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It will only work in the 3Den editor. Unless you have a script somewhere else that does the same, ofc
Playing it as a singleplayer scenario from the workshop / on a server will not have this enabled unless there is another script somewhere else in your mission or mission directory/
The teleport happened while you play a role in the scenario, not while in the editor. A message pops up on the chatlog telling the grid where you teleported, so I believe it is the game itself, I ran the scenario in a multiplayer server. I was using SSPCM the first time, tried it without SSPCM and it still did the same thing,
SSPCM (Cheat menu)
Allows you to enable a map teleport (alt+click)
Check your mission dir.
While in the editor, go to
You may also want to check the triggers and unit init fields inside of the mission too. SSPCM may of added some things in somewhere.
All thats in there is a text file with jarbled code, maybe I could put a logic entity down to disable the teleport all together? Is there any way I could do that? Thanks for sticking with me so far, btw
There must a trigger, another mod, or something inside of the init field of something that still has it enabled when it shouldn't.
The teleportation is a feature in 3Den for when you're testing to speed things up. You can always rebind your alt key if it's much of an issue for ya ^^
If you don't want it at all, once you've finished your building in the 3Den editor, hit Scenario -> Export -> Export to Singleplayer. Playing through the Singleplayer scenarios thing will completely disable it.
Hi, you cannot remove the 3Den teleport feature ^^
For the ACE map tool specifically:
Options -> Addon Options -> ACE Map Tools -> Set 'Rotate Map Tools Key' to 'DISABLED'.
For anything else ACE related, either go to above and search, or:
Options -> Controls -> Configure Addons -> ACE x -> select what you want to remove/rebind -> Delete or rebind
Thank you very much, but we don't use ACE X in our bundle, and why i should disable it, i need to rotate it, not disable, but with ctrl it draws lines, and with shift it also draws lines cause of SWT markers....
Hi, I cannot possibly know what mods you have installed. You can check what each mod has as its keybindings with the information I sent above and re-bind or disable as you see fit! ^^