Arma 3
How to create a Black Screen Intro with text like in the Eastwind campagne?
As the title says, how do you do that? Im trying to have a blackscreen start where the type writter style text apperes on the bottom right of the screen with the Location date and time then fades to the game screen. If you know the anwser can you explaine it in layman terms. From what must I type, where must i do it, how and so on. telling me to go look at BIS_fnc_infoText and BIS_fnc_typeText or copy and pasting tons of info from the function viewer wont help because i dont understand any of it... ya im a noob.

Thanks in advance
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  1. Create a initPlayerLocal[community.bistudio.com] file.
  2. Use your windows editor or any editor out there.
  3. Name the text file (.txt) into initPlayerLocal.sqf. Also change the .txt to .sqf!
    (It has to be initPlayerLocal.sqf - NOT initPlayerLocal.sqf.txt)
  4. Paste and Copy code below into initPlayerLocal.sqf.
  5. copy and paste initPlayerLocal.sqf into your mission folder you will find (once your safed your editor mission)
    - Documents\Arma 3\YourPlayername\Missions or
    - Documents\Arma 3 - Other Profiles\YourPlayername\Missions

Adjust Music[community.bistudio.com], MISSIONNAME, MISSIONAREA, MISSIONISLAND to your mission specs.
[] spawn { cutText ["", "BLACK FADED", 999]; 0.1 fadeSound 0; sleep 3; "dynamicBlur" ppEffectEnable true; "dynamicBlur" ppEffectAdjust [6]; "dynamicBlur" ppEffectCommit 0; "dynamicBlur" ppEffectAdjust [0.0]; "dynamicBlur" ppEffectCommit 3; cutText ["", "BLACK IN", 7]; 14 fadeSound 1; playMusic "AmbientTrack01a_F_EXP"; sleep 1; [str ("MISSIONNAME") , str (date select 2) + "." + str (date select 1) + "." + str (date select 0)] spawn BIS_fnc_infoText; sleep 11; [str ("Time"), str (date select 3) + "." + str (date select 4)] spawn BIS_fnc_infoText; sleep 10; 0=[[["MISSIONAREA, ","align = 'center' size = '0.7' font='PuristaBold'"],["","<br/>"],["MISSIONISLAND","align = 'center' size = '0.7'","#aaaaaa"]]] spawn BIS_fnc_typeText2; };

Originally posted by [FL:
Lt.Cmd Durice]copy and pasting tons of info from the function viewer wont help because i dont understand any of it.
If you do not understand the described stuff or you are not able to copy and paste - maybe you are too dumb, the gods are not allowing it or you are too lazy to do it.
In that case, dont worry, you dont need it.
Ok, so I followed all that you said but nothing happens when I start the mission...
I tested your code in the consol and works fine, so not sure whats going on.
I think I found the problem, the txt file is still a .txt
How do I change it to sqf? im guessing just changing the name is not correct
Originally posted by [FL:
Lt.Cmd Durice] just changing the name is not correct
- Wrong as simple as that, just change it as explained above to initPlayerLocal.sqf.
No effect, nothing happens at mission start...
change the .txt to .sqf at the end of your filename if you don't see file extension at the end of your file enable show file extensions in your windows explorer.
In your mission folder select View at the top and make sure File Extensions has a tick next to it, I am gonna guess that your file is still "initPlayerLocal.sqf.txt".
If so remove the .txt.

Drgn V4karian beat me to it!
It works now! Thanks!!!

Another thing, how do i make the text appear with the black screen? (might need the black screen to last a bit longer and the fade in is real fast.

And i want to change the font to the same one as in the eastwind campagn with each line appearing one after the other in a type writter kind of writing.
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Date Posted: Sep 24, 2018 @ 11:18am
Posts: 8