Destiny 2

Destiny 2

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Zero noob tolerance?
I see often people getting attitude in Strikes because someone dies once or twice. They'll stop reviving them and waste their time, proceeding to kill everything on their own or sometimes die.

Do you do this? Why don't you give people the revive? Who hurt your precious ego by dying in a video game?
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Koles 21 Okt 2019 @ 10:42pm 
Diposting pertama kali oleh Pregnancy Test:
Wait, people actually die in STRIKES?

My most common reason to die in strikes is walking backwards off the cliff while shooting. I swear I'm the clumsiest guardian.
Animeye 21 Okt 2019 @ 10:55pm 
As everyone has been pointing out, there are plenty of reasons to NOT rez someone. They might be too far back to be worth running back to, you might be closer to the next checkpoint so it is more efficient to push forward than run back, or going to rez them may be too dangerous (either because of enemies or obstacles).
Or sometimes you just don't notice the player is dead.
Or maybe they keep dying over and over again, so it is better for everyone involved to just push forward (they get the activity finished sooner, you get away from them sooner without outright abandoning them).

Or maybe I've just started going crazy with a sword and nothing else matters anymore :P

To say that not rezzing someone is "not being tolerant of noobs" is a pretty narrow viewpoint.
Shellbie 21 Okt 2019 @ 11:02pm 
I always try to revive and heal players near me. Live with Honor.
The_Mess 21 Okt 2019 @ 11:12pm 
Diposting pertama kali oleh Koles:
Diposting pertama kali oleh Pregnancy Test:
Wait, people actually die in STRIKES?

My most common reason to die in strikes is walking backwards off the cliff while shooting. I swear I'm the clumsiest guardian.
That's me on any Vex or the Exodus Black strike...

Or I fire off a grenade launcher round right in my own face.

But yeah, if someone needs a revive I'll aim to revive them or in the case of environmental hazards offer advice on how to avoid them. Like using the overhead rails on the Prison of the Elders strike to avoid the fluffing trains. Or I'll be the last one through the vex beams in the Pyramindion strike to rez anyone who messes up avoiding them.

Except for the cases where you'll self revive before I can get to you or I can't get back to you.
Miomazi 21 Okt 2019 @ 11:22pm 
I've only intentionally ignored a dead team mate once. The guy literally died five times in a single fight, I actually spent more time reviving him than I did fighting. He went down multiple times nearly every single time there was a major on the field. I left him permanently after close to a dozen revive. Does that offend your white knight (non)sensibilities as well? Was I wrong for not valuing his 30 seconds everytime he went down after or was he wrong for not learning? Then again I can't help but feel between you not responding for ~40 comments and your (likely) troll responses that you're just trolling for a reaction here.
LeftPaw 21 Okt 2019 @ 11:38pm 
I have been lucky so far, my fire team have been people that know that it's only a game, but on the occasion I do get a strop or two in my fire team I won't give a flying fart if they start throwing wobbles. It's their heart beats they are wasting.
>cazador post
oh boy, lemme grab my popcorn
Aidenel 22 Okt 2019 @ 2:25am 
I'll revive if:
1: if it's survivable to do so, no point in reviving someone if I'm gonna die immedietly when they are ressed, or before the action finishes.
2: if they aren't so far away they could just respawn before I got there. for example, Pyramidion, if I am halway through the laser grid part, and someone dies in the back, I am not running back to res them.
if those two things arent a problem, then I'll ress someone as many times as I can, I can still shoot while doing it too.
Zdrak666 22 Okt 2019 @ 3:03am 
dont beat yourself up dude some people dont bother to revive its been a thing some people just have 0 awareness
Socke 22 Okt 2019 @ 3:06am 
is this pointless topic already 5 pages? seariously....
N7 Arg 22 Okt 2019 @ 4:03am 
try keep the distance, dont die, use range weapons
Doragor 22 Okt 2019 @ 8:12am 
Diposting pertama kali oleh Happy:
Not sure what you mean by "normal nightfall", but there is matchmaking for 750 nightfalls, and 920 nightfalls.
"Guided" games take forever to find a clan willing to join a queue, I mean we could use a normal queue with random players.
Kurros 22 Okt 2019 @ 9:37am 
when I die in vanguard strike, I don't expect anyone to revive me because of it generally means I tried to do something stupid, you know,it's almost impossible to die in vanguard strike unless you kill yourself intentionally
A big issue is this game is an anti-co-op co-op game. What I mean by that is bounties and quest objectives predominantly reward players for individual contributions. Deadweight players as a result, technically slow down player progression by hindering specific kill objectives, and by taking a number of the ads. There is also no in-game way to stop the game from matchmaking you with random players.

The result of all of this is if you are a player who works toward objectives, be they for an exotic, a quest, or a bounty, the game teaches you to resent other random players.
Strikes are boring AF, unless I see you actually putting in work and dying in a bad situation, I'm not wasting my (already wasted) time on you..

We're grinding strikes for Prime Engrams or weeklys, not just to have fun&carry someone lol there's literally better game modes for fun in Destiny 2 than a Strike
Terakhir diedit oleh UR ESTROGEN DEALER; 22 Okt 2019 @ 9:57am
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Tanggal Diposting: 21 Okt 2019 @ 1:23am
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