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Plus you can still play the original.
I'd rather see a JA4 if this turns out good. Hopefully even some DLC for this one with new merc and whatnot.
Other than that, don't have your hopes up high you will get the same nostalgia as JA1 or JA2 because they chosen to revamp the art style and some mechanics in such a way it comes nowhere close.
Look at it as Tropico Alliance From Monkey Island or something like that. Because that is what it looks like; a bad mixture and just about nothing special.
All they need to do is to have really average graphics, maybe a bit better than battle bit, have 2D graphics for weapons, all they gotta do is create like a modern JA2 1.13 with better balance and some actual polishing done on the mechanics and all this crap.
It would literally take them 2 seconds, if they're a big experienced team, and they can make some of these models very quickly, it would not take them long at all. Flashback-type graphics (maybe a bit better). 1.13 type mechanics, only more polished.
It would not take long at all, and would make lots of people happy.
Battle bit was a success, you don't need great graphics or like 5000 polygon weapon models that take a week to make each to make a popular product.
Battle Bit is awesome; but this just means there are a lot more FPS coders with spare time to work on pet projects and on their own personal development.
Don't think you can get the same level of commitment with JA. Just looking around the stream discussion board here, we seem to attract a lot more TBS/ARPG gamer critic types with a bone to pick or an axe to grind. They just offer criticism, don't actually do any game coding, or understand the amount of coding work required, or work out the game logic side of things.
They just offer their 'opinions' on what they want JA to be; but don't bring any tangible solution to the table. We're nowhere near the stage of development where people say for example, "this is no good, but this is what i can do for you to fix it". It's just really sad for JA over here.
It still has a strong cult fame but it's not meaning it's enough to drag many new players to play it.
Jagged Alliance 2 - Wildfire : 1K reviews. 78% rate. Not bad for an indie release, but JA2 Remake would need a big budget release.
Jagged Alliance 2 Classic (DLC) : 66 reviews and negative rate.
The real problem is to make a 100% faithful remake as what's been done for Diablo 2 is highlighting designs elements that became obsolete. And in another way try make adaptation is difficult. And on top of that the remake would be a seriously big budget.
The main problem of JA2 is too many key features never been tested again in video games. Typical is the very special interruption mechanic, is really many players can like it. And all the unfair designs that are certainly not minor for the global gameplay, like surprise landmine kills, surprise instant kill when opening a door or looking through a window, shark quickly killing a mercenary, a big patrol suddenly entering in the field, and more. I'm not sure this can be popular nowadays and a big budget needs be popular.
Also, you can be sure, as soon as they touch the game at the wrong spot the fans will go berzerk and criticize the game to the grave ... like gameplay element XY in JA2:Resurrected is not exactly like JA2... it is NOT JA2. And everyone scream NOT JA2... and that was it then, BOOOM headshot "Did´nt even say goodby".
All that said, id buy a JA2 with modernized graphics and nothing else changed... leave it to the 1.13 people to put 1.13 on top of that new version and i am good. Id buy that.
But anyway there's a problem of budget size. Myself I'll probably never bother with the D2 remake because I know already I cannot bear anymore some total crap design as the too tiny inventory and too frequent teleport back to town.
There were begunn Projects to make the first 2 Up-to-Date, but that was in the last beginning to mid Decade.
The last official JA 2: BIA Main-Game is good, but it don´t have the great Features from the Original (esp. Create your own Soldier, MERC and so on).
So JA 3 adjusted for Arulco (JA 2 and Add-Ons) and Metivia (JA 1 and Add-On) is an great Idea. Esp. when the Maker of both is there and help to make JA like the Predecessors without the 1990s / 2ks Weaknesses.
I'm still playing JA3 though because compared to the previous attempts at a new JA game this does look like they are trying