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Place an trigger on the vehicle position and make an "waypoint activation" with the 1st waypoint!
Trigger:
Activation: Blufor
present
size: 5x5
Condition: player1 in veh1;
player1 - name of the player
veh1 - name of the vehicle (not the driver)
When I try this, the SUV just drives to the waypoint when I start the mission. It seems the trigger isn't working?
To keep an AI car in position simply set the fuel to zero and then enable it again when the AI sits in the car.
If the mission starts with the car standing still then you can just place 'this setfuel 0' in the car init. and in the bluefor trigger you set the fuel to 1 again 'vehiclename setfuel 1;'
This will prevent the AI car from driving away before you want it to.
In the destination waypoint's condition put (triggerActivated moveAllowed), now create a trigger called "moveAllowed" and put in the condition "unit1 in car", where unit1 is the unit and car is the car.
This is a rude method btw, I'd suggest you to use a FSM or something similar.