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I'm honestly astonished how they don't just have a seperate "Voice" audio option to lower.
It wont be changed so good luck to you.
Moaning sounds
https://feedback.bistudio.com/T62013
Links always increase the value of postings.
Can you provide a link to your bug report?
Has the report been deleted in the meantime?
I agree, it is overdone and I have critisized it in the past, too.
That sound could be out of a ♥♥♥♥-porno.
I have recognized that there are deletions in the bugtracker, I have a bitter taste because of that fact.
My account was disabled in the official forum, I can no longer post there, I can not edit bugreports and can not use the search function of the Bugtracker when I am not logged in.
In the bugtracker you can see how the development of this game works.
That moaning was included in OFP, Armed Assault, ArmA2 and was overtaken to A3.
Since there aren't really Alpha versions, they take placeholders in the betaversion for functions like, let's say "door opening animations" or the before mentioned "sounds from injured".
They used to place "any sounds" there, because they knew that "sometimes" they will have to finish their work on it. So they could say, you knew it before buy. (They also don't have belonging Bug-Reports, lol).
When you ask me, they have to much self-esteem and they know that they will have their income, no matter what they produce.
I have also quitted to play ArmA3, I feel like I am on strike for months now.
One person in the Bugtracker has mentioned, that it is unrealistic for a wounded person to constantly whining.
It was also asked here in the thread. Injured persons avoid movements that cause pain. A person who expects pain can manage this (bites the teeth together). There are even methods you can learn to manage pain.
I like the proposal to have a slider in the options, where you can set the loudness of the moaning to zero.