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ain't gotta explain ♥♥♥♥
Heck even a walking sim is better then this part of the game.
And that's why this games story is so bad. Cop-outs a cop-out. No matter how you look at it.
I am already getting a sense of the toxic Destiny player base with this one reply. A player base I've heard a ton of not so great things about on the console versions of the games.
The fact that you can't explain to me what "Light" is shows just how poorly done this game is. If you could explain it I can imagine you would have but considering you can't, it shows not even you actually know what any of the story means.
The campaign never elaborates too much on this, especially since we get the power back almost immediately, but you can kind of feel this hopelesness after losing the "light" clutch when you meet Ikora later.
It's probably also not completely right to compare guardians and humans, since guardians are pretty much zombies, long dead people reanimated by traveller to do his mysterious bidding, it's kind of strange they can even perform basic functions without the light:).
Today is your rehab treatment.
Good luck walking first try.
now compound that all into a single day, as you have an ability, a power, you have had more or less forever, and now it is gone, your body is racked with pain, and you feel like nothing is holding you up.
a major part of you is missing.
its not a cop out, these people without their powers that they rely on day to day, are going to take time to recover.
Thank you. This is probably the most clear answer I've seen on this. There's a apparent conflict within the little big of the Destiny player base I've seen. No one seems to be able to agree on anything about this franchises lore (the first jerk to reply shows this issue the best).
So thank you, because without what you said here I would have never been able to figure it out within the game. Considering you just get thrown into all this without any level of context what so ever because the first game isn't on PC, ya it's impossible to care about this world, it's lore and characters when the lore is utterly absent and a joke from what little I do know.
So guardians aren't humans then? Or? Because what I knew they were one in the same, just one had special powers and others didn't but both could function without this abstract thing called "Light".
I hope that IF there is a third game, all this poor story writing is changed to something that is actually coherent and is actually something you can follow. I.e. I hope they get some better and new story writers.
Ya the fall would make sense, but they were acting like this even prior to the fall. Based on what I am reading here, my guardian should have been dead from such a fall is they are already weak and can't even crawl while still on the enemies ship.
But then again...."Plot Devise". This is all so contrived it feels like a slap in the face as both a audience member and as a new player.
Like the concept of insulting your audience for the sake of forcing the narrative along by not making it believable within the rules and story of the world you've constructed. Hope that makes sense.
You’re running around shooting dudes after a short rest though.
Remember, you’ve been dead for hundreds of years before Ghost used the light to bring you back, and you don’t remember ever not having it’s power. There’s a real refractory period when you lose it.
That said, yeah, the first two levels of The Red War are only fun once.
If you want more background on the events leading to D2, I recommend videos of "My name is Byf", he even made some pretty comprehensive video summarizing the lore and events of the games from D1 to the beginning of Shadowkeep...
https://www.youtube.com/watch?v=9mbDXvDNqTU
Being cut off from the light doesn’t make you a cripple, it just makes you a normal person again with only one life left. In other words your character wasn’t weak because the light was gone, your character was weak because they were a normal person that was kicked off a ship at the height of a freaking skyscraper.
In other words there’s a really obvious explanation here, but you didn’t pay close enough attention. I know you’ll say “but how could I have known all about ghosts and light as stuff” and my response is that you didn’t need to. The game straight up told you that you lost your powers and then kicked you off a skyscraper high cliff. It’s not hard to infer that that would be the reason your character is suddenly hurt.
Everything is actually very well explained and consistent as to how bungie has set it up. If you don’t like it then that’s fine. It’s not for everybody, but it makes perfect sense (at least as much sense as fantasy/sci-fi ever makes).