Destiny 2

Destiny 2

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Story Makes no sense. Without "Light" you are suddenly a cripple?
So I knew Destiny's story was....weak and pretty bad, but until now I didn't realize how little sense it made. I never played the first game and because it's Console only I never will be able to, but I doubt playing it would enlighten anything about this game.


So apparently without "Light", and whatever that ACTUALLY is, you are suddenly a cripple? Like you just spontaneously can't move freely and are weak? Like falling the height you did and being weak after that makes sense, though you should be dead not frail, but prior to that when Ghual removes the "light", what's that even mean? So without light humans are...what?

Like I said going into this I knew the story was bad, even by Video games Standard and definitely by Bungie Standards but this? This is atrocious. There's no build up and when it happens I felt irritated and frustrated. Like "Get the F up! How did I suddenly get weak without this 'light', I am not dependent on it so how am I suddenly a paraplegic?"


Can anyone who's played the first game explain what the heck is going on and what exactly "Light" is? And how without it humans just spontaneously are cripples? Thanks.
İlk olarak gönderen kişi: PanVlk:
Bit of a point is that guardians got used to the light so much, they are indeed kind of screwed without it. That's why after the attack on traveller, Suraya and her people are doing much better job surviving than guardians, because they never needed to use the light as a clutch.

The campaign never elaborates too much on this, especially since we get the power back almost immediately, but you can kind of feel this hopelesness after losing the "light" clutch when you meet Ikora later.

It's probably also not completely right to compare guardians and humans, since guardians are pretty much zombies, long dead people reanimated by traveller to do his mysterious bidding, it's kind of strange they can even perform basic functions without the light:).
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space magic
ain't gotta explain ♥♥♥♥
Not to mention when you come-to the pacing of the game comes to a screeching halt with a walking simulator mechanic thrown in there where you can't walk at a normal pace, you can sprint or do anything.

Heck even a walking sim is better then this part of the game.
İlk olarak pk tarafından gönderildi:
space magic
ain't gotta explain ♥♥♥♥


And that's why this games story is so bad. Cop-outs a cop-out. No matter how you look at it.

I am already getting a sense of the toxic Destiny player base with this one reply. A player base I've heard a ton of not so great things about on the console versions of the games.


The fact that you can't explain to me what "Light" is shows just how poorly done this game is. If you could explain it I can imagine you would have but considering you can't, it shows not even you actually know what any of the story means.
En son CoalBerner tarafından düzenlendi; 5 Eki 2019 @ 16:35
Bu konunun sahibi, bu iletinin ilk konuyu cevapladığını belirtti.
Bit of a point is that guardians got used to the light so much, they are indeed kind of screwed without it. That's why after the attack on traveller, Suraya and her people are doing much better job surviving than guardians, because they never needed to use the light as a clutch.

The campaign never elaborates too much on this, especially since we get the power back almost immediately, but you can kind of feel this hopelesness after losing the "light" clutch when you meet Ikora later.

It's probably also not completely right to compare guardians and humans, since guardians are pretty much zombies, long dead people reanimated by traveller to do his mysterious bidding, it's kind of strange they can even perform basic functions without the light:).
3 months ago, you broke your legs, you have been in a hospital bed this whole time, as there were serious complications.

Today is your rehab treatment.

Good luck walking first try.

now compound that all into a single day, as you have an ability, a power, you have had more or less forever, and now it is gone, your body is racked with pain, and you feel like nothing is holding you up.

a major part of you is missing.

its not a cop out, these people without their powers that they rely on day to day, are going to take time to recover.
Not every human has light. Only guardians, we are people who have died and been revived by the traveler to dogmatically fight for it and slaughter anything it deems bad. Without the light we are literally walking corpses.
"Light" is the embodied energy of The Traveler, the setting's diety. It manifests as Solar, Arc, and Void, and is what gives the Guardians their powers. Basically, being without your Light is like Superman exposed to Kryptonite; no stronger than an ordinary mortal. You get your Light back soon enough, and then the game starts for real. Just keep going with The Red War.
If you wanna understand the lore and whats going on, just watch my name is byf on youtube.
Guardians are people that were reanimated through the light of the Ghosts, pretty much constructs of the Traveler. Without it, a Guardian would feel immensely weak. Especially if it was torn from them quite suddenly as it was during the beginning of the Red War campaign. As for the 'walking simulator' bit, your character would have been gravely injured from their fall and they didn't have their Ghost there to heal them due to having been knocked out by the sealing of the Traveler's light.
En son Talon tarafından düzenlendi; 5 Eki 2019 @ 16:45
İlk olarak PanVlk tarafından gönderildi:
Bit of a point is that guardians got used to the light so much, they are indeed kind of screwed without it. That's why after the attack on traveller, Suraya and her people are doing much better job surviving than guardians, because they never needed to use the light as a clutch.

The campaign never elaborates too much on this, especially since we get the power back almost immediately, but you can kind of feel this hopelesness after losing the "light" clutch when you meet Ikora later.

It's probably also not completely right to compare guardians and humans, since guardians are pretty much zombies, long dead people reanimated by traveller to do his mysterious bidding, it's kind of strange they can even perform basic functions without the light:).

Thank you. This is probably the most clear answer I've seen on this. There's a apparent conflict within the little big of the Destiny player base I've seen. No one seems to be able to agree on anything about this franchises lore (the first jerk to reply shows this issue the best).

So thank you, because without what you said here I would have never been able to figure it out within the game. Considering you just get thrown into all this without any level of context what so ever because the first game isn't on PC, ya it's impossible to care about this world, it's lore and characters when the lore is utterly absent and a joke from what little I do know.


So guardians aren't humans then? Or? Because what I knew they were one in the same, just one had special powers and others didn't but both could function without this abstract thing called "Light".

I hope that IF there is a third game, all this poor story writing is changed to something that is actually coherent and is actually something you can follow. I.e. I hope they get some better and new story writers.
I never actually thought of this, but the guardian is hurt and the Ghost can't heal him properly. That's why he's so weak after he loses his light: he loses his superhuman abilities and is a regular human/exo/robot. He's still injured for awhile.
İlk olarak Talon tarafından gönderildi:
Guardians are people that were reanimated through the light of the Ghosts, pretty much constructs of the Traveler. Without it, a Guardian would feel immensely weak. Especially if it was torn from them quite suddenly as it was during the beginning of the Red War campaign. As for the 'walking simulator' bit, your character would have been gravely injured from their fall and they didn't have their Ghost there to heal them due to having been knocked out by the sealing of the Traveler's light.


Ya the fall would make sense, but they were acting like this even prior to the fall. Based on what I am reading here, my guardian should have been dead from such a fall is they are already weak and can't even crawl while still on the enemies ship.

But then again...."Plot Devise". This is all so contrived it feels like a slap in the face as both a audience member and as a new player.

Like the concept of insulting your audience for the sake of forcing the narrative along by not making it believable within the rules and story of the world you've constructed. Hope that makes sense.
Having the light yanked out leaves you weakened for a bit. Falling off a ship a few hundred feet in the air also didn’t help.
You’re running around shooting dudes after a short rest though.

Remember, you’ve been dead for hundreds of years before Ghost used the light to bring you back, and you don’t remember ever not having it’s power. There’s a real refractory period when you lose it.

That said, yeah, the first two levels of The Red War are only fun once.
The lore is pretty deep and interesting, unfortunately Bungie didn't do a great job to translate it into decent story told through dialogues and events. Most of the interesting stuff is in the background and some things are still so vague and mysterious, they are open to countless interpretations and speculations.

If you want more background on the events leading to D2, I recommend videos of "My name is Byf", he even made some pretty comprehensive video summarizing the lore and events of the games from D1 to the beginning of Shadowkeep...

https://www.youtube.com/watch?v=9mbDXvDNqTU
İlk olarak Daragoth tarafından gönderildi:
İlk olarak pk tarafından gönderildi:
space magic
ain't gotta explain ♥♥♥♥


And that's why this games story is so bad. Cop-outs a cop-out. No matter how you look at it.

I am already getting a sense of the toxic Destiny player base with this one reply. A player base I've heard a ton of not so great things about on the console versions of the games.


The fact that you can't explain to me what "Light" is shows just how poorly done this game is. If you could explain it I can imagine you would have but considering you can't, it shows not even you actually know what any of the story means.
The Light is a type of power that comes from the traveler and is in direct opposition to the darkness (there’s a lot more to it than that, but I’m not going to go into it). The light and darkness work in such a way that they don’t need to follow the normals rules of the universe and when gifted by the traveler to guardians (through ghosts) you gain the light abilities that you see in game based on the three (known) types of light: solar, arc, and void light. When a guardian first receives the light they must be dead first and their ghost regenerates their body and as long as a ghost has access to the light (aka the traveler can be reached ,the area isn’t a darkness zone, and the ghost isn’t destroyed) then you can be revived as many times as you want. In other words the light makes you a super hero that has powerful abilities, super strength, makes you much tougher, and makes it so you can come back to life.

Being cut off from the light doesn’t make you a cripple, it just makes you a normal person again with only one life left. In other words your character wasn’t weak because the light was gone, your character was weak because they were a normal person that was kicked off a ship at the height of a freaking skyscraper.

In other words there’s a really obvious explanation here, but you didn’t pay close enough attention. I know you’ll say “but how could I have known all about ghosts and light as stuff” and my response is that you didn’t need to. The game straight up told you that you lost your powers and then kicked you off a skyscraper high cliff. It’s not hard to infer that that would be the reason your character is suddenly hurt.

Everything is actually very well explained and consistent as to how bungie has set it up. If you don’t like it then that’s fine. It’s not for everybody, but it makes perfect sense (at least as much sense as fantasy/sci-fi ever makes).
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Gönderilme Tarihi: 5 Eki 2019 @ 16:30
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