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Fordítási probléma jelentése
Generally speaking though almost all Warlocks in the Crucible can be summed up with the following (if you're a Titan):
-"No you can't just block my Dawnblade with your shield and then slap me with it"
-"Haha purple pizza go bonk".
The best PVP stat (recovery) lowers the cooldown of their class ability.
Blink is the best jump in the game for pvp for freaking obvious reasons. Just because you don't know how to use it in engagements properly doesn't make it bad.
Top tree dawnblade melee is way more versatile than throwing knife or hunter bombs, and can trigger exotic interactions like sunbracers. Top tree also gives you mobility plays that no other class can achieve through heat rises. It also gives you a dodge ability.
I haven't play stormcaller in the latest patch, but arc soul with getaway artist used to be insanely good.
Playing middle tree void lets you free up a shotgun for a sniper.
If you posted this in crucible playbook you would probably get laughed at bruh.
I play WL and i cant follow you Oo?
WL is super op in pvp.... just learn to play it lol
But it is when it shows that you aren't understanding the context of the game mechanics and how effectively they can be used in pvp.
Titan's and Hunter do not have baked in mid air accuracy benefits that warlocks get from the subclass tree. They have to sacrifice a mod slot for icarus grip. They also do not have access to a mid-air dodge. Heat Rises gives you a significant competitive advantage in maps that have differing elevations (which is most maps) if you are using it correctly.
Throwing Knife is a silver bullet ability. You either land the ability for a OHKO or you don't. Warlock ranged melees have significantly quicker animation frames and are far more lenient in actually landing them. You can kill people with them who are one hit and standing in cover if you have an adequate angle to do so. Titan charges are used more for mobility at high levels of play so that titans can push map control. They are easily countered by even the most average shotgun user.
And yet thousands of people can get kills with dawnblade without a problem. Try turning down your settings in PVP. Every single super has significant VFX added to them that effects lighting that can make it incredibly difficult to understand what is going on around you.
I'm not going to disagree that Nova isn't the best super in the game, but you're missing the forest for the trees. The nova subclasses have far stronger neutral games (i.e. Devour). Also, don't launch a nova cross map.
Blink isn't the worst double jump. Blink allows you to close the gap or back out of a bad engagement INSTANTLY. Caught in the open? Blink to a pillar. No other class has this option available to them. If you don't think this is an advantage, being able to jump unabated to different forms of cover instantly, how that effects map control and firing angles in a team FPS, I really don't know what to say to you. It sounds like you just want to be able to blink into somebodies face and shotgun them instantly, which is absolutely absurd.
Rifts are equivalent to Barricades, both require pre-placement with a reasonable prediction that it's going to benefit you during an engagement.
Everybodies grenades suck unless you use them in spots and situations that they were meant for.
Not going to comment on what you said about stormcaller because I don't actively play stormcaller. But i'm experienced enough to know that even that has options if you're playing it correctly.
Top tree dawnblade has very little versatility outside of a mid-air dodge and it still has no insta-kill melee like and sunbracers is not a good exotic to pair with them since it does not buff dawnblade. Heat Rises comes at the cost of warlock being able to use a grenade and you're MORE vulnerable in the air as warlock than on ground.
Middle Tree void ONLY has handheld supernova, nothing else about it is good.
Bro if you're floating in mid-air, out in the open with no idea where to go should you get pinched, you have bigger problems, because the exact same thing would happen on the ground.