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报告翻译问题
Place car. Name it (car1 for example). Give it a move waypoint just infront of it. Give it another waypoint at airfield with Select Type Transport Unload. Name your player (player1 for example). Create a trigger and link it to first waypoint. In the trigger Condition text field put player1 in car1
When you enter the car it will now move to last waypoint and kick you out.
If you want the car to drive off after you have exited then just give it another waypoint.
If more than 1 player then put:
player1 in car1 and player2 in car1 and player3 in car1 etc etc
(the car will only go when all players are in).
Hope that helps.