Arma 3
RC3117 Oct 22, 2016 @ 11:29pm
Server Password Help
Hey folks, I cant seem to get a server password working on my dedicated server. Any help would be awesome.
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Showing 1-15 of 15 comments
Cappy Oct 27, 2016 @ 5:50am 
Hey RC3117.

Do you have a config.cfg in next to your arma3server.exe?
RC3117 Oct 27, 2016 @ 9:51am 
Yes.
Cappy Oct 27, 2016 @ 11:23am 
password = "enteryourpassword";
RC3117 Oct 27, 2016 @ 12:20pm 
see, I have that, but anyone can log into the server no problem.
RC3117 Oct 27, 2016 @ 12:36pm 
Originally posted by RC3117:
see, I have that, but anyone can log into the server no problem.
I should clarify, I have that, with a password, but people can connect and play just fine, where as if you do the /#login itll take my paswwords fine. but, I dont want poeple to connect without having to enter the password.
Cappy Oct 27, 2016 @ 12:53pm 
Can you copy your .cfg file for us?
RC3117 Oct 27, 2016 @ 12:58pm 
//ArmA 3 Server Configuration File - Modified/Updated by ATCAG

// comments are written with "//" in front of them.
// server.cfg

// GLOBAL SETTINGS
hostname="Toon Town"; //Public server name that appears in server browser
password = "memes";
passwordAdmin = "admin";

// Welcome message, two lines "," means 'new line'
motd[]= {
"*** Welcome ***",
"*** Lets Escape ***",
"*** Static GL! ***",
};
motdInterval=3;


// JOINING RULES
checkfiles[]={"HWTL\dta\data3d.pbo","dta\data3d.pbo"};
maxPlayers =6;
kickduplicate=1;
verifySignatures=0;
equalModRequired = 0;


// VOTING
voteMissionPlayers=0;
voteThreshold=0.33;


// INGAME SETTINGS
disableVoN=1;
vonCodecQuality = 0;
BattlEye = 1;
timeStampFormat = "short";
forceRotorLibSimulation = 0;
persistent=1;


// STEAM DO NOT EDIT THESE PORT LINES!!!
steamport=8766;
steamqueryport=2303;


// Map rotation
class MPMissions
{
class Apex
{
class [CO16+10]%20Escape%20From%20Tanoa.Tanoa //Make sure the mission you want to set is located in the server's MPmissions folder!
{
difficulty = "Custum";
}
};
};
Cappy Oct 27, 2016 @ 1:16pm 
Take away the steam port, that is obsolete.
Last edited by Cappy; Oct 27, 2016 @ 1:16pm
Cappy Oct 27, 2016 @ 1:17pm 
Everything looks fine.
RC3117 Oct 27, 2016 @ 1:19pm 
ok, well is there a chunk of code i can add to prevent the server from restarting in the event connection issues happen? its rather annoying for us when we are half way through something and a network problem on server end causes the mission to abandon and such.
Cappy Oct 27, 2016 @ 2:10pm 
How are you hosting the server?
RC3117 Oct 27, 2016 @ 3:27pm 
I am using the dedicated server through the steam cmd on my roommates desktop.
Cappy Oct 27, 2016 @ 3:34pm 
Okay, that should be fine.

I don't see where the problem could be..?
Last edited by Cappy; Oct 27, 2016 @ 3:34pm
Cappy Oct 27, 2016 @ 3:35pm 
Have your called the .cfg file in your commandline
-config=server.cfg
Cappy Oct 27, 2016 @ 3:36pm 
If you keep having problems, try using TADST.

search TADST, it's an ArmA 2 Tool. Works with ArmA 3.
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Date Posted: Oct 22, 2016 @ 11:29pm
Posts: 15