Destiny 2

Destiny 2

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REF6882 May 20, 2020 @ 5:42pm
Is "power level" even mean anythig?
Is "power level" even mean anythig? I am new (like less than 100h), and I see diferent number of damage every time, and finding new "better" armor does not do anything to me. Like i do not see the point of geting anything in this game. I can just face roll true a lot of stuff with just starting gear. So what the point of the grinde if the game correct enemy levels to your level?
The qwest part is confusing and soryline look so off because u just woke up as powerranger with 7777 lvl of galaxy power, than you level up to 9999lvl of pover and acidently find dat chik that SHOW U THE STORY. But how the ♥♥♥♥ am I supposed to know wich one is the first one? This is the first game to me, where i spend 85% time on forums, youtube, to figure out why and how stuff work, coz game does not tell you anything. And guides about classes in game is 2 houers long, coz game just trough at you 3 classes and 9 subclasses without even need to level up or smthg. Its confusing, overvelming, and make no sence. THis is the first time in my life, when I an so confused in what i suposed ro do? grinde? for what? I can do all the ♥♥♥♥ already! Story? witch one? and why if I am already a walking powerhouse, like, does it mean that i already won the war? WTF is this game.
I am not crying or try to be negative, I just do not see why even bother to play this game.
I seek for advise, may be a direction, coz this game feels pointless for me.
Originally posted by EckyThump:
Way back when the game started, you'd slowly rise from 0 power as you played the campaign. Each activity and each planet had recommended power levels that showed what the enemies were scaled at. Fighting enemies there at a lower power level would put you at a disadvantage, enemies could even be immune if you were low enough. But raising your power over that level would give you the advantage, though the advantage cap is fairly low, you'll feel the same in a level 30 area at power 60, as you would at power 600. This is how 'low level' areas could remain challenging for new players but also still mostly relevant to high level characters.

With New Light and the starting level being raised to 750, you don't get that same feel of progression, of feeling weak against certain enemies, and then finding you've got the advantage. You're overlevelled for like 95% of the game's content so you're at maximum possible advantage in all places except parts of the Moon. But there are places where power is very important and being low-powered will definitely hurt compared to when you meet or exceed the recommended level, and those are,
Ordeals, Hero difficulty and above,
Nightmare Hunts, Hero difficulty and above,
Nightfalls,
I believe Garden of Salvation has a requirement in the 800's,
Also there are some PvP aspects where power level matters, like Iron Banner, Trials of Osiris and the PvP portion of Gambit.

As well as this, New Light your power gains help unlock the legacy activities like Forges and Menagerie, you need to hit a certain level before you get the prompt to access them.

Yes agreed, New Light has confused a lot of people and a lot of things are very poorly explained.
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Showing 1-15 of 15 comments
Shotz May 20, 2020 @ 5:45pm 
google these questions
HugoTaHell May 20, 2020 @ 5:48pm 
then don't play.
Birmingham May 20, 2020 @ 6:00pm 
i am the same..

its a great game but man wtf...its very confuseing for newbies..

an @ HUGO why not put something that will help "you prick"

look thers no real guide so what ive done it ...
started a new char...and im stayin on earth till ive done everything there..then ill move to the next one.
theres so much other stuff going on in the game that its just unclear for NEWBIEs on how to do things propa..
bit liek WarFrame..very confuseing
REF6882 May 20, 2020 @ 6:18pm 
Originally posted by HugoTaHell:
then don't play.
wery helpfull, thnx.
REF6882 May 20, 2020 @ 6:19pm 
Originally posted by Welchkin:
google these questions
I did that, but i want to gather opinions from different sources
REF6882 May 20, 2020 @ 6:24pm 
Originally posted by Birmingham:
i am the same..

its a great game but man wtf...its very confuseing for newbies..

an @ HUGO why not put something that will help "you prick"

look thers no real guide so what ive done it ...
started a new char...and im stayin on earth till ive done everything there..then ill move to the next one.
theres so much other stuff going on in the game that its just unclear for NEWBIEs on how to do things propa..
bit liek WarFrame..very confuseing
I played warframe before this game, and belive me its WAY more complex mecanicly, BUT this game made me sit and stare with one qwestion- WHy? Why do i bother play if enemys are same power as you, if "light" lvl does not mean any thing till 1000. THAN you can flex on kids if you can roll 1002 lvl item. What the ♥♥♥♥ is that ♥♥♥♥. And again, why? to make game extra easy when mobs will be 1000lvl, and you like a god will be 1009??? What the ♥♥♥♥♥♥♥ point&!? I just whant to know the way, and why people play this game, may be i do not know something?
Les Grossman May 20, 2020 @ 6:32pm 
I do agree that zones or some missions (like story?) should definitely limit power at 750 or at least 800, but to be frank, Warframe is bad example here. Whole game is built around making character than sweep across the zone with lightning speed killing everything on touch.

If you feel like mobs are too easy, go solo Nightfall or one of two Dungeons. It's possible, quite challenging and fun. Then you will maybe understand reason behind light levels.
Doragor May 20, 2020 @ 6:44pm 
Power level is what Bungie devised to keep you invested in the game, along with weapon/armor rolls.
Basically you have to repeat all content a thousand times in order to grind bounties/catalysts/exotics/Flavor of the month/Meta equipment while also changing your purples for blues in order to increase your light level by 1 or 2 each time after you reach 1000.

Guess it's faster before the hardcap, but damn, this system annoys me.
Natius May 20, 2020 @ 6:45pm 
Too important
Power level give some good advantage at PvP (disadvantaged enabled)
Some mission strict by power level
Some mission difficulties strict by power level too
Your weapon deal more damage, but armor i think just change slightly
Nibbie May 20, 2020 @ 6:53pm 
Your power level determines the damage you do and take to/from enemies. If you are a lower level than your enemies, they do more and take less, and if you are above them, you do more and take less. However, your advantage is capped at +20 I think, so you can't just oneshot lower level content.

The reason you aren't feeling like its important is because of how Bungie handled New Light, where they made pretty much everything before Shadowkeep power 750 (when before it ranged from 10-750). However, there are still several activities that need a higher power level, one of the biggest you have access to is Nightfalls. Nightfall: The Ordeal has difficulties going up to 1030, for example.
The author of this thread has indicated that this post answers the original topic.
EckyThump May 20, 2020 @ 7:08pm 
Way back when the game started, you'd slowly rise from 0 power as you played the campaign. Each activity and each planet had recommended power levels that showed what the enemies were scaled at. Fighting enemies there at a lower power level would put you at a disadvantage, enemies could even be immune if you were low enough. But raising your power over that level would give you the advantage, though the advantage cap is fairly low, you'll feel the same in a level 30 area at power 60, as you would at power 600. This is how 'low level' areas could remain challenging for new players but also still mostly relevant to high level characters.

With New Light and the starting level being raised to 750, you don't get that same feel of progression, of feeling weak against certain enemies, and then finding you've got the advantage. You're overlevelled for like 95% of the game's content so you're at maximum possible advantage in all places except parts of the Moon. But there are places where power is very important and being low-powered will definitely hurt compared to when you meet or exceed the recommended level, and those are,
Ordeals, Hero difficulty and above,
Nightmare Hunts, Hero difficulty and above,
Nightfalls,
I believe Garden of Salvation has a requirement in the 800's,
Also there are some PvP aspects where power level matters, like Iron Banner, Trials of Osiris and the PvP portion of Gambit.

As well as this, New Light your power gains help unlock the legacy activities like Forges and Menagerie, you need to hit a certain level before you get the prompt to access them.

Yes agreed, New Light has confused a lot of people and a lot of things are very poorly explained.
Last edited by EckyThump; May 20, 2020 @ 7:08pm
ZeroKelvin May 20, 2020 @ 7:37pm 
This, great explanation ^ .

Also, try searching r/DestinyTheGame for the new player guide somebody wrote back during Shadowkeep. It was pretty thorough.

Edit: just a minor correction to the above post, the light level requirement for Garden is 940. Anything below that and you're doing less damage.
Last edited by ZeroKelvin; May 20, 2020 @ 7:37pm
REF6882 May 21, 2020 @ 2:53am 
Originally posted by Sundr:
I do agree that zones or some missions (like story?) should definitely limit power at 750 or at least 800, but to be frank, Warframe is bad example here. Whole game is built around making character than sweep across the zone with lightning speed killing everything on touch.

If you feel like mobs are too easy, go solo Nightfall or one of two Dungeons. It's possible, quite challenging and fun. Then you will maybe understand reason behind light levels.
Can not agree with that, you can see this only on streams (when stramers have maximum on every thing and such). And they doing always like endless missions to fight enemys above soft cap of 150 lvl, for loot, materials, objectives. But than game will be tuffer eventually, for example I was at last planet doing some missons and i get my ass kicked because i have gear and mods from mid tier planets, or just does not have any cool stuff ( just example). And as you say, you can kill with 1 sweep, yes, BUT you need have things for this-weapons, mods, damage combinations, heal items, right characters(aka warframes). In this game - u can do this no matter what, and your "build" is doesn't matter. In warframe it does. Y can not just grab your new warframe and go level it up at what ever place you whant - you take it to starting lokations because othervise you will be one taped.Whats why i have not such problems with wrframe, but i tired of absurd level of grinde, like, if you whant the coolest and strongest stuff in warframe - it must to become your job, you must play it like 40 - 60h per week.
Sry for poor grammar, english is nt my native language
Last edited by REF6882; May 21, 2020 @ 3:01am
REF6882 May 21, 2020 @ 3:03am 
Originally posted by Felwinter's Glitch:
This, great explanation ^ .

Also, try searching r/DestinyTheGame for the new player guide somebody wrote back during Shadowkeep. It was pretty thorough.

Edit: just a minor correction to the above post, the light level requirement for Garden is 940. Anything below that and you're doing less damage.
thnx! I will chek it! :Gifting:
REF6882 May 21, 2020 @ 3:29am 
Originally posted by Felwinter's Glitch:
This, great explanation ^ .

Also, try searching r/DestinyTheGame for the new player guide somebody wrote back during Shadowkeep. It was pretty thorough.

Edit: just a minor correction to the above post, the light level requirement for Garden is 940. Anything below that and you're doing less damage.
I saw it, and everybody says about.... some sort of deleting your gear.... like when you obtain 1010 lvl gun and that it will be removed just...because? and there is no point to get best of the best stuff because it will be...a.. - "sun setting"? this is confusing me even more. Do all my progress of many many days will be just trashed? or what?
Last edited by REF6882; May 21, 2020 @ 3:30am
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Date Posted: May 20, 2020 @ 5:42pm
Posts: 15