Arma 3
blarcy Dec 20, 2018 @ 8:41pm
Is a blink function possible in Arma?
Howdy, I recently released a work in progress SCP Containment Breach mod to the workshop, (shameless plug: https://steamcommunity.com/sharedfiles/filedetails/?id=1580089750)

Anyhow,

Before I start work on making SCP-173 more than a prop, and a functional threat ingame, I figured it'd be best to make his core function a possibility: Him only being able to move when a direct line of sight is broken.

Now, this could be simply him moving only when a player looks away, but I thought that might be less than ideal, since all you'd have to do to get away would be look at him until you've got a door between you two.

In SCP Containment Breach, there are two stat bars throughout the game. (3 if you count the invisible sanity bar)

Stamina, and a blink meter, when it hits 0, you blink, and it resets. Managing this blink meter and timing your blinks right is really important when dealing with SCP-173, because if you blink at a bad time, bye bye.

What I've been trying (and failing) to do is create a blink system that works within ArmA 3, and once that's done, I can start to work on making 173 move when a blink happens.

My progress as of now is limited, very, limited, as basically the only thing I've got going for me is what I could use as a blink... The fade black function. https://community.bistudio.com/wiki/BIS_fnc_blackIn



My end goal is to make this a feature within the mod, not a scenario. When it comes to the blink itself, I'm not necessarily looking to have the blink meter bar a visible thing ingame, but just to have a blink that would occur every # seconds.



Many thanks in advance to anybody who contributes assistance to me, and if you do I'm sure I'll do it again. :)

Since my Reddit is pretty buggy for whatever reason, and I honestly still don't know how to navigate it too well, please contact me on either Steam or Discord, which is posted below,



Discord: LCol. Darcy#9631

Steam: https://steamcommunity.com/id/darcy_is_canadian/ (Leave a comment letting me know this is why you've come before adding, please :D )
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El Berl Dec 22, 2018 @ 6:06pm 
Er, I can't source the files but I do remember an Altis Life server or two that had blinking implemented. Are you sure blackIn is the fade black function? I think it might be blackOut.

"Register a black screen. Start the black screen when the first request is registered. " Sounds a lot like starting a black screen. Just blackOut, uiSleep for 0.01, then blackIn, and then put it on a cycle for _x.
https://community.bistudio.com/wiki/BIS_fnc_blackOut

Last edited by El Berl; Dec 22, 2018 @ 6:09pm
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Date Posted: Dec 20, 2018 @ 8:41pm
Posts: 1