
lolschrauber Nov 23, 2020 @ 12:39pm 
Originally posted by Salmón:
another mediocre exotic-partly trash.
It's definitely bottom tier trash. I didn't expect it to be amazing, but the fact that your dodge cooldown doesn't start until that 10 second buff is expired, yikes. I get they don't want you to have a permanent buff, but it's 10% .. that's nothing.

Compare it to dragons shadow. Dodging reloads all guns, buffs movement speed and reload speed and you can combine it with the dodge skill that recharges your melee.
Last edited by lolschrauber; Nov 23, 2020 @ 12:41pm
MOSLEY Nov 23, 2020 @ 12:46pm 
It stacks with other buffs. It's ridiculously good...

https://www.youtube.com/watch?v=6WXghqQ4APQ&ab_channel=Ehroar
Last edited by MOSLEY; Nov 23, 2020 @ 12:48pm
lolschrauber Nov 23, 2020 @ 12:51pm 
Originally posted by MOSLEY:
It stacks with other buffs. It's ridiculously good...

https://www.youtube.com/watch?v=6WXghqQ4APQ&ab_channel=Ehroar
No it's not. I expected it to stack. Still, there's definitely better choices overall.

I rather take twice as many dodges which means more melees and less downtime from reloading. I freeze easier and more often which means I get the 30% damage buff a lot more often.
Last edited by lolschrauber; Nov 23, 2020 @ 12:53pm
Zach Nov 23, 2020 @ 12:55pm 
Hunters always get shafted with their exotic gear. At this point just play a Warlock they're probably the most versatile class in the entire game.
IblisFlare Nov 23, 2020 @ 12:58pm 
Originally posted by 0x7FFFFFFF:
Hunters always get shafted with their exotic gear. At this point just play a Warlock they're probably the most versatile class in the entire game.
And get nerfed immediately anytime you have anything remotely good.
MOSLEY Nov 23, 2020 @ 12:58pm 
Why did you expect it to stack? No other buffs stack. It's is literally the only thing in the game that does this.

The 30% buff that you're referring to is redundant to weapons of light.
IblisFlare Nov 23, 2020 @ 12:59pm 
Originally posted by MOSLEY:
Why did you expect it to stack? No other buffs stack. It's is literally the only thing in the game that does this.

The 30% buff that you're referring to is redundant to weapons of light.
It's actually less than weapons of light, which is 35%.
lolschrauber Nov 23, 2020 @ 1:01pm 
Originally posted by MOSLEY:
Why did you expect it to stack? No other buffs stack. It's is literally the only thing in the game that does this.

The 30% buff that you're referring to is redundant to weapons of light.
I'm generally do not build my character around other characters, so this is irrelevant.

Oh well, if it's so amazing, it'll surely be the hard meta. we'll see.
Last edited by lolschrauber; Nov 23, 2020 @ 1:02pm
Zach Nov 23, 2020 @ 1:02pm 
Originally posted by IblisFlare:
Originally posted by 0x7FFFFFFF:
Hunters always get shafted with their exotic gear. At this point just play a Warlock they're probably the most versatile class in the entire game.
And get nerfed immediately anytime you have anything remotely good.
Warlocks only got their Stasis Melee ability slightly nerfed (freeze duration + max range). But you know you still have top tree Dawnblade + Icarus Dash + Handheld Supernova + Celestial Fire + Rift. All us Hunters get is crap after crap.
Last edited by Zach; Nov 23, 2020 @ 1:02pm
MOSLEY Nov 23, 2020 @ 1:03pm 
Originally posted by IblisFlare:
Originally posted by MOSLEY:
Why did you expect it to stack? No other buffs stack. It's is literally the only thing in the game that does this.

The 30% buff that you're referring to is redundant to weapons of light.
It's actually less than weapons of light, which is 35%.

What I mean is that you lose your 30% buff and get weapons of light instead, making the original 30% buff useless.

Hunters have golden gun w/ celestial nighthawk for insane boss damage. Or mask of bakris, which allows them to have insane boss damage while also keeping their super to use elsewhere. It's a top-tier exotic for raiding for sure.
lolschrauber Nov 23, 2020 @ 1:09pm 
Originally posted by MOSLEY:
Originally posted by IblisFlare:
It's actually less than weapons of light, which is 35%.

What I mean is that you lose your 30% buff and get weapons of light instead, making the original 30% buff useless.

Hunters have golden gun w/ celestial nighthawk for insane boss damage. Or mask of bakris, which allows them to have insane boss damage while also keeping their super to use elsewhere. It's a top-tier exotic for raiding for sure.
You could go and calculate though. For WoL I have to rely on another players super. The other buff, I can pretty much get whenever there's an enemy and it's not too hard to get it multiple times either. DPS in certain situations alright, but total damage output? This is exactly why I'm not a fan of these lab-tests. You just see raw numbers and go with it, excluding a million other things.
Last edited by lolschrauber; Nov 23, 2020 @ 1:09pm
MOSLEY Nov 23, 2020 @ 1:14pm 
Originally posted by lolschrauber:
Originally posted by MOSLEY:

What I mean is that you lose your 30% buff and get weapons of light instead, making the original 30% buff useless.

Hunters have golden gun w/ celestial nighthawk for insane boss damage. Or mask of bakris, which allows them to have insane boss damage while also keeping their super to use elsewhere. It's a top-tier exotic for raiding for sure.
You could go and calculate though. For WoL I have to rely on another players super. The other buff, I can pretty much get whenever there's an enemy and it's not too hard to get it multiple times either. DPS in certain situations alright, but total damage output? This is exactly why I'm not a fan of these lab-tests. You just see raw numbers and go with it, excluding a million other things.

Total damage output is rarely important. Bosses in D2 have very short damage windows, so you typically don't get to spend all of your ammo in a damage phase. It's all about DPS.

As for relying on other player's supers, if your titan isn't dropping a bubble for boss DPS then you need to have a word with your teammates, lol.

This exotic isn't for running strikes etc. with randoms. You don't need damage buffs in strikes. It's for raiding.
Last edited by MOSLEY; Nov 23, 2020 @ 1:15pm
IblisFlare Nov 23, 2020 @ 1:14pm 
Originally posted by 0x7FFFFFFF:
Originally posted by IblisFlare:
And get nerfed immediately anytime you have anything remotely good.
Warlocks only got their Stasis Melee ability slightly nerfed (freeze duration + max range). But you know you still have top tree Dawnblade + Icarus Dash + Handheld Supernova + Celestial Fire + Rift. All us Hunters get is crap after crap.
It was not slightly. It was pretty hard. It did need a nerf, but they murdered it. Warlocks have a 6 meter melee lunge. The thing has a 16[down from 28 I think] meter range after the nerf. This leaves a 10 meter range where Warlocks can actually use it. Try using that in PvE without wiffing the thing. It's really hard. Top tree dawnblade is like, the one good thing Warlocks have going PvP wise. Handheld was also nerfed hard. Still easily usable at least, but then you have to deal with a super that is really awkward to use. PvE wise, yeah, Warlock has a lot more, but you still can't tell me that warlocks don't get ♥♥♥♥ on whenever they have something good. Top tree dawn is like, the one exception I can think of so far.
lolschrauber Nov 23, 2020 @ 1:18pm 
Originally posted by MOSLEY:
Originally posted by lolschrauber:
You could go and calculate though. For WoL I have to rely on another players super. The other buff, I can pretty much get whenever there's an enemy and it's not too hard to get it multiple times either. DPS in certain situations alright, but total damage output? This is exactly why I'm not a fan of these lab-tests. You just see raw numbers and go with it, excluding a million other things.

Total damage output is rarely important. Bosses in D2 have very short damage windows, so you typically don't get to spend all of your ammo in a damage phase. It's all about DPS.

As for relying on other player's supers, if your titan isn't dropping a bubble for boss DPS then you need to have a word with your teammates, lol.

This exotic isn't for running strikes etc. with randoms. You don't need damage buffs in strikes. It's for raiding.
We'll see how it shifts the meta or not. I'm surprised I haven't noticed a single hunter in a team using it yet, if it's such an obvious god tier choice.
Last edited by lolschrauber; Nov 23, 2020 @ 1:18pm
MOSLEY Nov 23, 2020 @ 1:23pm 
Originally posted by lolschrauber:
Originally posted by MOSLEY:

Total damage output is rarely important. Bosses in D2 have very short damage windows, so you typically don't get to spend all of your ammo in a damage phase. It's all about DPS.

As for relying on other player's supers, if your titan isn't dropping a bubble for boss DPS then you need to have a word with your teammates, lol.

This exotic isn't for running strikes etc. with randoms. You don't need damage buffs in strikes. It's for raiding.
We'll see how it shifts the meta or not. I'm surprised I haven't noticed a single hunter in a team using it yet, if it's such an obvious god tier choice.

Most people don't have it yet. It's also completely unnecessary in stuff like strikes because strike bosses can be instakilled without damage buffs, so I doubt you'll see it in matchmade activities. It will only see use in raids as an alternative to celestial nighthawk.

You rarely see people running celestial either but it's still the best hunter PVE exotic.
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Date Posted: Nov 23, 2020 @ 12:31pm
Posts: 29