Arma 3
Koyot Jan 21, 2021 @ 4:17pm
ACE Cable Ties - Break Free?
Hi friends,

I'm trying to create a PVP scenario where a captive player is traded between two sides while a third tries to rescue him. The ACE cable ties are perfect for securing him, but players have a tendency to restrain the captive and just leave him in a car for the whole game- not an ideal experience. Is anyone familiar with a script that adds "break free" or a timer on cable ties and the captive module? I've been googling as many variations of this question as I can and really can't seem to get anywhere.

If you can help- Thank you!
< >
Showing 1-3 of 3 comments
Zumi Jan 30, 2021 @ 3:16am 
There is ways for doing that. It depends on what you would like to happen though. Do you want the player be able to break free after a while by struggling or do you want the cuffs to just "break" after a certain amount of time? Or do you want the player be able to break free after a while when struggling (random chance that cuffs break which in creases over time)?
Koyot Jan 30, 2021 @ 1:49pm 
Thanks Zumi,

Ideally, the cuffs will break after a player struggles against them for a while. We did figure out a timed script that has them break automatically, but if they break while the captive is being moved it causes a bug that makes it impossible for the person holding the captive to let them go.
Zumi Jan 31, 2021 @ 6:12am 
[player, true] call ACE_captives_fnc_setHandcuffed;

This correctly detaches someone from a player that is holding the captive. Now, to have the cuffs break after several tryes you need some more code.
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Jan 21, 2021 @ 4:17pm
Posts: 3