Jagged Alliance 3

Jagged Alliance 3

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Talos Aug 7, 2023 @ 2:32pm
DLC Merc Packs
Yo, lets get some DLC Merc collections from the originals!
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Showing 16-30 of 35 comments
Captain Suction Aug 8, 2023 @ 6:22am 
I miss Conrad. "No more bullets...need better planning."
Plake Aug 8, 2023 @ 7:21am 
Originally posted by RejectedByAnthonyDavis:
And change Scully's nationality back to Australia.
He never was Australian...

https://jaggedalliance.fandom.com/wiki/Robert_James_Sullivan
[SCZ]Celestrian Aug 8, 2023 @ 7:30am 
Originally posted by RejectedByAnthonyDavis:
Roster needs more doctors and explosives experts. Bring back Spider, Highball and Trevor.

And change Scully's nationality back to Australia.

doctors:
fox 69 - recruit
Q 80+ -
md 80+ - recruit
larry 70 -free
thor 70+
middle of the road crew: blood, buns, flay, lemonwire, mouse, wolf, shadow
how many doctors do you need?

explosives:
fidel (leaves, scrap that one lol)
red 100
barry 92 - recruit
larry 92 - free
nails 78
middle of the road crew: fauda 66, ivan 55, len 47, meltdown 40, reaper 47, scully 66, spike 45 (scrap that one), wolf 43
how many explosives guys do you need?

leadership:
raider 91
hitman 58
kalyna 52 - recruit
smiley 54 - free
thor 61
spike 85 (scrap that one)
and a bunch of legendaries

so thats 2 good-enough for everything recruit medics, 1 top recruit explosives, 0 leadership recruits that are anywhere decent.

clearly we need more medics
HardPenguin Aug 8, 2023 @ 8:23am 
I would pay for extra 10 mercs per DLC
cifrelettere Aug 8, 2023 @ 8:28am 
Originally posted by DerFinneAT:
I really miss Stephen Rothman when it comes to the merc-chatter.

Meltdown misses him too. :(
Cougarific Aug 8, 2023 @ 8:33am 
Originally posted by HardPenguin:
I would pay for extra 10 mercs per DLC
Why pay?

There are DOZENS of downloadable mercs on the workshop.

https://steamcommunity.com/sharedfiles/filedetails/?id=3011702735

https://steamcommunity.com/sharedfiles/filedetails/?id=3008094174

https://steamcommunity.com/sharedfiles/filedetails/?id=3012601069

https://steamcommunity.com/sharedfiles/filedetails/?id=3013060162

Originally posted by ⍙rtificial⋔use:
DLC Merc collections from the originals!

You mean like this?

https://steamcommunity.com/sharedfiles/filedetails/?id=3005657455
Dorok Aug 8, 2023 @ 2:06pm 
Originally posted by SirHawk:
Originally posted by Rhapsody:

The problem is that to have "dialogue" you need two or more actors to participate. It wouldn't do to recycle existing lines for new conversations. They'd basically need to hire a new voice actor (or re-hire a very talented "existing" one that can pull multiple roles), then re-hire everyone else who play the mercs with whom that character is supposed to have dialogue with. And that's all before any of the actual technical work. So no, there's indeed a lot of work to be done by many people and it costs money and takes time, especially for busy voice actors.

Don't mistake inconvenience for a lot of work, new mercenary will be an inconvenience and that's it, there will not be a lot of work.
So dev choose make very few mercs compared to previous ja1&2 for no reason but do a crap job?

Non sense.

If it was so easy and cheap you would have it in many companions RPG, but nope, so all those dev was just incompetent, sure.

More many players have a weak sense of reality.
Bozzemoggel Aug 8, 2023 @ 4:04pm 
Originally posted by Cougarific:
Originally posted by HardPenguin:
I would pay for extra 10 mercs per DLC
Why pay?

There are DOZENS of downloadable mercs on the workshop...

some characters, like from the Expendables seem very nice on first look, but their ingame models are rather awful or meh at best. Also, lifeless characters... it didn´t take long for me, to remove those mods again.
Dorok Aug 8, 2023 @ 4:31pm 
There's too much works on mercs, it's not classic companions but on some aspect they have more work than most companions in most RPG with companions.

And mods never ever achieve make such companions proper. Not enough writing skills, lack of vocal actiing are the biggest problem, well done 3D new models is in range of mods but then take a lot of time and it's hit in water if the mod mercs can't have proper writing and vocal acting, so it will hardly happen ever.

That's why mercs mods should be more welcomed, alas RPG players tend be greedy and can't understand value of smaller DLC, unlike for Grand Strategy players for example.
Last edited by Dorok; Aug 8, 2023 @ 4:33pm
Icevenom Aug 8, 2023 @ 5:12pm 
Originally posted by Dorok:
There's too much works on mercs, it's not classic companions but on some aspect they have more work than most companions in most RPG with companions.

And mods never ever achieve make such companions proper. Not enough writing skills, lack of vocal actiing are the biggest problem, well done 3D new models is in range of mods but then take a lot of time and it's hit in water if the mod mercs can't have proper writing and vocal acting, so it will hardly happen ever.

This is correct.
Considering the game was successful we will MAYBE see one or two at best official fully voiced ones, IF even that.
I will just settle for whatever gameplay expansion the devs cand come up with and more weapons (that make sense in the time period the game was set of course). These can and will be much more easily brought in with mods but i would prefer some dev additions too because i liked their work with the models, and more importantly the sounds. I don't know if modders can get proper sound samples for gunshots (ofc they can simply re-use samples from other weapons and that's fine).
Last edited by Icevenom; Aug 8, 2023 @ 5:14pm
Dorok Aug 8, 2023 @ 5:31pm 
Originally posted by Icevenom:
Originally posted by Dorok:
There's too much works on mercs, it's not classic companions but on some aspect they have more work than most companions in most RPG with companions.

And mods never ever achieve make such companions proper. Not enough writing skills, lack of vocal actiing are the biggest problem, well done 3D new models is in range of mods but then take a lot of time and it's hit in water if the mod mercs can't have proper writing and vocal acting, so it will hardly happen ever.

This is correct.
Considering the game was successful we will MAYBE see one or two at best official fully voiced ones, IF even that.
I will just settle for whatever gameplay expansion the devs cand come up with and more weapons (that make sense in the time period the game was set of course). These can and will be much more easily brought in with mods but i would prefer some dev additions too because i liked their work with the models, and more importantly the sounds. I don't know if modders can get proper sound samples for gunshots (ofc they can simply re-use samples from other weapons and that's fine).
Many features are reachable by mods (in general), weapons, armors, consumables, change combats, change difficulty, but new companions/mercs inside a modern game no.

Eventually with a full conversion mod, changing everything in texts and removing any vocal acting, and then creating a bunch of mercs perhaps. But such mods are huge work, team work, and require some exceptional writing talent to really achieve something.
Stuurminator Aug 8, 2023 @ 6:03pm 
Originally posted by Cougarific:
Originally posted by HardPenguin:
I would pay for extra 10 mercs per DLC
Why pay?

There are DOZENS of downloadable mercs on the workshop.

Oh, boy! DOZENS of disconcerting AI-generated ripoffs of published characters, or copies of mercenaries from previous games with none of the personality we like them for! And what's that, you say - nine out of ten of their portraits are poorly cropped, sized inconsistently with vanilla portraits, or don't even have a transparent background? And they either use the IMP voices or are completely silent? Lucky us! Why even use the vanilla mercs at all?
tuckus2003 Aug 8, 2023 @ 6:28pm 
Surprising actually. Voice synthesis is good enough woth inflection ans emoting by now that id expect something halfway decent. Once people with passion and know how get going i think we’ll see some jigh quality mercs as good as the defaults
Last edited by tuckus2003; Aug 8, 2023 @ 6:28pm
++Scale_e Aug 8, 2023 @ 7:59pm 
I am about 1/3 through the game.

Like a lot of folks on here, I too feel like the game is lacking in mercs. I would pay for DLC that adds mercs. But, they would have to be at least as good as the mercs already in the game. So, full voice acting, well written lore, interactions with other mercs, interactions with NPCs etc etc.

That's... a lot of work, and a bunch of staff for a company that's already shipped the game and are now working on other stuff.

Especially considering I'd be expecting to pay $1.99 for a merc, tops. I dont know if they can justify the work for the revenue. Maybe they can. Maybe they can't. I don't have access to their stats.

But I'd love to see more content.
Kondo Isami Aug 8, 2023 @ 8:13pm 
I know it's probably unpopular opinion, but add the nervous klutz Florence "Flo" Gabriel from JA2. :D

It would be fun to give a petite woman a big handgun and have her aim for the groin, as she has weird reactions and says some funny stuff when she kills. :D

Cheapest MERC, poor stats but learns very fast due to high wisdom. Good long-term investment.

Also add Razor and Haywire, because they had the best chat.
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Date Posted: Aug 7, 2023 @ 2:32pm
Posts: 35