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I don't know if your still interested but here is what i've got working (at least whats been tested).
-Base And Vehicle Spawns (Yes, on the exact LHD carrier).
-A 1:1 asset port from A2 to CUP (A2 Vehicles and Models)
-Basic script ports.
-Ported to Chernarus_summer (CUP's updated Chernarus).
-Class Roles
-First combat instance
-And some other things but i actually haven't tested most things.
The few problems I've got is the old intro and outro don't seem to port at all (So,might remake) and the scripts from Arma 2 use functions removed from ArmA 3 so will have to 1. Remake 2. Update to newer functions or 3. remove them or come up with a replacement asset.
Once I've got the whole thing ported into ArmA 3/CUP i plan to perhaps overhaul or update it. Make it more modern. Maybe add playable enemy faction rather than just strictly co-op for alternative releases. Maybe not but definitely bring new content and life into it like a pure ArmA 3 (no CUP) port.
Let me know if anyone including OP is interested. I can share dev (pre-alpha) builds.
(P.S. i haven't contacted the original owner yet so its a private port for now but not for too long assuming the original creator is cool about it, not sure why he wouldn't be but yeah).
This is amazing, I'd love to help test this thing out with you but I'd have to admit i'm not well versed in ArmA mission making so the most I could do is test the mission for bugs.
Just let me know if you're willing to start testing, I'm free till december pretty much.
Best time of my life in Arma2 on that mission :D
- Name: "Kex's Public CO-OP Server"
- Steam URL: steam://connect/88.198.47.46:2503[88.198.47.46]
how many people have you got on this? I finally got arma working on my pc with mods (been using Linux since august) and I would like to play this with some homies