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all yakuza games on pc is around 15-25 gb, greedfall, sinking city around 20gb.
DB Xenoverse 2 - 18.7 GB
DB Xenoverse - 10 GB
Borderlands 2 - 24.6 GB
Borderlands the Pre-Sequel - 18.7 GB
Crash Bandicoot N'sane Trilogy - 29.8 GB
Doom 2016 - 68.6
Dragon Age: Origins - 23.6 GB
DB FighterZ - 7.17 GB
Jump Force - 19.6
Saints Row IV - 9.82
Sonic & All-Stars Racing Transformed - 7.16 GB
Sonic Adventure 2 - 3.03 GB
Sonic Adventure DX - 1.82 GB
Sonic CD - 321 MB
Sonic Generations - 16.4 GB
Sonic Forces - 22.5 GB
Super Bomberman R - 5.92 GB
Tales of Berseria - 13.4 GB
Tales of Vesperia: Definitive Edition - 24 GB
All games these days are 50-100GB (50-70 for normal games with DLC, 70-100 for giant openworld games like ES:O)
Game size is largely determined by texture resolution, and audio quality. Games are shipping 4k ready with 1000's of high-resolution textures, and scripts with 100,000+ lines of dialogue, translated into a dozen languages, plus hundreds of minutes of studio-quality music recordings, and you're wondering why they're big?
Games made even a few years ago weren't as big because we weren't in the era of 4K, and games are more global now.
Simple as that. Most MMO's are smaller because they're older. Games like BDO are just as massive.