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The biggest problem is honestly just the fact that it is optional - why bother paying for basically modded content and yet not being able to use it in any normal multiplayer servers? Exactly, there is no good reason to do this unless you hate having money. I would've GLADLY bought it had the content been directly and easily accessible through all multiplayer servers - essentially, if it was released like any normal DLC. But no, BI had yet another braindead take and decided to be a stickler to "le futuristic" theme of their "game", so it woudn't "fit" to allow old technology like that to be in the main game.
I expect the same exact repeat with the newer Cold War one. In fact, I guarantee it.
Optional DLC and it's consequences have been a disaster to the Arma 3 playerbase.
Overall I agree that this CDLC is doomed in the perpetual state of lacking community initiative to buy it, leading to less servers running it, leading to lack of desire to buy it, leading to... well, it's an endless loop. Perhaps if it was indeed added to the base game, it could have generated more purchases, I agree with this.
> Exactly, there is no good reason to do this unless you hate having money.
CDLCs are made by community groups, so in a way your purchase can be considered as an act of giving back to the people who have been supplying the game with free content for all these years.
You'd think so right? But at least in GM's case BI got most of that money, not the actual developer. This whole optional DLC program they got is kind of a massive scam where you always give BI the much bigger percentage of the generated income. Maybe the Cold War one has a better deal with them but I highly doubt it.
Valve also takes a large cut for providing the platform. Don't forget that.
* 30% valve
* 35% BIS
* 35% cDLC developer