Arma 3

Arma 3

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PCS 2019 年 8 月 12 日 上午 11:36
AI wont get in vehicle if i'm commander
Hey all, i'm making a small script that allows AI groups to get in player's vehicle as passenger, however for some weird reason, when the player is the commander of the vehicle and the engine is on, AI won't get in, they get in position like if they were going to board but stay there without moving. (The AI starts getting in when i change seats to driver)


The script i'm using is:

{

_x assignAsCargo (vehicle player);

} forEach units _group;

(units _group) orderGetIn true;
最後修改者:PCS; 2019 年 8 月 12 日 上午 11:46
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[TL] OfficialMikeJ 2019 年 8 月 12 日 下午 4:21 
引用自 KageNekoSama
Hey all, i'm making a small script that allows AI groups to get in player's vehicle as passenger, however for some weird reason, when the player is the commander of the vehicle and the engine is on, AI won't get in, they get in position like if they were going to board but stay there without moving. (The AI starts getting in when i change seats to driver)


The script i'm using is:

{

_x assignAsCargo (vehicle player);

} forEach units _group;

(units _group) orderGetIn true;

have you tried two things ?:

1. linking the units to yourself in-game and assigning yourself the commander role ?.

2. Look up any videos on this or do a google search for issues or find another script you may be able to use ?.

Here are some scripts/Wiki Links i have used before:

https://community.bistudio.com/wiki/orderGetIn

Here's a YouTube video: https://www.youtube.com/watch?v=MN7ol_p5yT4

JcDentonQ 2019 年 8 月 13 日 上午 8:00 
引用自 KageNekoSama
Hey all, i'm making a small script that allows AI groups to get in player's vehicle as passenger, however for some weird reason, when the player is the commander of the vehicle and the engine is on, AI won't get in, they get in position like if they were going to board but stay there without moving. (The AI starts getting in when i change seats to driver)


The script i'm using is:

{

_x assignAsCargo (vehicle player);

} forEach units _group;

(units _group) orderGetIn true;


That's a bug I encounter often since some weeks ago and that seems completly random. I didn't found a fix for now ( other than getting out of the vehicle, I didn't remark that switching seat was also working ).

For your script it should work, maybe you can add some lines to quickly switch you character position in the vehicle just the time the AI's get in.
PCS 2019 年 8 月 13 日 下午 7:26 
引用自 JcDentonQ
引用自 KageNekoSama
Hey all, i'm making a small script that allows AI groups to get in player's vehicle as passenger, however for some weird reason, when the player is the commander of the vehicle and the engine is on, AI won't get in, they get in position like if they were going to board but stay there without moving. (The AI starts getting in when i change seats to driver)


The script i'm using is:

{

_x assignAsCargo (vehicle player);

} forEach units _group;

(units _group) orderGetIn true;


That's a bug I encounter often since some weeks ago and that seems completly random. I didn't found a fix for now ( other than getting out of the vehicle, I didn't remark that switching seat was also working ).

For your script it should work, maybe you can add some lines to quickly switch you character position in the vehicle just the time the AI's get in.
Yep i was thinking either that or a script that turns the engine off for a second and then turns it on again
JcDentonQ 2019 年 8 月 14 日 上午 9:24 
If you find a not too wobbly solution I'd like to know. :cozyrealmroyale:
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張貼日期: 2019 年 8 月 12 日 上午 11:36
回覆: 4