Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
What happens is, it registers multiple clicks while it's in the 'hesitating' phase. Due to registering multiple clicks, it works out which card you were trying to click on, then 'catches up', by throwing the second one in your hand without the animation, and replacing it in the stack without an animation. It turns out you did get your second card, you just are unlikely to have noticed it, as the animation doesn't occur when this happens.
Usually, you won't get the card you were planning on, either, but this happens; the game isn't 100% bug free.
As of yet, I don't believe there's a fix or a patch for this, except for 'be a little slower in your selection'; but i realise that's not entirely practical.