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06-11-2024 dev build 152375
ENGINE
Added: Replaced Real Virtuality multithreading system with Enfusion's version
Added: Multithreaded JIP queue processing
Added: Multithreaded lights collection
Added: More multithreading into rendering
Added: Partially multithreaded AI simulation
Added: Multithreaded AI visibility calculations
Tweaked: Visibility checks when applying explosion damage are now multithreaded
20-11-2024 dev build 152427
ENGINE
Added: Multithreaded PhysX simulation.
Maybe it will come with the 2.20 update. Around March or April.
I think the performance will be much better. I'm not sure.
It is very interesting that the Enfusion Engine enters Arma 3, until this moment only multithreading system.
thx