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The thematic decks are definitely a cool idea, though.
Sure, and you really don't need to. You just need decks that function on a basic level. A deck that runs Heavy Drone B-33 with no robots is a bad deck, because that card basically does nothing without bots.
As for your post, numbnail can actually mess up a lot of vanilla "play on curve" decks. If you really wanna break the game, run any amount of life gain with cards like Kali and Scarlet. But as I said earlier, the point here isn't to make the decks great or even competitive, it's to make them memorable. The master's decks were memorable because they had a theme and were designed with intent. The tournament decks are not memorable because they weren't designed with anything resembling intent.