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Why shouldn't it work in mp?
How do you mean correctly sync it?
hacked=true
hacked2=true
Thanks man. I'll try that
with starting the ending screen i get as followes:
call {Task1 *setTaskState "Succeeded"; [TaskSucceede...
Error, Error in expression
any idea?
/*
Name your editor object (here Laptop1)
Write into init of object: handle = [] execVM "hackLaptop.sqf";
--Additional Display Icons--
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_connect_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_forceRespawn_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_hack_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_revive_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_reviveMedic_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_search_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_takeOff1_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_takeOff2_ca.paa
\a3\ui_f\data\IGUI\Cfg\holdactions\holdAction_unbind_ca.paa
https://community.bistudio.com/wiki/BIS_fnc_holdActionAdd
*/