Destiny 2

Destiny 2

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Dart Dec 30, 2019 @ 2:29am
Pulling Ghost shells out of collections
Can we just continue to reroll a ghost shell til we get a decent mod on it that isn't completely worthless or does it always just come out of collections the same as the first one you ever found?

I would like to reroll the seasonal ghost shell you get but it has a bad mod on that i will never use, would like a more all around stat on the thing.

just curious if you can reroll via collections for exotic ghost shells pretty much. I understand you can't reroll ALL mods on the things but on ones with "random" mods can you reroll those at least?
Last edited by Dart; Dec 30, 2019 @ 2:53am
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Showing 1-5 of 5 comments
BlueLightning Dec 30, 2019 @ 2:39am 
i feel only good shell are exotics which has 3+ perks
娇妹娇妹 Dec 30, 2019 @ 3:12am 
111:steammocking:
Disjointed Sky Dec 30, 2019 @ 5:36am 
The good ghost perks are fixed on exotic shells (guiding light or speed demon), but you can keep pulling out of collection for planetary specific mods.
For example, the third mod slot on my Chiropteran Shell is a planetary combo detector, I just pulled all versions from collection until I have all the locations.
This now outdated website lists some of the possible combos:
https://lowlidev.com.au/destiny/ghosts
Last edited by Disjointed Sky; Dec 30, 2019 @ 5:39am
Skurcey Dec 30, 2019 @ 5:40am 
i noticed that saint 14 shell only have combined detector as 3rd perk
good to reroll
Dart Dec 30, 2019 @ 2:34pm 
Ah so you can theoretically pull them out til you get the rerollable mods you want. Thank you everyone I appreciate it.
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Showing 1-5 of 5 comments
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Date Posted: Dec 30, 2019 @ 2:29am
Posts: 5