Destiny 2

Destiny 2

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Elzam Jun 29, 2019 @ 9:07am
Game files from Bnet to Steam
So, when new light drops, they said all our progress is transferred. Nice

But did they say anything about the whopping 100 gigs of game files ?
Do we need to redownload for steam's?

Any word from Bungle about this ?
Thx
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Showing 1-15 of 44 comments
BadGamer Jun 29, 2019 @ 9:11am 
Yes, you will need to download New Light, which will no doubt be big and when you log in, it'll give you an option to Link and Transfer data from Blizzard. Afterward you can delete the Blizzard Files
Elzam Jun 29, 2019 @ 10:21pm 
Originally posted by BadGamer:
Yes, you will need to download New Light, which will no doubt be big and when you log in, it'll give you an option to Link and Transfer data from Blizzard. Afterward you can delete the Blizzard Files
thx my dude
G3 Jun 30, 2019 @ 1:22am 
I plan on just dragging the d2 folder into the steam apps folder. Hopfully the dl will start from there.
Terin Jun 30, 2019 @ 3:17am 
Yeah, you can try moving the files over, but there's a decent chance the transition from F2P, the transition to Steam, and all the new content will make them incompatible. Worth a shot, though!
Cowkiller Jun 30, 2019 @ 5:38am 
new light out in sept is 105gb
encardido Jun 30, 2019 @ 7:16am 
This is only speculation but if the checksum list that Bungie makes for Steam, includes the same metadata that currently exists for the game, people can just copy the whole folder and Steam will only download the currently missing content.

Technically you’d just have to start the download on Steam so the proper folders and registry be created, pause the download and swap the game folder from bnet to the one created on Steam. Afterwards instead of resuming the download, verify the game files and it will check the game files and download only the missing ones. Fingers crossed, fellas.
Elzam Jun 30, 2019 @ 8:11am 
Originally posted by wrong nº:
This is only speculation but if the checksum list that Bungie makes for Steam, includes the same metadata that currently exists for the game, people can just copy the whole folder and Steam will only download the currently missing content.

Technically you’d just have to start the download on Steam so the proper folders and registry be created, pause the download and swap the game folder from bnet to the one created on Steam. Afterwards instead of resuming the download, verify the game files and it will check the game files and download only the missing ones. Fingers crossed, fellas.
Gotta wait and see then
KramRM Jun 30, 2019 @ 10:11am 
Originally posted by G3:
I plan on just dragging the d2 folder into the steam apps folder. Hopfully the dl will start from there.
You are better off deleting and re-downloading. There will be a number of back end changes to support servers and friends through Steam instead of Battle Net.
TrialMacameau Jun 30, 2019 @ 8:14pm 
I wouldn't delete the D2 files from BNet
If I were you I would move those files to a new Destiny 2 Folder in the Steamapp\common and simply just delete the Exe's and DLLs to let Steam re-download what's missing along with the new content
TrialMacameau Jun 30, 2019 @ 8:15pm 
I'm betting that Steam uses the BNet files to start download from there
TBG [FR] Sep 29, 2019 @ 6:08am 
Just tried today, didn't seem to work... I moved Destiny 2 files from Battle.net to Steam folder (steamapps/common/Destiny 2) and then clicked on "preload" on the store page, it started a download display 80 Go left...
Originally posted by TBG FR:
Just tried today, didn't seem to work... I moved Destiny 2 files from Battle.net to Steam folder (steamapps/common/Destiny 2) and then clicked on "preload" on the store page, it started a download display 80 Go left...

It will never work with preloads because preloads are encrypted compressed files and the appmanifest is currently checking against the packed preload on Steamworks, once the game goes live the appmanifest swaps over to checking the files versus the unpacked live version on Steamworks.

So you have to wait until the game goes live to do this and see if it works...which it should unless they completely re-did the entire file structure. Destiny 2 uses a lot of small files organized based on type + expansion + language (for audio) which means instead of updating old files when new content is added they often make new ones. There's tons of files in Destiny 2's folder that haven't been updated since Y1. This means if you move the folder over post release, you should only have to download new exe/Steam dlls/New Light stuff like the new tutorial mission/Shadowkeep stuff for about 20 GB worth of download.
crithon Sep 29, 2019 @ 6:27am 
it'd be nice if we could just move folders, but still it's still data on their the server side. And considering how Bungie is open about sharing those stats there's a lot they still have on their end.
encardido Sep 29, 2019 @ 6:35am 
Originally posted by i feel a sickness in your heart:
Originally posted by TBG FR:
Just tried today, didn't seem to work... I moved Destiny 2 files from Battle.net to Steam folder (steamapps/common/Destiny 2) and then clicked on "preload" on the store page, it started a download display 80 Go left...

It will never work with preloads because preloads are encrypted compressed files and the appmanifest is currently checking against the packed preload on Steamworks, once the game goes live the appmanifest swaps over to checking the files versus the unpacked live version on Steamworks.

So you have to wait until the game goes live to do this and see if it works...which it should unless they completely re-did the entire file structure. Destiny 2 uses a lot of small files organized based on type + expansion + language (for audio) which means instead of updating old files when new content is added they often make new ones. There's tons of files in Destiny 2's folder that haven't been updated since Y1. This means if you move the folder over post release, you should only have to download new exe/Steam dlls/New Light stuff like the new tutorial mission/Shadowkeep stuff for about 20 GB worth of download.
I have the same take on it as well and would do it but since tomorrow their whole servers will be offline for around 24 hours, I'd rather just preload on steam while the game is inaccessible and play it on launch.
Although I think this is solid advice for who has a slow internet service and would take days to download.
tanman500 Sep 29, 2019 @ 6:35am 
Originally posted by i feel a sickness in your heart:
Originally posted by TBG FR:
Just tried today, didn't seem to work... I moved Destiny 2 files from Battle.net to Steam folder (steamapps/common/Destiny 2) and then clicked on "preload" on the store page, it started a download display 80 Go left...

It will never work with preloads because preloads are encrypted compressed files and the appmanifest is currently checking against the packed preload on Steamworks, once the game goes live the appmanifest swaps over to checking the files versus the unpacked live version on Steamworks.

So you have to wait until the game goes live to do this and see if it works...which it should unless they completely re-did the entire file structure. Destiny 2 uses a lot of small files organized based on type + expansion + language (for audio) which means instead of updating old files when new content is added they often make new ones. There's tons of files in Destiny 2's folder that haven't been updated since Y1. This means if you move the folder over post release, you should only have to download new exe/Steam dlls/New Light stuff like the new tutorial mission/Shadowkeep stuff for about 20 GB worth of download.

That's what I'm hoping. I have Destiny 2 downloaded on Battle.Net and all the progress moved over to my steam account. Once the game goes live, I'll start the download. Then I'll stop the download, clean out the folder, copy all the Battle.Net destiny files over, then try redownloading the game. No reason why an 90+GB install should go to waste just because of the steam transition.
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Date Posted: Jun 29, 2019 @ 9:07am
Posts: 44