Destiny 2

Destiny 2

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Tom Jun 12, 2020 @ 8:01pm
Trinity ghoul catalyst is either bugged or misleading.
It says "Lightning rod now triggers from any arc damage final blow" I'd take this to mean you can pair it with an arc heavy and an osmosis kinetic, and getting kills with any arc weapon would proc lighting rod even with the bow stowed but it does not proc. What are your thoughts? Bugged? Intended so its not too strong of an exotic?
Last edited by Tom; Jun 12, 2020 @ 8:01pm
Originally posted by Big Goss:
Originally posted by Disco Ball:
Bow has to be in your hands.
This, the perk is only active while the weapon is equipped, its working as intended, you can fire an arc rocket and quickswap back to the bow and the perk will still activate.
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Shrek 2 On DVD Jun 12, 2020 @ 8:03pm 
Bow has to be in your hands.
The author of this thread has indicated that this post answers the original topic.
Big Goss Jun 12, 2020 @ 8:11pm 
Originally posted by Disco Ball:
Bow has to be in your hands.
This, the perk is only active while the weapon is equipped, its working as intended, you can fire an arc rocket and quickswap back to the bow and the perk will still activate.
Tom Jun 12, 2020 @ 8:23pm 
Thanks you two. I had a feeling it was intended but i was kinda hoping it was bugged, shame.
I think i'ted be really cool if it did combo well with the Osmosis perk.
Big Goss Jun 12, 2020 @ 8:28pm 
Originally posted by Tom:
Thanks you two. I had a feeling it was intended but i was kinda hoping it was bugged, shame.
I think i'ted be really cool if it did combo well with the Osmosis perk.
It would've been cool, but given how easy it is to maintain the perk once activated since the Lightning rod shot reprocs itself it would be a bit too strong imo.
Tom Jun 12, 2020 @ 8:46pm 
Originally posted by C U S T A R D:
Originally posted by Tom:
snip.
It would've been cool, but given how easy it is to maintain the perk once activated since the Lightning rod shot reprocs itself it would be a bit too strong imo.

Yeah you raise a good point, but i shall counter...Rule of cool trumps balance :P. anyway it would be nice if there were perks on energy weapons that could take advantage of osmosis, maybe something like "kills with other weapons using the same element boost this weapons handling & reload for a short time, active effect of perk activates when this weapon is pulled, time can be extended with multikills from other weapons before you pull this weapon" or something like that. Too strong? Too weird? its a spitball idea.
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Date Posted: Jun 12, 2020 @ 8:01pm
Posts: 5